Originally Posted by Ryude
This isn't true at all. Microsoft has already clearly stated that putting resources in and clearing out from esRAM is handled automatically. Developers have the choice of manually allocating, which may improve performance and such, but they don't have to. This means it is just as easy to program as if there were no esRAM.
From what I've read and seen, the XBone will be easier to developer for than the PS4.
I'm sorry but I have to strongly disagree.
For one this says nothing on the topic of whether or not this makes programming easier. That's something you're just assuming (why?).
Secondly, while this IS cool, I fail to really understand, and maybe this is a limit with myself, why this really
matters. OK, so this can effectively store GB's of textures in 16MB of ESRAM. Awesome. Still doesn't take away from the fact that the PS4 still has like 5GB of GDDR5 RAM for it's own textures. Still doesn't take away the fact that graphics RAM is there mainly for textures. Is MS just going to let it's GB's of DDR3 sit idle?
Also we can't jump a head of ourselves and assume that something like this can't ever come to OpenGL. Granted the PS4 isn't using DX11.2, however, the GPU is still DX11.2 compatible. Not like AMD removed DX from the GPU's architecture.
OpenGL is constantly changing and developers and Sony I'm sure are working to make it just simply do more...so who knows?
So yeah, like I said, cool tech here. But the PS4 still has more than enough RAM for more textures than the GPU could handle adequately and, again, this doesn't point what so ever to the Xbox One being easier to develop for...if anything it seems like more work and time.
IF you can find me a developer that claims the Xbox One is easier than the PS4 then I'm all ears, but based on my research and what I've read the complete opposite seems to be true.
Also I apologize if I'm coming off as biased here, I'm really not trying to. As I mentioned before I more or less take part in these conversations just for the technical aspects, not because I have a console bias...I really don't personally give a hoot. I just try my hardest to clear up what I see as being misconceptions and what not.