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Takedown - Red Sabre released! First impressions?

post #1 of 2
Thread Starter 
Well the long and short of it is that this pretty much is kinda crappy. I know the team isn't that big and all that, but with the time spent working on it I certainly don't see where the time went.

Graphics are decent really, typical UE3 type stuff. Looks exactly like R6 Vegas.

Controls and movement are SEVERELY lacking considering this is supposed to be a "tactical" shooter. ARMA 3 does it MUCH better. Like, seriously, the could NOT be any more generic. The ONLY thing that sets it apart is that you can lean left or right...other than that there is nothing else going on other than moving left, right, up, down, crouch, and aim down sights. That's it. THAT IS IT!

A.I. is either A.) Completely retarded or B.) Wall hackers that drop you a femtosecond after they "see" you.

Now like I said, I know it's a small team...but given what I've seen so far...yeah...it's pretty garbage. SWAT 4 and Vegas 1/2 do it way better. ARMA 3 isn't even a comparison.

1/10. Only gets 1 points from me for the fact that they at least tried...I guess...wonder if anyone that helped make it actually played it. Seriously, they couldn't look at SWAT 4 or the Vegas series for some kind of inspiration or ideas? Ya know what? I'm taking that one point back. 0/10. Complete fail.
post #2 of 2
This is bad and I mean really bad. Just browse the net to see the extent of the catastrophe. This is bad...

Holy lord, that is bad.
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