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[BF4FORUM]PC Game Update Dec 16 - Page 17

post #161 of 318
Well up until today the game was working perfectly. Now after the last "patch" it's broken:

1. My guy will randomly do a 90 degree turn every 15-20 seconds pretty much making the game unplayable.
2. Throwing a grenade will crash the game.
3. My guys hands don't show up at all.
4. I now get the DXINPUT error I would get on BF3 when overclocked, yet I tried it on stock and it still crashes.
5. Frames dip down to 20-30 even though gpu usage is about 30-40%
post #162 of 318
“Netcode” improvement
We’ve addressed the so called “Kill trading”. This refers to when two players fire at each other and, seemingly, both die at the same time. The time window where a bullet could cause damage from an already dead player is now calculated as intended, decreasing the timeframe when players with high latency could get a kill, even though they should be dead according to the server.

And this was the last thing bothering me, everything is flawless now.


Windows 8.1 + BF4 = flawless
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post #163 of 318
Late to the game today, but d/l now and I hope the netcode really is fixed. It was honestly game breaking for me.
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post #164 of 318
Played for two hours and not a single problem.thumb.gif
post #165 of 318
I dont play multiplayer FPS anymore but, what kinda BETA testing did they do ? Was it just, hey play this and shut up ?
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post #166 of 318
Game is not playable at all on my sig rig with latest beta drivers.

How could DICE let this horrendous patch go through? With such serious issues, this "patch" should never have been released to the public.

DICE logic: "Lets make it worse than it already was" thumb.gif
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post #167 of 318
Quote:
Originally Posted by go4life View Post

Game is not playable at all on my sig rig with latest beta drivers.

How could DICE let this horrendous patch go through? With such serious issues, this "patch" should never have been released to the public.

DICE logic: "Lets make it worse than it already was" thumb.gif

I know right, and the audacity of EA to say "the solution is to disable SLI". I sincerely hope this series dies, and the devs fired.
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post #168 of 318
Annoying patch, they force you to use newer drivers which none of them work for me. The 331.65's worked great for me as long as I used SSAO but now it's unplayable as I have to use 331.82's +
post #169 of 318
Quote:
Originally Posted by Raven Dizzle View Post

Disabling SLI isn't a solution.

And you know what? The "OMG 93489435893589438948 hardware configz!!" argument would be valid - if it wasn't across 99.999999999% of all dual GPU setups, whether it be SLI or crossfire. So I stand by my statement of calling them incompetent morons, because it's true. They did NOT QA test this patch. There's NO way this would have gotten by.
No it is THE temporaily solution to the problem at least if you want to be able to play the game.
You could've had it so much worse I mean this could've gone down as planetside 2.

Nvidia had problems with all their 5xx cards and with a lot of 1440P screens even though they have like 200 PCs to test those drivers on so the argument definitly goes here and the thing with Nvidia is that they are only focussing gpu and still getting so many problems out of something so well tested. It is there where we see problems arise the more variables are involved the more can go wrong.

DICE has a BF4 forum voice your complaints in a professional manner and I'm sure they'll respond they'll try to fix your problems eventually. I mean it is not like they have RR Martin on their dev team.
post #170 of 318
The update sucks... Been playing for a few hours... The textures are messed up for dual cards- any typos dual card. Flickering sucks and those so called "fixes" are barely working if they even work at all.
    
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