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Cores.Like.It.Tough *The forgotten competition* - Page 8

Poll Results: Does anyone care about Coremageddon anymore?

 
  • 80% (4)
    Yes
  • 20% (1)
    No
5 Total Votes  
post #71 of 161
Quote:
Originally Posted by arvidab View Post

Yea, only one per team as it stands now. A little birdie told me about an idea to slightly tweak the rules to allow for more flexibility on how teams a put together. No idea if or when it will happen though.

I guess I'll post my suggestion here.... wink.gif
Quote:
Currently that TC is compromised of 3 categories that are broken down into thread caps for each category but what if instead of individual caps of threads between categories it was an overall team thread cap? This would also make it easier to expand teams to include more teammates by just raising the total core/thread count for all teams.

Example:
3 team members with a maximum thread allowance of 112 cores/threads. That would allow a team to either have
A)4P w/ 48 cores/threads + 2x 32 cores/thread 2P's = 112 cores/threads team total
B)4P w/ 64 cores/threads + 2x 24 cores/threads 2P's =112 cores/threads team total
C)any other combination of a 2P/4P that =/<112 cores/threads team total

I just thought it would give teams more flexibility with team member's vs the current configuration and would allow users to fold all their cores/threads available, instead of handicapping users like anubis with 32 cores/threads available but has to run <24.

This was my suggestion to Arvi in a PM but since then Stanford has made plans to increase the minimum core/thread count for BA to 32. Let me know what you all think or suggestion but don't get too crazy and intricate, otherwise your ideas will be ignored tongue.gif
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post #72 of 161
Quote:
Originally Posted by Donkey1514 View Post

I guess I'll post my suggestion here.... wink.gif
Warning: Spoiler! (Click to show)
Quote:
Currently that TC is compromised of 3 categories that are broken down into thread caps for each category but what if instead of individual caps of threads between categories it was an overall team thread cap? This would also make it easier to expand teams to include more teammates by just raising the total core/thread count for all teams.

Example:
3 team members with a maximum thread allowance of 112 cores/threads. That would allow a team to either have
A)4P w/ 48 cores/threads + 2x 32 cores/thread 2P's = 112 cores/threads team total
B)4P w/ 64 cores/threads + 2x 24 cores/threads 2P's =112 cores/threads team total
C)any other combination of a 2P/4P that =/<112 cores/threads team total

I just thought it would give teams more flexibility with team member's vs the current configuration and would allow users to fold all their cores/threads available, instead of handicapping users like anubis with 32 cores/threads available but has to run <24.

This was my suggestion to Arvi in a PM but since then Stanford has made plans to increase the minimum core/thread count for BA to 32. Let me know what you all think or suggestion but don't get too crazy and intricate, otherwise your ideas will be ignored tongue.gif

I approve. Great idea thumb.gif
Edited by DizZz - 1/7/14 at 5:16am
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post #73 of 161
Quote:
Originally Posted by Donkey1514 View Post

This was my suggestion to Arvi in a PM but since then Stanford has made plans to increase the minimum core/thread count for BA to 32.

 

It's good to see Stanford continues their march towards having all elitist folders...

 
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post #74 of 161
Quote:
Originally Posted by PR-Imagery View Post

It's good to see Stanford continues their march towards having all elitist folders...

^^^^This
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post #75 of 161
Thread Starter 
I'm really curious as to what Stanford has in store for bigadv long run (1 year+) From the sounds of it, the Dev's are more interested in GPU moving forward. Hogwash I say!

I vote for 128 core cap. That way I'd be able to keep competitive with two 32-core folders on my team.

A true testament to @arvidab and his MC chips. Keeping pace (if not beating) my AD chips! applaud.gif
post #76 of 161
Quote:
Originally Posted by Donkey1514 View Post

I guess I'll post my suggestion here.... wink.gif
This was my suggestion to Arvi in a PM but since then Stanford has made plans to increase the minimum core/thread count for BA to 32. Let me know what you all think or suggestion but don't get too crazy and intricate, otherwise your ideas will be ignored tongue.gif

This seems like a much better idea. That way people are always using their full potential and their is more customization in teams.

Also we might consider a rule that does not allow limiting the amount of cores used to meet certain limits. So if you have a 32core rig you must fold 32 cores. In the end this is really about research and creating a competition that promotes hindering system performance goes against that. I like the competition side of it too, but we really need to remember what we are doing this for. teaching.gif
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post #77 of 161
Quote:
Originally Posted by Chooofoojoo View Post

A true testament to @arvidab and his MC chips. Keeping pace (if not beating) my AD chips! applaud.gif

I'm trying, seems that something happens at the beginning of each month that will screw me over. In Dec the internet decided to stop working for a while and now we had the power failures... mad.gif

The numbers you see on the stats aren't what I actually have, it counted all my points in the beginning.
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post #78 of 161
Thread Starter 
We eree 500k apart last month! Thats pretty damn close!
post #79 of 161
Quote:
Originally Posted by Donkey1514 View Post
 
Quote:
Originally Posted by PR-Imagery View Post

It's good to see Stanford continues their march towards having all elitist folders...

^^^^This

 

sarcasm in case it wasn't clear :bike:

 
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post #80 of 161
Quote:
Originally Posted by PR-Imagery View Post

sarcasm in case it wasn't clear bike.gif

^^^^this wink.gif
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