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Gaming and mouse response BIOS optimization guide for modern PC hardware - Page 110

post #1091 of 3446
All these comments are ridiculous. If you do not appreciate r0ach's work or think that it doesn't benefit you, then you should stay away from posting here in the first place. This is for people who actually care about minimal input lag (for example in my case I can't stand LCD's for gaming, doesn't matter how fast the panel is) and are willing to go the extra mile to accomplish it. That's all there is to it, and we're extremely lucky to have someone like r0ach that actually takes the time to test all these things for us (some of which are extremely time consuming).

Quote:
Originally Posted by VolsAndJezuz View Post

[tl]

Well, clearly your comment suggests that you haven't actually tried testing, or at least seeing the difference between both on your system, so all those numbers are basically meaningless. Your 2ms vs 7ms argument kinda made me lol a bit... it's well known that multi-core rendering is a lag hog in essentially every game, except maybe Battlefield, and game developers are well aware of this. So come up with your 2ms non-sense if you will.
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post #1092 of 3446
It's a trade off though. I would also like to play on a CRT but I just can't stand the colours. Same goes for multi-core rendering.
   
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post #1093 of 3446
Quote:
Originally Posted by Trull View Post

All these comments are ridiculous. If you do not appreciate r0ach's work or think that it doesn't benefit you, then you should stay away from posting here in the first place. This is for people who actually care about minimal input lag (for example in my case I can't stand LCD's for gaming, doesn't matter how fast the panel is) and are willing to go the extra mile to accomplish it. That's all there is to it, and we're extremely lucky to have someone like r0ach that actually takes the time to test all these things for us (some of which are extremely time consuming).
Well, clearly your comment suggests that you haven't actually tried testing, or at least seeing the difference between both on your system, so all those numbers are basically meaningless. Your 2ms vs 7ms argument kinda made me lol a bit... it's well known that multi-core rendering is a lag hog in essentially every game, except maybe Battlefield, and game developers are well aware of this. So come up with your 2ms non-sense if you will.

There is a pretty big difference between factual information, misleadingly bias information, and straight up misinformation. If you want people not to comment negatively on r0ach's (or anyone else's) guide, you will get much further by helping the content creator to remove the last two types of information than by asking content consumers to have blind faith or stay quiet.

I actually care about audio quality, this is why I steer people away from Beats, Bose, Razer, Logitech, etc. Do you suggest I simply have blind faith in the claims made by these companies' marketing material as well, since they were so kind to go through the effort of creating it for us? Perhaps we should just all stay silent when they make blatantly false or biased claims?
Edited by Zero4549 - 1/12/15 at 5:16am
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post #1094 of 3446
Quote:
Originally Posted by Zero4549 View Post

There is a pretty big difference between factual information, misleadingly bias information, and straight up misinformation. If you want people not to comment negatively on r0ach's (or anyone else's) guide, you will get much further by helping the content creator to remove the last two types of information than by asking content consumers to have blind faith or stay quiet.

I actually care about audio quality, this is why I steer people away from Beats, Bose, Razer, Logitech, etc. Do you suggest I simply have blind faith in the claims made by these companies' marketing material as well, since they were so kind to go through the effort of creating it for us? Perhaps we should just all stay silent when they make blatantly false or biased claims?

r0ach has already stated that there's a lot of information that he has either held back or removed exactly because of what you're arguing, in an effort to stay as objective as possible. That said, he most certainly isn't trying to be a crowd pleaser, and less so a marketer as you seem to be suggesting. That much should be clear by now.

You're not going to get A=A type of facts here, that is not what this is. Everything here is in 'beta', so to speak, and you will find that this thread is ever-changing. Skeptical criticism, just for the sake of it, isn't gonna help.

Quote:
Originally Posted by CookieBook View Post

It's a trade off though. I would also like to play on a CRT but I just can't stand the colours. Same goes for multi-core rendering.

