Originally Posted by infernoRS
Honestly, I don't have enough trust on people to accomplish anything that requires teamwork unless you're in a proper team (well, I play on EU servers so there's the language barrier). Battlefield is nothing like what it used to be, neither is the playerbase. I'll buy it anyways and play it for a while like I did with BF3. Obviously it's my own loss but still.
I honestly don't think it's going to be a problem. The way DICE has implemented certain things, it will require you to work as a team or you will lose unless you're playing a mode such as TDM. I'm actually hoping that the way they've done things such as giving server admins the ability to disable commander that it will push the lone-wolves towards those servers meaning when you join a server with those certain features enabled, you're more likely to play with people who want to work as a team.
Honestly, BF2 didn't have the best teamwork either. Yeah, it encouraged it more than BF3 did, but there was still plenty of people who didn't use VoIP, useless commanders and lone wolves running and gunning (although it's a bit harder to run in gun in BF2 due to random deviation). The only reason why it seems worse in BF3 is because the community is much bigger now.
Originally Posted by ZealotKi11er
It feels like they set the limits based on PS4/XBO and then passed them to PC so there cant be the arguments of PC having more players. I just hope its not for that reason.
They're not limited to those player counts. xD The word limit doesn't even show up in the OP. All it says it the player counts the modes were designed for. They're probably stating this because of all the complaints about certain maps and modes being absolutely terrible when the problem is people are playing them with much more people than what they were designed for. They started doing this in the Close Quarters DLC where they clearly stated the maps were designed for 16 players.Edited by moocowman - 9/27/13 at 3:40pm