Originally Posted by CallsignVega
Dynamic campaigns have to be built in the core of the engine. You cannot just "mod" a dynamic campaign. They do take a lot of resources, but flight sims from the 90's had dynamic campaigns. Everything from DCS is the same. It's just an aircraft model with a few scripted missions tacked on to the same old stale world when you get down to it.
Fighting multiplayer in a dynamic world is 1000x better than flying multiplayer in a scripted mission. I would love something to challenge my time in F4 BMS but nothing from DCS ever fits the bill.
Well it is your choice in the end.As for the stale world this new project will run on a whole new graphic engine so it definitely wont be the same as the current terrain, also this is not going to be just one single plane thrown in to mismatched world.This is going to be strictly based on WW2 with realistic maps, ground objects/vehicles,etc and 6 flyable planes modelled in unparalled detail from the get go and more coming afterwards.Edited by Royraiden - 10/7/13 at 4:02pm