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BF3 Multisampling

post #1 of 2
Thread Starter 
In the Nvidia Control Panel their is a setting for "AntiAliasing Transperency" where it can be set to multisampling or application controlled. I use High Post AA in game. Would setting this to mulisampling change the way the game looks at all, and if so do I take a big hit frame rate wise? I'm gaming at 2560x1440.....
post #2 of 2
MSAA is already ingame, why not use that? Doubt you'll have any sucess with the drivers, since BF3 uses a deferred rendering engine.
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