Originally Posted by formula m
Still doesn't excuse your lack of understanding..
If you want to defend COD & its marketing I guess we all know where u stand on the laugh-O-meter. As you took a full cut scene from single player trailer and offered if as evidence that DICE can use them in their game.
But we were talking about COMMERCIALS on television.. that COD has the rsult to using cut scenes, instead of actual gameplay. To fool these little kids into thinking their game has physics, and destruction.. Etc.
Or you can go on & continue to claim COD uses a sophisticated, modern engine..
Whatever floats your boat dude. It's almost like anything positive relating to COD is a direct attack against you. Lol must be very narrow between your ears. Cod doesn't need to *fool anybody with their commercials; people already know what COD is, they know what to expect, and they enjoy it year after year. No reason why COD can't be enjoyed year after year just like any sports franchise.
As far as the engine, is concerned (since it's a sore spot for you)
Originally Posted by guru3d
Overall, (for our tests) we maxed out image quality settings, and it is looking pretty nice I must admit.
Under the hood, there are over half a dozen significant updates, including the addition of tessellation, enabling the creation of highly detailed environments.
Just look at the overall scene quality, make no mistake these are screenshots we took ourselves, in-game. Really it is a nice improvement overall.
Make no mistake, this game in the quality mode as tested makes your GPU(s) sweat when you jump up in resolution, but COD GHOSTS is amongst the better looking games anno 2013, especially with the previous releases in mind
I'll probably never get this game for PC (Unless Physx Support ends up being nice) but I'll call out a baseless argument when I see one.