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Frame Pacing in CF, does it really work?

post #1 of 3
Thread Starter 
Do you guys tested this new Frame Pacing feature from ATI? I noticed that enabling it in Crossfire my GPUs are acting worse that without it.

When FramePacing is enabled I get constant micro-lag every 2-3 seconds in any 3D application.
When FramePacing is disabled there is no such issue, although micro, micro-stuttering can be felt.

Your experiences?
post #2 of 3
i never used the frame pacing. i did experience microstutter when my chip was at stock (i7 SB). oc'ed to 4.5 got rid of it. this was BF3.
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post #3 of 3
I have it ON and see no difference for games i never had problems with. In same games which i noticed the stutter it fixed it greatly like Crysis 3 and Tomb Raider.
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Ishimura
(21 items)
 
Silent Knight
(13 items)
 
 
CPUMotherboardGraphicsRAM
Intel Core i7 3770K @ 4.6GHz ASRock Z77E-ITX eVGA GTX 1080 Ti FE AMD Radeon R9 16GB DDR3-2400MHz  
Hard DriveHard DriveCoolingCooling
SanDisk Ultra II 960GB Toshiba X300 5TB Corsair H100i GTX eVGA Hybrid Water Cooler  
CoolingOSMonitorKeyboard
4x GentleTyphoon AP-15 Windows 10 Pro 64-Bit Philips Brilliance BDM4065UC 4K Razer BlackWidow Chroma  
PowerCaseMouseMouse Pad
eVGA SuperNOVA 750 G3 Define Nano S Logitech G502 Proteus Core PECHAM Gaming Mouse Pad XX-Large 
AudioAudioAudioAudio
Audioengine D1 DAC Mackie CR Series CR3 Audio-Technica ATH-M50 Sennheiser HD 598 
Audio
Sony XB950BT 
CPUMotherboardGraphicsRAM
AMD Phenom II X4 955 @ 4.2GHz ASUS M4A79XTD EVO AMD Radeon HD 7970 3GB @ 1200/1500 2x 4GB G.SKILL Ripjaws X DDR3-1600 
Hard DriveHard DriveHard DriveCooling
OCZ Agility 3 60GB WD Caviar Green 1.5TB 2 x Seagate Barracuda 2TB XSPC Raystorm 
CoolingCoolingOSPower
EK-FC7970 XSPC RS360 Windows 10 Pro 64-Bit Corsair TX750 
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