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[ASUS] RoG Swift PG278Q Discussion Thread - Page 205  

post #2041 of 8206
Quote:
Originally Posted by Hasty View Post

But AFAIK 3D vision is 60Hz.
And 2x60=120

And it can't be 2 images at once.

It alternates 1 image for each eye.

2 x 60 @ 1080P isn't the same as 2 x 60 @ 1440P.

The higher resolution you have, the more bandwidth is required, now add on top of that 3D, and you quickly run out of bandwidth at 1440P.

EDIT:

The above might not be the clearest, but suffice to say that current standards for connectivity don't have enough bandwidth to drive 3D 1440P 60Hz or higher.

1440P 120Hz pretty much maxes out current bandwidth standards, you can do it as some of us are with overclocking pixel engines and using large gauge DL-DVI, but even then it is hit and missed based off the cable.

You can find stable OC numbers for a panel, and simply swapping out DVI cables will change that stability. This is due to the small variations in the manufacturing of said cables. Those of us driving Koreans at 120Hz have had to do what a lot of overclockers on CPUs do; buy multiple cables (CPUs) and test them to see which supports our bandwidth.
Edited by PostalTwinkie - 3/16/14 at 4:25pm
    
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post #2042 of 8206
Quote:
Originally Posted by Hasty View Post

It's called "Asus ROG (Republic of Gamers) Swift"

Not "Asus Graphic Design Pro G-Sync Edition"

I'll second that. To be honest, its many years ago since we got TN panels that were more than good enough for games. Most people, if you place them in front of a good TN panel will not tell the difference between it and a color correct monitor. It is also in most cases only when you place colour correct monitor against a TN panel that people can tell the difference. In reality, when someone are playing the game, what matters is what is happening, aka the action.

Talking about the difference between a IPS and modern TN is like saying one can see a huge difference between a 24 and 32 MP camera. The human eye can't see that difference if both images are scaled to a normal working size like WQHD or HD. The analogy of digital cameras and a quality TN vs IPS is similar in that the difference is minor, even to the border of negligible. But ofc, there will always be situations were everybody's demands and needs cannot and will not be satisfied. 

I work with graphical content almost on a daily basis and will soon in fact work on graphical content on a daily basis and I KNOW that this monitor will not nor cannot meet my demands for that department, but that is not why I will purchase this monitor, I will purchase it for the maximum gameplay a monitor can give me in 2014.

A track car, purpose built, is a horrible experience on the street and daily commute. A street car, purpose built, on the track is a horrible experience on a track when it needs to perform. Same thing here. Complaining about this monitor and the fact that it has a TN panel that non of us has seen upclose and personal is like complaining when you are blind and cannot see anything... imagen that: 

"Darn it, this monitors red gamut is off by 0.23 % compared to 100 % RGB and that will not do, I can't live with myself" .. said the blind man :p

My point is: Some arguments is pointless. Yes, they do exist, even if people are allowed to utter them does not mean it is intelligent or meaningful, its only an opinion - no offence whoever you are.

I wonder were all the solid arguments specifically towards this monitor comes from when one have never seen it or played on it IRL. The little stuff we "know" about is not valid enough to trash it or praise it. All we really know is the hardcore data on the g-sync and that has been confirmed. 

In fact, I think this is the last reply on people who constantly keep trashing this monitor for whatever reason. I will consider it trolling from now on and until hardcore validated info is pouring down on me.

 

My 2 cents

 
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post #2043 of 8206
Quote:
Originally Posted by Oneminde View Post



A track car, purpose built, is a horrible experience on the street and daily commute. A street car, purpose built, on the track is a horrible experience on a track when it needs to perform. Same thing here. Complaining about this monitor and the fact that it has a TN panel that non of us has seen upclose and personal is like complaining when you are blind and cannot see anything... imagen that: 



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post #2044 of 8206
@Oneminde

You're right.

At the current state of technology,
You can't have a monitor that is proficient in both gaming and graphical work.

