Originally Posted by Bit_reaper
What I really can't wrap my head around is that if thees fixes are so "easy" to make that an hobbyist with no documentation on the engine can make them in this short of an time then why is it so god damn hard for the devs them selves to implement them. I just don't get it.
Same thing with so many other crappy ports. Sometimes enabling higher resolutions and other goodies only takes a simple .ini tweak.
I don't think Durante is a simple hobbyist.
This port is Platinum Games first, and they don't usually make pc editions of their games.
Rising has been out for few days, so I think they will add higher resolution by including it in a patch meant to fix bugs.
If it was a easy thing they would have done it in first place. Doesn't make sense for them to not include higher resolutions if it can be fixed within a hour.
I think their reasoning for not including higher resolution is that few gamers play at a resolution above 1080.
But the request for higher res has been passed onto the team. To make it happen we can only go to Konami facebook/twitter and request it. The more people requesting it the more likely it will happen.
I think 30 people commenting Konami Twitter AND Facebook for higher resolution would be enuff to make it happen.