Originally Posted by bojinglebells
so 30 fps and 20 something, ie too slow for 1080p either way: give me 720p60 over 1080p30 anyday
because the consoles already cost too much? PS4 is a "bargain" system @ $399, but the XBox 360 Core could be had for $299 on release. To ensure 1080p60 the PS4 would need hardware that would likely push it up to PS3 level introductory pricing, which was a pretty epic fail, and the XBox One is already flirting with that range by having a current debut MSRP of $499.
the standard is likely going to be 720p60 upscaled to 1080. 1080p60 isn't easily manageable on top end PC rigs with hardware already far superior to these new consoles. With console BF4 @ 720p60 upscaled to 1080, the bar has pretty much already been set, and it will be more beneficial to target optimizations for that level than to go for 1080p60 (ie the developers would be able to make "more impressive" graphics @ 720p60 than they would be if they're trying to cut back in order to hit 1080p60.)
You seem to forget the advantages you have with low level access. a 7870 in a console (ps4) will easily surpass a 7870 on pc just because you don't have to go through API's that are expensive in the way of lost resources. Furthermore you may have missed the part where the xbox one is 20 something fps @ 1600x900 therefore being a good reason to not use 1080p. But for the ps4, 1080p @ 30fps isnt as bad as people say... in fact it is not bad at all. its stuttering and frame dropping that makes it look choppy. Even crysis 2, which ran at around 20fps on the 360, was smooth enough for good gameplay.