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post #1021 of 2769
Quote:
Originally Posted by jerrolds View Post

I remember logging BF4 MP (Dawnbreak 64player 30ping) fps/frametime for the fun of it, comparing 1600mhz vs 1866mhz system ram on my setup (i7 2600k@4.7Ghz | 290X@1170mhz | 1440p High, no AA) and there was a 4fps increase on average with the higher speed ram (92fps vs 96fps average) - which was kind of surprising, but could be due to a ton of factors.

I know theres a ton of variables in MP, and this is the closest i can think of to get a general feel of MP performance. But im looking forward to running this "test" with Mantle. 16% bump would be ~15fps, should easily be measured especially since my first couple tests were within 5% of each other.
Quote:
Originally Posted by jerrolds View Post

You said that 1600-1866mhz would be 4fps on every system, no matter the resolution/settings? At ~90fps, 4fps is not even 5% - not even statistically significant - could be do to a lot of factors (maybe i was indoors more often). And 4fps was not even close to Corsairs and other peoples assesment that it would give 10%+ boost.

I think my point was 15fps would be definitely be measureable in MP, and that i was glad i already had somewhat of a baseline for benchmarking.




Either way 4-6FPS could be a major thing if the person is around the 30FPS mark at that point every additional FPS counts regardless. So you saying it is meeningless the additional FPS ram offers is completely worthless comment when running a good 40+FPS it isnt so important but the added ram speed also helps with targeting and all around responsiveness on BF4 as even Synester said. Flat out not everything is about FPS system responsiveness and targeting responsiveness is very important also which gets better with the increased ram speed upto around 2133mhz sweetspot seems to be 1866mhz though.


I want to point out I did not specify on all systems but was implying on most gaming worthy machines that are in mid to upper tier that ram speed will have affects so picking 1333mhz or 1600mhz used to be optimal but now ram speeds have more affect than back in the older games BF4 is proof of it.
Edited by rickcooperjr - 1/30/14 at 9:39am
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post #1022 of 2769
Quote:
Originally Posted by rickcooperjr View Post


Either way 4-6FPS could be a major thing if the person is around the 30FPS mark at that point every additional FPS counts regardless. So you saying it is meeningless the additional FPS ram offers is completely worthless comment when running a good 40+FPS it isnt so important but the added ram speed also helps with targeting and all around responsiveness on BF4 as even Synester said. Flat out not everything is about FPS system responsiveness and targeting responsiveness is very important also which gets better with the increased ram speed upto around 2133mhz sweetspot seems to be 1866mhz though.


I want to point out I did not specify on all systems but was implying on most gaming worthy machines that are in mid to upper tier that ram speed will have affects so picking 1333mhz or 1600mhz used to be optimal but now ram speeds have more affect than back in the older games BF4 is proof of it.

I am 95% sure that the FPS increase won't scale like that lol. If you're running 30 fps you won't see a 4 fps increase from RAM UNLESS you are running an APU where the increase could be even more. Care to explain what you mean by system responsiveness in-game? Targeting responsiveness benefits can be had in certain cases, but from my experience overclocking memory from 1600 to 1866 didn't do much. The animations when you jump over a piece of rubble etc. are smoother, though. Plus running overclocked memory is fun anyway, just because we can, right? biggrin.gif
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post #1023 of 2769
Quote:
Originally Posted by AlDyer View Post

Quote:
Originally Posted by rickcooperjr View Post


Either way 4-6FPS could be a major thing if the person is around the 30FPS mark at that point every additional FPS counts regardless. So you saying it is meeningless the additional FPS ram offers is completely worthless comment when running a good 40+FPS it isnt so important but the added ram speed also helps with targeting and all around responsiveness on BF4 as even Synester said. Flat out not everything is about FPS system responsiveness and targeting responsiveness is very important also which gets better with the increased ram speed upto around 2133mhz sweetspot seems to be 1866mhz though.


I want to point out I did not specify on all systems but was implying on most gaming worthy machines that are in mid to upper tier that ram speed will have affects so picking 1333mhz or 1600mhz used to be optimal but now ram speeds have more affect than back in the older games BF4 is proof of it.

