Originally Posted by fateswarm
It lowers no fps. It commands the hz (frequency of refresh) of the monitor to be equal to the fps. As a result - or so they claim - there is perfection of syncing without delays inflicted with old vsync.
edit: It's dynamic, e.g. if the fps jumps to 51, hz jumps to 51 together with it. If it goes to 120, monitor goes 120hz.
I have never used v-sync.
Because that limits me, & if ur monitor doesn't update until after its done drawing a scene, won't those refreshes also be longer.. and longer as they are harder to draw.. thus reducing the hz of your monitor for hard scenes..?
Explain how having multi-sync led monitor, that syncs 30hz one scene and 60hz the next... Is fluid? My eyes do not refresh at different rates. I'd rather have tearimg than a progressive scan, multi-sync monitor.
AMD has near perfect scaling, pretty sure bf4 will hit 60fps constant in xfire.
Why have a 144hz monitor and put a chip that limits the output to 30hz for 5 frames under heavy load? Anti-tearing..?
Edited by formula m - 10/22/13 at 3:48pm