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[TPU] AMD Announces The Radeon R9 290X - Features 64 ROPs - Page 36

post #351 of 1990
I just hope that Mantle doesn't go the way of PhysX... where all but one or two AAA titles supports it, everyone wants an open version for everyone's GPU's to take advantage of, and in the end everyone looses with crappy physics in most games.

Mantle needs the following to succeed:

Ease of access for developers to write for DX11.1 & Mantle
Lots of games to support it as soon as possible
+10/15% performance boost minimum
Some sort of compatibility with nVidia. Nvidia doesn't need to necessarily get the same performance boost, the programs just need to be able to run on machines that only have mantle.
Steambox (and presumably linux support. Apple support wouldn't hurt either)


Also, I have a 240mm double-wide rad with my 4.5ghz 2500k on it, and 4 fans in push/pull config. Would there be much point to put the r290x (or any GPU for that matter) in the same loop ? Or would it defeat the purpose.
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post #352 of 1990
Quote:
Originally Posted by Baghi View Post

UPDATED SPECS (link):
  • Price US $599.99 (or 499.99€, £399.99 before taxes)
  • Availability mid-October
  • 28nm silicon
  • 2,816 GCN stream processors
  • 44 SIMDs (11 computing units)
  • 172 TMUs
  • 44 ROPs
  • 512-bit memory interface
  • 4GB/6GB GDDR5 video memory
  • >300GB bandwidth
  • 5.00 GHz memory clocks



----
Source

TPU projected final specs:
- 4 Independent Tessellation Units
- ~3,000/2,800 Stream Processors
- 512-bit Memory Interface
- 4GB Video Memory
- DirectX 11.2

Some of the other specs I have seen had 64 ROPs, I suppose that was rather, unrealistic.
post #353 of 1990
Quote:
Originally Posted by TooBAMF View Post

Yeah I argued that most of the day yesterday then gave up. We're on the same page wink.gif

I think it's interesting but potentially very dangerous for the industry and competition.

That's the key word right there. It all depends on which direction AMD decides to go with the tech. I've read that they're focusing more on the open-source side of things but not completely open-source. Only time will tell what that means exactly. From a programming perspective, if the syntax is fairly easy to become accustomed to, this seems like a very good way of extracting more performance from GPUs. I'll keep my fingers crossed that they don't pull a PhysX.
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post #354 of 1990
Quote:
Originally Posted by selk22 View Post

Yes I am in the same boat. I am at 1920x1200 and the 580 has simply OC'd enough to fit my needs or else the stock setting were enough to butter most games right up. I have only seen a couple options as a reasonable upgrade..

1. 780 expensive but beastly

2. 760 SLI really good performance for a good price

3. 290x which is really catching my eye as an option lately. I am waiting for real world benchmarks.
This.

You just summarized in what boat I am floating lately. Except I own 570 smile.gif
post #355 of 1990
It wouldn't surprise me if the R9 290 was the surprise and had lower specs than some expect...

Also are we thinking that supporting both new consoles is driving the "Mantle" thingy from a strategy standpoint? Future roadmap of APU's that support it etc for even PC's? Thinking strategy down the road for AMD to make moves to get ahead and not compete in the software middleware are where they can make improvements and avoid other areas where they are not strongest... Interesting.
post #356 of 1990
Quote:
Originally Posted by Ghoxt View Post

It wouldn't surprise me if the R9 290 was the surprise and had lower specs than some expect...

Also are we thinking that supporting both new consoles is driving the "Mantle" thingy from a strategy standpoint? Future roadmap of APU's that support it etc for even PC's? Thinking strategy down the road for AMD to make moves to get ahead and not compete in the software middleware are where they can make improvements and avoid other areas where they are not strongest... Interesting.

i expect the 290 to fall about 5%-10% behind a 780 @ $499. Performace and and price would make sense. Though the $499 is high compared to the $299 280x (for only 15% performance increase) they aren't competing with themselves. also gives a little breathing room for drops if needed.
     
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post #357 of 1990
Quote:
Originally Posted by Clockster View Post

Still all just rumors xD AMD Never confirmed that it would be 512bit...lol

Yes they did. That is the only way they could get that bandwidth.
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post #358 of 1990
Its 4GB memory so it's definitely 512 bit
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post #359 of 1990
Quote:
Originally Posted by bencher View Post

Yes they did. That is the only way they could get that bandwidth.
No, you can have 384 bit bus with 4gb gram.
Ex: 660 Ti 192 bit bus with 2gb vram
    
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post #360 of 1990
I still can't get over the HORRIBLE naming system they've developed. Seriously, I'd like to meet the guys who come up with this stuff.
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