Originally Posted by r0ach
It infuriates me. They completely ignore their increasing driver input lag, then they release a proprietary, add-on solution similar to PHYSX to fragment the market that nobody thinks is a good idea except people that also through PHYSX was a good idea.
There's no real explanation for how it magically removes the giant amount of input lag their drivers have accumulated. They probably don't acknowledge they have any at all, then just claim they are removing scaler lag or something.
Fixing the vsync chop/stutter sounds doable with the hardware solution they're talking about, but I'd like to see LOTS more info on just how they are attempting to deal with input lag. Not fixing input lag for customers without a "g sync monitor" is also a huge slap in the face.
Yeah, your optimized PC will have less input lag than their g-sync one for sure cause they are dealing only with one part of input lag that comes from fps.
Probably people start asking why they have to play with 30 fps after paying thousands of dollars for their "4k" rig
I assume theoretically they can make 144 fps on 144 hz panel perform better lag-wise then 300 fps or 500 fps on the same 144hz panel without vsync. They just need their g-sync chip to produce very small amount of its oun latency and i wonder if display port has the same latency as duallink dvi or not. At this point it can be very tempting as you wouldnt need more then 144 fps at all, that would be less power consumtion less heat and noise for games that used to pull more then 144fps.
I dont know what to buy now
as i wanted to buy 290x and a new monitor for competitive csgo but it seems to be hot as hell and i really dont like that. Cant do your driver manipulation aswell cause csgo needs kepler driver to run well and that the main game i play.
Hell, these features really shouldn't be proprietary Edited by Tazzzz - 10/19/13 at 5:58am