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post #221 of 234
Quote:
Originally Posted by Brutuz View Post

The games I mostly play are Sins of a Solar Empire (Single threaded, lags on even the fastest Intel CPUs to this day despite being released in 2008), Civ V and Skyrim. There was a vast increase in FPS in Sins and shorter waiting times between turns in Civ, but it's still not that much. FPS lag matters less in RTS and the like, MP on the other hand it does...although I was still able to get great fps on a stock Phenom II x3 720 in BF3 multiplayer.

Sins did have a big FPS increase but I don't really notice it, it stutters on my i5 and it stuttered on my FX, Phenom II, Core 2, etc as well, it just so happens that I get about 2-3 minutes more into the game before the lag occurs and when I play MP, my CPU can happily run at a lower speed (Speedstep) because I'm generally waiting on my friend with his Q6600.

Civilization V supports muticore.

ur correct on the others though.

Honestly the cpu bottlenecks have pretty much been eradicated with the introduction of Mantle in the gaming department. I love all the doom and gloom IF IT DOESN'T MATCH A 2500K IN SINGLE THREAD ITS A FAILURE. I'm pretty sure AMD doesn't feel this way. Honestly I wouldn't blame them they have leveraged their strengths and it is leading them into a new direction. No longer are the days of having just a pure Cpu. Amd and others have taken the world into SOC designs. That being said Amd's APU with HSA is a huge step forward.

You will find out on Jan 14th. Hsa + Kaveri is fast, and I mean fast for the applications that support it. Mantle is pretty sweet to.
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post #222 of 234
Quote:
Originally Posted by ebduncan View Post

Civilization V supports muticore.

ur correct on the others though.

Honestly the cpu bottlenecks have pretty much been eradicated with the introduction of Mantle in the gaming department. I love all the doom and gloom IF IT DOESN'T MATCH A 2500K IN SINGLE THREAD ITS A FAILURE. I'm pretty sure AMD doesn't feel this way. Honestly I wouldn't blame them they have leveraged their strengths and it is leading them into a new direction. No longer are the days of having just a pure Cpu. Amd and others have taken the world into SOC designs. That being said Amd's APU with HSA is a huge step forward.

You will find out on Jan 14th. Hsa + Kaveri is fast, and I mean fast for the applications that support it. Mantle is pretty sweet to.

Straight away this means that "applications that support it" are likely to be what.....2%? A tiny handful of games and programs. I think there is a future in what they're doing for sure and AMD needs people to invest into it now. I just don't see many here investing right now.

I like the direction but it's too early in its life to enjoy, if that makes any sense.
post #223 of 234
Quote:
Originally Posted by iRUSH View Post

Straight away this means that "applications that support it" are likely to be what.....2%? A tiny handful of games and programs. I think there is a future in what they're doing for sure and AMD needs people to invest into it now. I just don't see many here investing right now.

I like the direction but it's too early in its life to enjoy, if that makes any sense.

SOC design is nothing new. APU's are not new. Look in your pocket, see that smart phone? ya SOC designs are being leveraged right now. HSA might be new, but it has tons of support moving forward and will be widely adopted. Why? because just like when AMD introduced the first dual core cpu and intel afterwards the benefits for support are simply to high to ignore.

While you are correct and saying HSA is the future. Its certainly going to impact more than 2% of the market. Just look at all the HSA founders, the list is rather long.

http://hsafoundation.com/
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post #224 of 234
Do you really care about framerate on Civ V or Europa Universalis IV and games like that? Even 10fps seems perfectly playable on TBS or Grand Strategy games.
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post #225 of 234
Quote:
Originally Posted by Kuivamaa View Post

Do you really care about framerate on Civ V or Europa Universalis IV and games like that? Even 10fps seems perfectly playable on TBS or Grand Strategy games.

yes fps matters in strategy games, not so much turn based games like Civ 5, but SC2 and other rts games fps is very important.

Civ 5 plays a lot with faster hardware. More fluid looks nicer, scrolls nicely, no lag when clicking on buildings and such.
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post #226 of 234
Quote:
Originally Posted by ebduncan View Post

yes fps matters in strategy games, not so much turn based games like Civ 5, but SC2 and other rts games fps is very important.

Civ 5 plays a lot with faster hardware. More fluid looks nicer, scrolls nicely, no lag when clicking on buildings and such.

I could play Empire Earth II (the only RTS I care about) at 20FPS and not give a damn, honestly.
   
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post #227 of 234
Quote:
Originally Posted by ebduncan View Post

yes fps matters in strategy games, not so much turn based games like Civ 5, but SC2 and other rts games fps is very important.

Notice how he said Civilisation V, Europa Universalis IV and games like that? (TBS = Turn-based strategy) Obviously he wasn't talking about real-time strategy games like SC2, so your comment makes no sense.
    
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post #228 of 234
Aye, I've found that in this type of games an SSD is the best upgrade, personally.
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post #229 of 234
Total War Rome 2 (yes I know Intel biased etc) gives me low framerates during large battles when I zoom in on the units or if there is a large fire with lots of smoke. All cpu limited then. Personally it ruins the experiences a bit for me. Also, faster cpu = faster turns during the campaign
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post #230 of 234
Quote:
Originally Posted by RetiredAssassin View Post

FOLKS RIGHT HERE TO SEE THE BENCHMARKS!

 

They removed Benchmark , anyone has Screenshot?

 

in this image :

http://www.gdm.or.jp/wp/wp-content/uploads/2013/12/131228voices_1024x768b.jpg

 

for single core

A10-7850K at 3700Mhz = 88 

Core i5 3317U at 1700Mhz = 91 

--------------------------------

at least 2KMhz needs to pass Core i5 3317.......sadsmiley.gif 


Edited by Xuper - 1/10/14 at 10:16am
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