You either have to make a choice or buy a dedicated monitor for each activities.

I think the people criticizing ASUS for not going the IPS route, are not aware of that fact.
And that explains the reactions in this thread.

@PostalTwinkie

Yeah, but what I don't understand is that the monitor is capable of 1440p@144Hz.
So why is it not capable of 1440p@60Hz(x2) in 3D vision?
post #2045 of 8206
Quote:
Originally Posted by Hasty View Post


@PostalTwinkie

Yeah, but what I don't understand is that the monitor is capable of 1440p@144Hz.
So why is it not capable of 1440p@60Hz(x2) in 3D vision?

Yes, me too. The frames are just normal pictures, the 3D-effect comes by showing them alternating and not because they are special in some way and need more bandwith or something like that. 2 x 60 FPS should not need more bandwith than 1 x 120.
Maybe the Problem is caused by the driver and Nvidia can make 1440p 3D Vision possible?
post #2046 of 8206
Quote:
Originally Posted by Hasty View Post

@Oneminde

You're right.

At the current state of technology,
You can't have a monitor that is proficient in both gaming and graphical work.

You either have to make a choice or buy a dedicated monitor for each activities.

I think the people criticizing ASUS for not going the IPS route, are not aware of that fact.
And that explains the reactions in this thread.

@PostalTwinkie

Yeah, but what I don't understand is that the monitor is capable of 1440p@144Hz.
So why is it not capable of 1440p@60Hz(x2) in 3D vision?

The display is rated at 120Hz, but the module and panel are capable of 144Hz if enough bandwidth is given to it via the connection.

Now, if these panels launch with DisplayPort 1.3, they would have enough bandwidth for 3D 1440P, and it would be up to content producers to start shipping that.
    
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post #2047 of 8206
Quote:
Originally Posted by PostalTwinkie View Post

The display is rated at 120Hz, but the module and panel are capable of 144Hz if enough bandwidth is given to it via the connection.

Now, if these panels launch with DisplayPort 1.3, they would have enough bandwidth for 3D 1440P, and it would be up to content producers to start shipping that.

According to this video of Linus tech tips, the monitor at CES 2014 was running at 144Hz.
Does it mean they are using some experimental DP cable, and that we won't be able to drive it at that resolution+refresh rate?

That would be disappointing.
post #2048 of 8206
G-Sync itself I believe is limited to 120Hz. If you are not using G-Sync, then it can do 144Hz. That's what I have gotten from the information put forward thus far.
post #2049 of 8206
Quote:
Originally Posted by WoOkiE FTW View Post

G-Sync itself I believe is limited to 120Hz. If you are not using G-Sync, then it can do 144Hz. That's what I have gotten from the information put forward thus far.
AFAIK G-sync range is supposed to be from 30Hz to 144Hz. At least that was the case for the G-SYNC Do-It-Yourself Kit.
Maybe you are thinking about the ULMB mode which can't be run at more than 120Hz (Unfortunately)
post #2050 of 8206
Quote:
Originally Posted by Hasty View Post

According to this video of Linus tech tips, the monitor at CES 2014 was running at 144Hz.
Does it mean they are using some experimental DP cable, and that we won't be able to drive it at that resolution+refresh rate?

That would be disappointing.

They are 144Hz capable, but Asus was going with the 120Hz labeling because that is what they certified it at. They might change that by launch, but the last thing I seen on it was "144Hz Capable, 120Hz certified".
Quote:
Originally Posted by WoOkiE FTW View Post

G-Sync itself I believe is limited to 120Hz. If you are not using G-Sync, then it can do 144Hz. That's what I have gotten from the information put forward thus far.

G-Sync isn't limited to 120Hz, I believe in one interview the guys from Nvidia said the module could do up to 177Hz. I tried digging that up, and can't seem to find it right now buried in the heap of G-Sync topics.

I believe at launch the G-Sync DIY was labeled as 30 to 144Hz.
    
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