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post #19091 of 43911
Are any of you guys playing Titanfall with this GPU? If so, has anyone found a way to get smooth graphics, no screen tearing and be able to achieve 120 FPS? The game seems a bit of a mess, the FPS is locked to 60 if you turn V-Sync off, but with it on it's seems to have weird "stuttering" graphics. I've tried setting V-Sync on in game and the using CCC to force it off, it doesn't work very well.

I'm currently running the 13.2 drivers.
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post #19092 of 43911
Quote:
Originally Posted by Connolly View Post

Are any of you guys playing Titanfall with this GPU? If so, has anyone found a way to get smooth graphics, no screen tearing and be able to achieve 120 FPS? The game seems a bit of a mess, the FPS is locked to 60 if you turn V-Sync off, but with it on it's seems to have weird "stuttering" graphics. I've tried setting V-Sync on in game and the using CCC to force it off, it doesn't work very well.

I'm currently running the 13.2 drivers.

eh, Titanfall's vsync is bugged atm, I run MSAA x 8 and vsync off, not getting any tearing.

as for the stuttering, try turning it from window to fullscreen a few times, that's an issue i've been having.
 
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post #19093 of 43911
Quote:
Originally Posted by Sgt Bilko View Post

eh, Titanfall's vsync is bugged atm, I run MSAA x 8 and vsync off, not getting any tearing.

as for the stuttering, try turning it from window to fullscreen a few times, that's an issue i've been having.

Yeah, running it with V-Sync off does help but, and this defies logic, it then locks to 60 FPS. No idea why having it off would do that, but there it is.

I'll give the windowed/full screen switching a go to see if it smooths out the stuttering. It's strange, there is no drop in FPS when the choppy/stuttering graphics occur, it just seems like something is going wrong whilst rendering certain parts of the map/objects.
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post #19094 of 43911
hey peeps, i have been rocking with the Sapphire R9 290 Tri X for a while now and have decided to up the memory from a measly 1380 to 1650mhz. Everything runs fine but once in a while testing using various games i encounter small block type graphical artifacts (memory related). These artifacts appear after 30mins or after 1 hour of gameplay then i realize my clocks aren't stable then i back off currently on 1540mhz.

Will aux pll voltage help a great deal? what is considered a safe value?

VRM 1 maxed temps 75-80c



cheers
post #19095 of 43911
Quote:
Originally Posted by Connolly View Post

Yeah, running it with V-Sync off does help but, and this defies logic, it then locks to 60 FPS. No idea why having it off would do that, but there it is.

I'll give the windowed/full screen switching a go to see if it smooths out the stuttering. It's strange, there is no drop in FPS when the choppy/stuttering graphics occur, it just seems like something is going wrong whilst rendering certain parts of the map/objects.

It's certainly strange, they are aware of it and and it will be fixed at some point.

Hope it works out for you anyway smile.gif
 
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post #19096 of 43911
Quote:
Originally Posted by Letmefly View Post

hey peeps, i have been rocking with the Sapphire R9 290 Tri X for a while now and have decided to up the memory from a measly 1380 to 1650mhz. Everything runs fine but once in a while testing using various games i encounter small block type graphical artifacts (memory related). These artifacts appear after 30mins or after 1 hour of gameplay then i realize my clocks aren't stable then i back off currently on 1540mhz.

Will aux pll voltage help a great deal? what is considered a safe value?

VRM 1 maxed temps 75-80c



cheers

Upping the PLL voltage a titch may help a little.. You can only try; I'd say a safe value is to increase it ever so slightly and see if it helps as your overclock seems borderline unstable, (usually after an hour and it does that it means that you're almost stable). - That's what I've found at least.
 
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post #19097 of 43911
Guys I ran into a bit of a problem, I was wondering if you could help.

Yesterday I decided I wanted to roll back to 13.12 to see how that affects benchmarking scores so I did the usual DDU uninstall and reinstall. However when installing 13.12 the part where the screen flickers to detect/undetect the cards, it froze. I thought weird some hiccup must have happened so I did DDU again just to get rid of anything the previous failed install might have put on. Tried it again and the same thing, it froze at the exact same part. So I thought ok I will try this later. Tried putting back 14.2 and bam the exact same thing kept happening. I can't get either driver installed now. Had to use system restore to get back to 14.2 and that seemed to work ok. All the cards in GPU Z are recognized the same and all showing 13.350 as the driver. But now Catalyst Control Center won't open at all, it says installed but when I click / run as admin, the circle goes for a few seconds saying it's trying but then no CCC window pops up. As far as I can tell graphic performance hasn't changed any and my cards are still able to clock as normal. I just can't seem to open Catalyst or roll back to any other driver. Any ideas? I really don't want to reinstall Windows that will be a pita.

I thought maybe I will disable 2/3 cards and just leave the first card in the slot then try the install of the 13.12 drivers, maybe that would work? Then just enable the other 2 cards when the driver has installed fine and just update the Crossfire settings.
post #19098 of 43911
Quote:
Originally Posted by Tonza View Post

So is the power limit bug caused by the latest AMD beta drivers or latest MSI afterburner beta? Might give a shot for those WHQL drivers then if they fix the issue (im not playing BF4 anyway so i dont use Mantle).

Driver bug. 13.12 performs way better in DX11 then the 14.xx family anyway.

I do have a issue where my case heats up a lot inside due to the side exaust of the Tri-X meaning that even though temps are at 68c core and 71c VRM at first, they rise and stabilize at 76c core and 88c VRM after gaming for a while.

When I get back home i'll see if leaving my sidepanel off helps. If yes, then my windowed panel has to go and i'll have to use my regular fanned panel again lol.

I also ordered a ColdZero backplate for my card btw biggrin.gif I love those things so much!
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post #19099 of 43911
Quote:
Originally Posted by Connolly View Post

Are any of you guys playing Titanfall with this GPU? If so, has anyone found a way to get smooth graphics, no screen tearing and be able to achieve 120 FPS? The game seems a bit of a mess, the FPS is locked to 60 if you turn V-Sync off, but with it on it's seems to have weird "stuttering" graphics. I've tried setting V-Sync on in game and the using CCC to force it off, it doesn't work very well.

I'm currently running the 13.2 drivers.

Most likely it's either the game or your cpu (which actually is because of the game). Log your cpu core usages while playing. Make sure core 1 isn't hitting 100%. If it is, especially if in windows 7, add this to the Origin Titanfall properties launch command... -high

This has helped some people.

Mine plays smooth maxed out, fov 90, msaa 8x, insane textures, etc.. no fps drops whatsoever I love it biggrin.gif My cpu core usage is pretty well spread out where as my buddy that had stuttering was getting maxed out on core 1. When he set the priority of the game to high it leveled out and no more issues for him. biggrin.gif
    
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post #19100 of 43911
Additional stuff came in. Trying to *tame* water temp with additional 120mm rad. Still need to order Pastel because I don't have any Pastel left.

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