Originally Posted by GTR Mclaren
Here we just witness the average fanboy
dude, look harder, there are more people to quote out there, I know you can catch all those bad boys talking bad about your precious
And here I thought you had something intelligent to say.
Originally Posted by sdlvx
No, I am just pointing out that xbone is not doing as well as MS is claiming. They are trying to sugar coat things as much as possible. It's expected and it's normal behavior but people should be made aware of it when it happens so they don't get caught up in thinking that it's actually doing better than it is.
Okay, fair enough.
You know something though? marketing sells things. People talk about something because they like it. And 3 times the positive comments is huge. This is what we call data mining and it's how tons of things are determined in the real world.
Exactly, the woes of Xbox One is mostly bad marketing. The device itself is competitive and arguably, worth the admission price.
No, as I've said, actually go do it. It lags to the point where you will just lag through things.
There won't be 4k rendering from the cloud. It's impossible. It needs to be done in real time and as you said earlier it's not going to be good for spot-on calculations. What part of a game isn't spot on? Particle effects?
I won't comment further on it. Neither I nor you can know the future. I'll admit you have a point, but I gotta point out that most people game on 50-120ms. There is no discernible lag in fast-paced multiplayer, I'm willing to believe that there won't be any lag in single-player if the latency does not exceed 150 ms. That said, I have no idea how cloud computing can affect xbox one's gaming fidelity. I've said before that it's speculation at this point, but it is a possibility you can't dismiss yet. Unless, Idk. Do you have any authority such as yourself who can explain the process and possibility in detail?
Otherwise, there's still plenty of applications for cloud computing as an entertainment center.
I'm comparing consoles to consoles. They're literally the same exact GPU cores but one has 50% more of them. I don't understand how this is so hard for you to understand. They work the same way, the only difference is software.
You don't need to explain it to me.
I don't see why you need to highlight the point. We already know that the hardware is almost identical, the differences come in capability which we all knew.
I already demonstrated that I understand that point.
They are not identical. It's like saying you have a PC with an FX 4300 and a 7770 and another computer with an FX 6300 and a 7870 and you're saying they're identical because they're both piledriver CPUs and GCN GPUs.
I was talking about the hardware platform, not the number of shaders it has.
I frankly don't see what your problem with the Xbox is. It's a competent platform that has several times the power of the 360. It'll still put out amazing games with amazing graphical fidelity. Moreover, it's focused on being more than just a gaming console.
Sure, the PS4 has superior speccs. It's the most powerful machine of a proven formula. However, it's UI is arguably, harder to use than Xbox's. It lacks Xbox's multi-tasking and some multi-media features. It also doesn't have the Kinect. It's controllers maybe finally up to par, but it's a point that's argued so often, it can be considered an asset for the Xbox that it's controller is almost universally loved. Moreover, the Xbox shows the push for cloud computing which should've happened 3 years ago. Maybe now developers will finally embrace the concept and start doing more with it.
The Xbox will also have greater integration with the Windows eco-system that MS has cultivated over the last 12+ years. It's a win-win for everyone. The Xbox is not a horrible buy like everyone paints it out to be. It's a machine that competes in the same space and offers more for more. What do you get with the PS4? More specs on paper? Graphical fidelity that's at best, subjective to the viewer? Hell, for all the clamoring PS4 fans are doing, they have remarkably little to show besides "powerful hardware." When it's almost universally agreed that specs were never the end-all, be-all measurement. It's like Xbox's inferior hardware will somehow make it produce inferior games to the 360... Did you all think Halo 4 was ugly? It was a beautiful game that pushed 360's hardware to it's limits. And the new Xbox will have magnitudes more power.