I've had 3 LCD hardware-calibrated monitors, one of them an IPS panel, and honestly I found that the difference isn't that big compared to a good CRT with 200% color saturation. I wouldn't stand that much saturation for anything else that isn't gaming related, though.
Edited by Trull - 1/12/15 at 5:45am
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post #1095 of 3446
Quote:
Originally Posted by Trull View Post

Well, clearly your comment suggests that you haven't actually tried testing, or at least seeing the difference between both on your system, so all those numbers are basically meaningless. Your 2ms vs 7ms argument kinda made me lol a bit... it's well known that multi-core rendering is a lag hog in essentially every game, except maybe Battlefield, and game developers are well aware of this. So come up with your 2ms non-sense if you will.

You missed my point altogether and you furthermore have an entirely false understanding of the causality behind lag related to multi-core rendering. The 2/7ms examples weren't meant to serve as proof by calculation, but rather to illustrate the following. The matter of the fact is that multi-core rendering itself is NOT inherently lag-inducing. As I said and is common knowledge to devs, the processing time for modern, well-coded graphically intense games on a given CPU is on the scale of AN ORDER OF MAGNITUDE LESS than a cost-comparable GPU. However, multi-core rendering has tended to be a lag hog in many games because most of its coding has been poorly implemented or underdeveloped, typically because it has been deprioritized in favor of the broader compatibility of single-core rendering.

CS:GO and TF2 are both brilliant examples of games that traditionally have been plagued by poor multi-core implementation but have semi-recently finally caught up to and surpassed single-core routing, with regards to total input lag, for most typical hardware combinations and their typical configurations.

I don't know how my comments in any way suggest I haven't tried testing single-core versus multi-core, but I can assure you that I have because I will anal-retentively test every reasonable option to improve my CS:GO/TF2 experiences. I would do some unspeakably indecent acts if it would get me 5 more FPS and 1ms less input lag D: ...but anyway in my case, recent tests for single-core rendering netted me less than half the FPS than multi-core, and after a few deathmatch games and some time bhopping on a local server, I found the input lag of single-core to be noticeably increased and icky feeling on my system.
Edited by VolsAndJezuz - 1/12/15 at 8:10am
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post #1096 of 3446
Sooo read the most of the thread but skipped a few pages in the middle, not sure about one thing so I hope you guys can help.

Onboard USB2.0/Ehternet or extra PCI/PCI-E cards for those?
post #1097 of 3446
I think for all onboard USB2.0 you can uninstall whatever USB controller drivers the chipset installed and just have them revert back to standard Microsoft drivers, which would be better than a USB controller card as for as I know.

For the ethernet, it depends on the LAN chipset. I think most Realtek, Qualcomm Atheros Killer, and Ralink LAN chipsets' QoS capabilities and accelerators are software based, thus they have a higher CPU usage and added input lag compared to Intel LAN chipsets, where everything tends to be hardware-based logic. So if your onboard LAN chipset is one of the former, it might be worthwhile picking up a PCI/PCI-e Intel NIC. Hopefully you would be able to find a slot for it that didn't share an IRQ Resource channel with your mouse, keyboard, GPU, or sound controller (each different PCI(-e) slot tends to correspond to a different IRQ resource).
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post #1098 of 3446
Hey guys should I enable the option to let Windows automatically install missing drivers? Or is it just best to install drivers found on the internet?
    
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post #1099 of 3446
i would definitely disable auto-downloading / auto-installing drivers, as soon as possible.
it can make a huge difference to have control over what's getting installed.
plenty of software/hardware don't even need drivers, but windows would sometimes auto-install drivers which actually worsen performance.

besides, the average setup doesn't need that many drivers.
you will not lose much time at all, finding out which drivers are the best for you (if any).
post #1100 of 3446
I run CSGO, and I exit, and look the DPC Latency:

http://prntscr.com/5siryy

My keyboard is connected to USB port, and mi mouse to PS/2. I have DAC USB external, and microphone USB.
Edited by LzbeL - 1/14/15 at 1:15pm
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