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[polygon]Microsoft and Sony could be ‘hostile’ to AMD’s Mantle API, Carmack says

post #1 of 148
Thread Starter 
Source:http://www.polygon.com/2013/9/26/4773214/microsoft-and-sony-could-be-hostile-to-amds-mantle-api-carmack-says

Yesterday, AMD revealed Mantle, an API with which developers can access graphics hardware more directly, and one that Microsoft and Sony could end up being "downright hostile" toward, according to a tweet from id Software co-founder and Oculus VR CTO John Carmack.

The idea behind Mantle is to give developers low-level access to the native language of AMD's Graphics Core Next architecture, thereby easing the process of optimization for the company's Graphics Processing Units. The theoretical advantage is that, as opposed to high-level APIs like OpenGL and Direct3D that allow broad optimization over a wide swath of GPU hardware, developers can customize their products specifically for AMD hardware.

Coupled with Valve's announcement yesterday that the company will be "working with multiple partners" to create hardware running the Linux-based SteamOS, AMD's announcement — which may offer developers the kind of hardware optimization options that exist when developing for hardware-locked consoles — may create tension between Microsoft, Sony and AMD because of next-gen hardware.


post #2 of 148
This just tells me one thing. Mantle seems legit. When you make a performance move that jostles the industry, you are making the right moves.

Saying this as an enthusiast, not just because of what is in my sig rig.
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post #3 of 148

I doubt it will cause tension. Microsoft and Sony both have AMD hardware in their consoles.

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post #4 of 148
Quote:
Originally Posted by corky dorkelson View Post

This just tells me one thing. Mantle seems legit. When you make a performance move that jostles the industry, you are making the right moves.
I'm not sure this is a "good" jostling though. Unless Nvidia also adopts this same API... we just got a new PhysX, but it's specific to AMD?

Sounds like this is better news for computing than gaming.
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post #5 of 148
AMD could be hostile to Sony and MS CPU and GPU demands LOL

During release: Sorry bros no CPU's this month, production's kinda slow... come back next month! (owned)
    
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post #6 of 148
If this helps developers make the next gen consoles as well as PC games look and run better by providing tools to help optimize a game then that is only putting more money in MS and Sony's pockets.

Not that they'll see it that way, but they should imho

edit: Unless this can not benefit the next gen consoles in anyway at which point yeah they may feel butt hurt.
Edited by majin662 - 9/27/13 at 8:54am
post #7 of 148
Quote:
Originally Posted by Xeio View Post

I'm not sure this is a "good" jostling though. Unless Nvidia also adopts this same API... we just got a new PhysX, but it's specific to AMD?

Sounds like this is better news for computing than gaming.

IT's not like physX... wish people would stop drawing that comparison. rolleyes.gif
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post #8 of 148
I really doubt anyone will get upset about this. Both Sony and Microsoft have AMD in their new systems. Also BF4 is the only game currently using Mantle, who knows how many developers will start using it right away. The way games are now, some take years to develop so it might be a while before Mantle becomes widespread.

I have a feeling the "steam box" will be heavy on Nvidia, I could be wrong but that's just my gut feeling.
post #9 of 148
Quote:
Originally Posted by trulsrohk View Post

IT's not like physX... wish people would stop drawing that comparison. rolleyes.gif
Yeah. Nvidia is free to use Mantle, only thing they have to do is use GCN architecture in their cards rolleyes.gif

That's like saying black people can join the KKK, they only have to turn white.
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post #10 of 148
Quote:
Originally Posted by Seid Dark View Post

Yeah. Nvidia is free to use Mantle, only thing they have to do is use GCN architecture in their cards rolleyes.gif

That's like saying black people can join the KKK, they only have to turn white.

Prettymuch this.
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