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Sensitivity/DPI question (Zowie FK)

post #1 of 5
Thread Starter 
Hi,

I bought a Zowie FK like 2 weeks ago.
Really like the mouse, but one thing annoys me: The weird DPI steps (450, 1150, 2300 instead of 400,800,1600...).
Right now I'm using 450 DPI, but there are 2 problems with that:
1. I heard that 450 has worse tracking/max speed than the other settings and that 2300 is the best. Is that true?
2. In some thread it said that low DPI might cause cause problems on high resolutions like 1080p...

Also I'd like to hear you oppinions on what is the better approach in general. High DPI with low (ingame) sensitivity or low DPI with high sensitivity?
Another problem is, if 2300 really is the best setting, that one of the games I play has ****ty ingame settings that don't allow me to reduce sensitivity far enough to use 2300 and still have a high cm/360. I heard using anything but 6/11 in windows is a bad idea?
post #2 of 5
Ideally you should have 6/11 in windows, but if a game has really bad settings, going BELOW 6/11 won't cause that much harm.

4/11 should give you half the sensitivity of 6/11 (slider in windows isn't linear).
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post #3 of 5
When scaling below 6/11, 5/11 is the only setting that isn't linear.

The rest drop counts in a straight forward manner and are completely fine to use.

Scaling above 6/11 will skip counts in incremental stages. 7 = 1.5, 8 = 2 etc..


To address DPI, there are no issues with using a lower value, nor will it harm accuracy.

Angles and sensitivity multiplier in game are another story as a higher values on high resolution tend to "skip". DPI is a separate attribute, but easily confused.

When changing sensitivity, precision points change. What you prefer is generally your choice as not everyone has the same view point. Each are independent variables. CPI * Sensitivity is a misconception, but work out to share the same distance / 360 degree turn when halving or adding values.
Edited by Skylit - 10/9/13 at 11:00am
post #4 of 5
Quote:
Originally Posted by RentoN View Post

Hi,

I bought a Zowie FK like 2 weeks ago.
Really like the mouse, but one thing annoys me: The weird DPI steps (450, 1150, 2300 instead of 400,800,1600...).
Right now I'm using 450 DPI, but there are 2 problems with that:
1. I heard that 450 has worse tracking/max speed than the other settings and that 2300 is the best. Is that true?
2. In some thread it said that low DPI might cause cause problems on high resolutions like 1080p...

Also I'd like to hear you oppinions on what is the better approach in general. High DPI with low (ingame) sensitivity or low DPI with high sensitivity?
Another problem is, if 2300 really is the best setting, that one of the games I play has ****ty ingame settings that don't allow me to reduce sensitivity far enough to use 2300 and still have a high cm/360. I heard using anything but 6/11 in windows is a bad idea?

1) Just use it on 450 dpi and 500 Hz, PCS is similar to 2300 dpi. The only thing some people complain about on 450 dpi is slight lag, but many others (like me) never felt that at all.
I use my FK on 450 dpi and am quite happy with the performance. On the Qck Heavy I get 3.5 m/s PCS consistently.

2) Not as long as your sens is low in general. I could go into more detail, but rule of thumb: the lower your sensitivity in-game is, the less you will get "skipping". This however depends entirely on the game engine, not on the dpi settings of the mouse (like Skylit already pointed out). You would only need "more" dpi so as to lower your in-game sens to keep the same distance for cm/360° if you played high sens.
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post #5 of 5
Same here.
Been using FK since May without any problems.
450dpi in games, and 1150 for desktop work. Windows 6/11.
The unorthodox DPI steps seem weird at first, I give you that, but like pretty much anything in life, it's only a matter of getting used to.

I do like the KanaV2 on paper though, seeing that the FK is just a tad too slim and low for longer gaming sessions. The KanaV2 is pretty much the same size but like 1-2mm wider and higher, which can make a huge difference.
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