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"Free-to-play" and "microtransactions" are dirty terms to some. That's understandable. Famous Facebook Skinner boxes like Farmville have clouded attitudes toward today's free-to-play games, and there's an assumption all microtransaction-driven game design is handicapped by the need to create ways to charge players. For some games, this is certainly true, but there are excellent free-to-play games out there that represent good value for money. Below we've assessed some of the most common methods used by free-to-play games to make money from players, and highlighted some of the fairest examples of free-to-play that are worth your time.

Microtransactions: the good, the bad and the ugly


Lots of good points.
Dynamix
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Dynamix
(15 items)
 
  
CPUMotherboardGraphicsRAM
i7-860 Gigabyte GA-P55A-UD4P Radeon 7970 Corsair Domintor Twins + Other = 16 Gb 
Hard DriveHard DriveOptical DriveCooling
WD Caviar Black, 500gb OCZ Solid 3 Sony Optiarc Corsair H50 
OSMonitorKeyboardPower
Windows 7 Ultimate Samsung P2570HD + Other Logitech G110 Corsair 750W HX 
CaseMouse
Antec p183 Logitech MX Revolution 
  hide details  
Reply