I am 95% sure that the FPS increase won't scale like that lol. If you're running 30 fps you won't see a 4 fps increase from RAM UNLESS you are running an APU where the increase could be even more. Care to explain what you mean by system responsiveness in-game? Targeting responsiveness benefits can be had in certain cases, but from my experience overclocking memory from 1600 to 1866 didn't do much. The animations when you jump over a piece of rubble etc. are smoother, though. Plus running overclocked memory is fun anyway, just because we can, right? biggrin.gif


Well my experience was game was alot smoother and targeting was more responsive / accurate with 1866mhz ram over 1333mhz ram when my ram was in for RMA. I had to run the 1333mhz ram in beta BF4 and let me tell you my system felt ingame like I had an anchor attached to my guy and targeting and all around was sluggish once my 1866mhz came back it was butter again. So ram does have an effect on BF4 that until you try it you would never know try it yourself and play it with 1333mhz for a hour or 2 then bump to 1866mhz then respond.

I want to point out I ran super tight 1333mhz timings of 7-7-7-18 32 1T @ 1333mhz 100% stable and 9-10-9-27 46 1T @1866mhz 100% stable the difference was night and day. I also want to point out RMA was overnighted to me so this was all within a 24hr period I tested this hands on nextday my replacements were here at 9am.

That is what sparked me to do my round of ram speed testing because I was under impression ram speed didnt matter and according to past tests by others anything above 1600mhz had no benefits BF4 is a new breed and trust me it does have effects.
Edited by rickcooperjr - 1/30/14 at 9:52am
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post #1024 of 2769
Quote:
Originally Posted by kdawgmaster View Post

A game I would like to see with this and would benefit MASSIVELY from it is GTA5
Rockstar hates the pc also Rockstar deals with Nvidia if I'm not mistaken (just played some GTA SA but well that was made so long ago who knows)
post #1025 of 2769
Quote:
Originally Posted by rickcooperjr View Post

Well my experience was game was alot smoother and targeting was more responsive / accurate with 1866mhz ram over 1333mhz ram when my ram was in for RMA I had to run the 1333mhz ram in beta BF4 and let me tell you my system felt ingame like I had an anchor attached to my guy and targeting and all around was sluggish once my 1866mhz came back it was butter again so ram does have an effect on BF4 that until you try it you would never know try it yourself and play it with 1333mhz for a hour or 2 then bump to 1866mhz then respond. I want to point out I ran super tight 1333mhz timings of 7-7-7-18 32 1T @ 1333mhz 100% stable and 9-10-9-27 46 1T @1866mhz 100% stable the difference was night and day.


Well I haven't tried 1333 so I can't exactly tell you my experience with it, but the difference between 1600 and 1866 is almost incremental. Getting higher bench scores etc. obviously so that's good thumb.gif
I don't think I would buy 2133 or 2400 just for that, though...
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post #1026 of 2769
Quote:
Originally Posted by AlDyer View Post

Quote:
Originally Posted by rickcooperjr View Post

Well my experience was game was alot smoother and targeting was more responsive / accurate with 1866mhz ram over 1333mhz ram when my ram was in for RMA I had to run the 1333mhz ram in beta BF4 and let me tell you my system felt ingame like I had an anchor attached to my guy and targeting and all around was sluggish once my 1866mhz came back it was butter again so ram does have an effect on BF4 that until you try it you would never know try it yourself and play it with 1333mhz for a hour or 2 then bump to 1866mhz then respond. I want to point out I ran super tight 1333mhz timings of 7-7-7-18 32 1T @ 1333mhz 100% stable and 9-10-9-27 46 1T @1866mhz 100% stable the difference was night and day.


Well I haven't tried 1333 so I can't exactly tell you my experience with it, but the difference between 1600 and 1866 is almost incremental. Getting higher bench scores etc. obviously so that's good thumb.gif
I don't think I would buy 2133 or 2400 just for that, though...

I agree and have found out of my own testing 1866mhz is the sweetspot and 2133mhz and above are just overpriced for gaming reasons. For heavy video rendering / editing 2133mhz+ is better but for just gaming 1866mhz is the sweetspot for non APU's in mid to high tier gaming rigs.
Edited by rickcooperjr - 1/30/14 at 9:58am
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post #1027 of 2769
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post #1028 of 2769
Oxide demo on steam!Yeah
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post #1029 of 2769
Quote:
Originally Posted by sugarhell View Post

Oxide demo on steam!Yeah
ty i am now downloading it and installing it oxide star swarm benchmark
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post #1030 of 2769
Here:

== Results ================================================
Test Duration: 120 Seconds
Total Frames: 1523

Average FPS: 12.68
Average Unit Count: 3162
Maximum Unit Count: 4510
Average Batches/MS: 1009.31
Maximum Batches/MS: 1237.23
Average Batch Count: 82330
Maximum Batch Count: 133518


3930k @ 4.7 ghz 3 7970s


Unplayable
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