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Why do people think the Xbox One will catch up to the PS4?

post #1 of 9
Thread Starter 
I see this topic a lot online or among friends. Every time people bring up the "as the Xbox One get's more known and optimized it'll get closer to the PS4's power" argument they seem to forget that the PS4 will ALSO get more known and optimized, etc.

It's like I tell people...sure the Xbox One will get better over time, of course. Of course 1080p might become more common. Of course 30FPS may get better on average. Of course! However, it isn't like the PS4 is just going to be at a stand still. It'll STILL have GDDR5 RAM. It'll STILL have a much more powerful GPU. It'll STILL have a less bloated OS (I would assume considering it's basically Linux vs. Windows 8 + 2 other OS's), etc.

So YES the Xbox One will get better...but it could never MATCH the PS4. Ever. The hardware differences simply can't just be made up for on the Xbox One. So while you might get more games that run 1080p or 60FPS or both on the Xbox One the PS4 will be right there with the same resolution (or higher), the same frame rate (or higher) all while having better/more effects, etc.

Anyone agree or disagree?
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post #2 of 9
Better question is, why do people care?
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post #3 of 9
Thread Starter 
For the same reason anyone likes discussing technology. Same reason PC gamers compare GPU's and CPU's.
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post #4 of 9
PC > Rest
post #5 of 9
I think the idea that microsoft also majors as a software company feeds the notion that they might have better driver integration with the system, which could help performance. As is that cloud-computing thing which I'm not entirely sure how it will work.
post #6 of 9
Thread Starter 
Well I know for the longest the Xbox One drivers supposedly sucked...hard. I've read that those issues got "fixed" a couple months ago but to what extent I don't know.

What I DO know is that the API for the Xbox One is Direct X based and limits functionality like direct hardware (bare metal) coding. This is NOT the case with the PS4 rumor has it. The API for the PS4 is custom made and allows total freedom to do as you please. AMD has said the PS4's API is very similar to their own in-house API "Mantle".

Because the Xbox One's API is Direct X it has no DIRECT link with the hardware...it's basically DX11 stripped down to bare essentials. Either MS has to make some dramatic changes or should just allow for full all hardware access with a brand new API, which I don't really see happening.

It is reported that it's EASIER to use because of this though. Where the PS4 allows full on usage that comes at a cost of knowing how to use it or make it suit your needs (dev's in this case)...so while it's more "powerful" in a sense it also requires more knowledge to use. Don't feel this is a BIG deal as developers seem to be using it very well if multiplatform games are any thing to go on.
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post #7 of 9
Who thought a four core Xbox 360 would have matched the 8 core PS3? I think that eDRAM it has plays a huge role in this.
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post #8 of 9
Quote:
Originally Posted by AndroidVageta View Post

I see this topic a lot online or among friends. Every time people bring up the "as the Xbox One get's more known and optimized it'll get closer to the PS4's power" argument they seem to forget that the PS4 will ALSO get more known and optimized, etc.

It's like I tell people...sure the Xbox One will get better over time, of course. Of course 1080p might become more common. Of course 30FPS may get better on average. Of course! However, it isn't like the PS4 is just going to be at a stand still. It'll STILL have GDDR5 RAM. It'll STILL have a much more powerful GPU. It'll STILL have a less bloated OS (I would assume considering it's basically Linux vs. Windows 8 + 2 other OS's), etc.

So YES the Xbox One will get better...but it could never MATCH the PS4. Ever. The hardware differences simply can't just be made up for on the Xbox One. So while you might get more games that run 1080p or 60FPS or both on the Xbox One the PS4 will be right there with the same resolution (or higher), the same frame rate (or higher) all while having better/more effects, etc.

Anyone agree or disagree?
Yes I agree! thumb.gif

But XB1's entertainment UI has more features and PS4's console system and graphic are powerful in my opinion. biggrin.gif
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post #9 of 9
I disagree, first off the truth about the power of these consoles,

Games themselves only have access to 4-5gb of ram and 6 of 8 cpu cores, rest is reserved for OS. This includes the ps4 os, its no slim os. Kinda crashes the 8gb 8 core party. Personally i could care less about fancy os features, would way rather have that power devoted to games.

http://www.eurogamer.net/articles/digitalfoundry-ps3-system-software-memory

Over time they will get better on optimizing on both and the differences won't be huge, it will probably be like ps2 vs gamecube. Sometimes gamecube versions looked better (resident evil 4) but nothing huge.

Also xbox 1 exclusives will probably look almost as good as the best looking ps4 exclusives.
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