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[DSOGaming] pCARS developer: Mantle will offer 70-80% of next-gen console performance (regarding draw calls)

post #1 of 98
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http://www.dsogaming.com/news/pcars-developer-mantle-will-offer-70-80-of-next-gen-console-performance-regarding-draw-calls/?utm_source=rss&utm_medium=rss&utm_campaign=pcars-developer-mantle-will-offer-70-80-of-next-gen-console-performance-regarding-draw-calls

In around 20 days, AMD will reveal more details about its low-level API, Mantle, during its Developers Summit event. And it seems that it will be worth the wait, as a lot of developers are currently praising this new API. Among those developers is Project CARS engineer programmer, who claimed that Mantle will offer 70-80% of next-gen console performance in terms of submitting draw calls.

As Project CARS engineer programmer claimed:

“However, there isn’t any doubt in my mind that Mantle will solve the poor implementation of multi-threaded rendering in the PC space, more so for AMD since they don’t even support Driver Command Lists in DirectX! That alone will get them to 70-80% of next-gen console performance in terms of submitting draw calls to the hardware. When DICE reveal their Mantle version in mid November, you’ll see scalability that’s unheard of in the PC space e.g. some 6 or 8 core demo with submission performance many times that of DX, with lots of pretty charts.”

AMD has just released its new graphics card, the Radeon R9 290X, that rivals in some circumstances Nvidia’s high-end offer, its Titan card. The interesting thing here is that R9 290X was able to challenge Nvidia’s Titan without the need of Mantle, so we can’t really imagine what will happen once Mantle gets out. If AMD’s claims are legit, then R9 290X may outperform even Nvidia’s next-gen GPUs offerings (in games that support Mantle).

Stay tuned as we’ll be sure to keep you posted about Mantle!
post #2 of 98
Oh this thread shall be interesting to watch.

Still waiting on the Nov announcements, but we'll see. Glad to see some developers being openly happy with it.

Oh, and on side... CARS now supports both PhysX and Mantle. Food for thought. Maybe it's time to find me a PhysX card.
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post #3 of 98
"in terms of submitting draw calls." please change title.

It's purely biased.

edit: It is ridiculous that it is not even +80%, it may be +800% on draw calls, but that's not the problem, the problem is that draw calls are extremely diminished the past few years since we already offload as much as we can on cards before even beginning rendering so draw calls are not the primary thing and it remains to be seen what that element alone is able to do, if it does anything at all.
Edited by fateswarm - 10/27/13 at 1:45am
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post #4 of 98
Quote:
Originally Posted by fateswarm View Post

"in terms of submitting draw calls." please change title.

It's purely biased.

edit: It is ridiculous that it is not even +80%, it may be +800% on draw calls, but that's not the problem, the problem is that draw calls are extremely eliminated that past few years since we already offload as much as we can on cards before even beginning rendering so draw calls are not the primary thing and it remains to be seen what that element alone is able to do, if it does anything at all.

I don't think the title really needs to be any longer..
post #5 of 98
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post #6 of 98
My phone will have 80% more performance than a next gen console.devil-smiley-019.gif
post #7 of 98
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post #8 of 98
That sure is an impressive slice! Of a tiny part of the rending equation.
post #9 of 98
Quote:
Originally Posted by chrisguitar View Post

My phone will have 80% more performance than a next gen console.devil-smiley-019.gif

Its not about raw power, its about how you use it, and consoles are much more efficient due to their nature. The article is not saying mantle will give you 80% more performance then a console, but it will give you 80% of its efficiency.

Like the PS3 uses a gpu similar to the nvidia 7800 gtx, and the 360 has a gpu similar to a Radeon X1800, yet they are able to play very good looking games like GTA 5, if you tried to play them on the PC using those GPUs, it would perform a LOT worse.

Mantle has the chance to be a huge factor in the next few years of the GPU race, to the point that Nvidia wouldnt be able to compete in Mantle optimized games and benchmarks, and would need their own api to fight back (not nvapi cause that is worthless).
post #10 of 98
Quote:
Originally Posted by eggs2see View Post

I don't think the title really needs to be any longer..

Ok. Then if someone tells you "You become 800% faster in having the runs in the lavatory" consider it the same with "You become 800% faster" full stop.
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