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[Phoronix] SteamOS vs. Windows 8.1 NVIDIA Performance - Page 4

post #31 of 75
Quote:
Originally Posted by TFL Replica View Post

Drawing any conclusions about SteamOS from these benchmarks would be premature. Phoronix typically posts driver benchmarks several times a year. They compared Ubuntu 13.10 and Windows 8.1 a while ago (link). The results indicate that the drivers are more-or-less on par with each other, in terms of performance (as they have been, for several years now).

Yup, that's why I said this was to be expected. We pretty much know how drivers fair when it comes to Linux because of Phoronix. They test all major kernel releases as well as RCs that are major stepping stones. Really, the linux world is pretty hardcore about all around performance and not just games. Which FS is better, all that jazz. (I'm sure you know, just letting others know)

I was just reading up on how Debian's been doing with the FreeBSD kernel, I'm surprised Plan9 doesn't run that. Or does he? Hmmmm.
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post #32 of 75
Quote:
Originally Posted by deepor View Post

Quote:
Originally Posted by RagingCain View Post

Well that goes without saying tongue.gif.

Does anybody actually know how much is the install size? I am guessing around 7 GB?

No, it's much smaller, 2.2 GB and a 1 GB recovery partition (on that note: I have no idea why Windows is so large for what it does). See here, screenshot of SteamOS from its desktop:



(the screenshot is from an arstechnica.com article)

Cool, good info.

On your note: Windows installs (outside of the pagefile and hyberfil.sys) usually have about 15GB of backup binaries and feature sets (as well as built-in drivers) in the WinSXS folder. In addition to that, old update .msi (etc.) are kept, and must be manually removed as well as Shadow Volume and System Restore files. There are also the standard Driver Cabs that must support almost all OEMs machines at launch.

You can gut Windows 7 down to about a 10GB install.
Edited by RagingCain - 12/17/13 at 12:07pm
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post #33 of 75
These synthetic benchmark applications mean nothing. Let's see some real world gaming performance before we jump to conclusions.
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post #34 of 75
Looks like I'm going to have to order another Icy Dock mobile rack and an SSD and fire up SteamOS beta. biggrin.gif
post #35 of 75
Thread Starter 
Quote:
Originally Posted by SchmoSalt View Post

These synthetic benchmark applications mean nothing. Let's see some real world gaming performance before we jump to conclusions.
It's Phoronix, it tend to favor Linux most of the time, if you must see gaming benches then you need to wait for other sources to come up with their stories.
post #36 of 75
Quote:
Originally Posted by Baghi View Post


It's Phoronix, it tend to favor Linux most of the time, if you must see gaming benches then you need to wait for other sources to come up with their stories.

 

This article explains why Phoronix is not too keen on benchmarking Steam games. They still posted some TF2 benchmarks last month though.

post #37 of 75
Quote:
Originally Posted by TFL Replica View Post

Quote:
Originally Posted by Baghi View Post

It's Phoronix, it tend to favor Linux most of the time, if you must see gaming benches then you need to wait for other sources to come up with their stories.

This article explains why Phoronix is not too keen on benchmarking Steam games. They still posted some TF2 benchmarks last month though.

Remember the benchmarks posted of OpenGL on linux and OpenGL on Windows awhile back? The FPS difference was around ~20. This difference was somewhere between the lines of 209 and 223 fps. It is not the OS that is holding it back, but rather the API being used.

SteamOS is not going to fix the issue. Software is. And it's been what we have been complaining about for nearly a decade now. Vendor specific/multi-platform APIs is the future; not steamOS (it's a joke).
Quote:
Originally Posted by SchmoSalt View Post

These synthetic benchmark applications mean nothing. Let's see some real world gaming performance before we jump to conclusions.

One of the few rational posts in his thread. thumb.gif
Edited by Domino - 12/20/13 at 7:27am
post #38 of 75
Thread Starter 
Yup, I also remember those DX vs. OGL benches in L4D.
post #39 of 75
I can't see myself switching to SteamOS anytime soon.

Great benchies though. I hope things get better and better. thumb.gif
post #40 of 75
Quote:
Originally Posted by TFL Replica View Post

Quote:
Originally Posted by Baghi View Post

It's Phoronix, it tend to favor Linux most of the time, if you must see gaming benches then you need to wait for other sources to come up with their stories.

This article explains why Phoronix is not too keen on benchmarking Steam games. They still posted some TF2 benchmarks last month though.

Those TF2 results really show how premature the Linux/SteamOS drivers are. How long have these drivers been in development? It makes me question why Valve doesn't focus on porting their engines over to OpenGL on their current platform, let alone their future engines, seeing that the driver support is not only more stable, scales properly, and are matured and evolving. Essentially, a foundation exists and we don't see any real improvements by switching on such a dramatic scale.

Honestly, deep down, it's sad as it would be nice to have another competitor in the market. But given the nature of how much overhead the OS actually plays on game performance, it's not the route to take. The gaming industry fundamentally needs to focus more on a Mantle-like approach as opposed to what Gabe is trying to pull off. It's not doing us any good.
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