No. Benchmarks do not run as long as games. Thus, a higher load thermal range is acceptable. And thermal ranges are usually lower than what actually works, for redundancy. No game is popular enough for Samsung to optimize it for. Plus, it's brand new. Maybe if a game was out that needed the power. But... guess what? There aren't any android games that really need GPU power. Are there any apps? I doubt it. Samsung is showing the full potential of the Note 3, not how it does if it isn't optimized. That's dumb.
Rep 1 - Hey, let's run the benchmark at full GHz
Rep 2 - Wouldn't that be cheating?
Rep 1 - How?
Rep 2 - Cause, other phones don't do it. Nobody else thought of it yet
Rep 1 - Oh, yeah. I guess you're right
Rep 3 - You idiots.... We're going with 2.3GHz on benchmarks. Work on optimizing the phone for graphic-intensive games when they are released.
Dude you are wrong. There are plenty of games that are hardware intensive that have many more users than these benchmarks. Nova 3, modern combat, real racing 3, gta, and tons others that have sold hundreds of thousands of games. Much more than those of benchmarks. Go look in the play store it gives the download statistics right there.
So your reasoning is invalid. They could have optimized the kernel to include games and apps but they didn't because the phone would not be capable of it. Having a kernel or apk that dictates a user performance mode only for benchmarks is misleading. Agree or not it's the truth.