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post #2051 of 8206
Cant remember if i asked this but yeah..

Is 120hz worth it if you cant exceed 60fps in most games? Will you still notice a difference in smoothness or will it be moot?
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post #2052 of 8206
Quote:
Originally Posted by KenjiS View Post

Cant remember if i asked this but yeah..

Is 120hz worth it if you cant exceed 60fps in most games? Will you still notice a difference in smoothness or will it be moot?

Even if you can't hit 120fps, the 1440p panel comes with GSync, which will still give you a much smoother video experience as long as you can maintain 30fps. So, if that matters to someone, then yeah I could be worth it.
post #2053 of 8206
Quote:
Originally Posted by KenjiS View Post

Cant remember if i asked this but yeah..

Is 120hz worth it if you cant exceed 60fps in most games? Will you still notice a difference in smoothness or will it be moot?

This situation would be better suited with G-Sync if you aren't breaking over 60 FPS. Visuals start to clear up around the 85Hz, depending on person, and above. So even if you get a 120Hz display but can only keep up around the 80 or 90, that is still far superior to just 60Hz.

Broadly speak, if you are going to be hovering close to 60 FPS, down to 30 FPS, then G-Sync is the way to go. If you can keep above 60 then the higher refresh rate could be better.

Thankfully in this situation our only choice is G-Sync or ULMB, higher frame rate? Use ULMB, lower frame rates? Use G-Sync.
    
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post #2054 of 8206
Quote:
Originally Posted by KenjiS View Post

Cant remember if i asked this but yeah..

Is 120hz worth it if you cant exceed 60fps in most games? Will you still notice a difference in smoothness or will it be moot?
For games in which you can't exceed 60fps, in terms of smoothness, you won't get benefits over 60Hz.


Edit:
Also I agree with what PostalTwinkie said.

I would make a little precision about ULMB though. It benefits greatly from having refresh rate = frame rate.

The rational is that due to the lower amount of motion blur it provides, it is less forgiving with tearing and stuttering. Also it will give you image doubling artifacts in case you run your game at frame rate =1/2 refresh rate. Which is just as bad as the motion blurring.

An ideal setting for ULMB is 120fps @ 120Hz V-synced
Edited by Hasty - 3/16/14 at 8:08pm
post #2055 of 8206
Quote:
Originally Posted by Hasty View Post

For games in which you can't exceed 60fps, in terms of smoothness, you won't get benefits over 60Hz.


Edit:
Also I agree with what PostalTwinkie said.

I would make a little precision about ULMB though. It benefits greatly from having refresh rate = frame rate.

The rational is that due to the lower amount of motion blur it provides, it is less forgiving with tearing and stuttering. Also it will give you image doubling artifacts in case you run your game at frame rate =1/2 refresh rate. Which is just as bad as the motion blurring.

An ideal setting for ULMB is 120fps @ 120Hz V-synced

Rumor has it they are working on getting ULMB to work with G-Sync, so we can have all of them at once!

drool.gif
    
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post #2056 of 8206
Quote:
Originally Posted by LaBestiaHumana View Post

Even if you can't hit 120fps, the 1440p panel comes with GSync, which will still give you a much smoother video experience as long as you can maintain 30fps. So, if that matters to someone, then yeah I could be worth it.

Quote:
Originally Posted by PostalTwinkie View Post

This situation would be better suited with G-Sync if you aren't breaking over 60 FPS. Visuals start to clear up around the 85Hz, depending on person, and above. So even if you get a 120Hz display but can only keep up around the 80 or 90, that is still far superior to just 60Hz.

Broadly speak, if you are going to be hovering close to 60 FPS, down to 30 FPS, then G-Sync is the way to go. If you can keep above 60 then the higher refresh rate could be better.

Thankfully in this situation our only choice is G-Sync or ULMB, higher frame rate? Use ULMB, lower frame rates? Use G-Sync.

From what I'm reading theres VERY few games I can exceed 60fps in at 2560x1440, Most of the time it seems I'll be down at 30-50 fps, Where yes GSync will be a benefit, Theres also the question if shortly in the future if games like Watch Dogs and Arkham Knight will be playable on my desktop the way I like to play (IE, settings cranked to the max) if i make the jump to 1440p...

So I guess the better question might be, considering for the forseeable future I'm going to be running this same GPU (With a "maybe" on getting a second 770 or upgrading to Maxwell closer to the end of the year..But I doubt that, I tend to keep my GPUs around for a while) would it be better to go for the 1440p, but sod the GSync and 120hz, or stick with 1080/1200p and grab the Asus VG248 where my system is plenty fast enough to run most things at 60 fps +

I'm not -too- bugged by the performance of my 2410 with motion because well.. it looks spectacular 98% of the time, There are times when yeah, it bugs the living heck out of me that things are a bit blurry, but then again it might be because I dont remember anything else (Its been 10 years since i had a CRT, I hardly remember it) It could also be that while I DO play shooters I also play a lot of OTHER games where its probubly not as big of a deal that i dont have the fastest monitor around...

Of course I can be patient, wait, and see how this thing performs in the real world.. Theres always that chance of the first run having problems after all (It happens, Not Asus' fault and Im sure they'll take care of it if there is, but it still would suck!) Maybe make it an Xmas gift, versus a late birthday gift...

Im awful at making decisions, Or more accurately, its a lot of money and I dont change my monitors out very often, Sorry for going off topic and such
Edited by KenjiS - 3/16/14 at 8:36pm
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post #2057 of 8206
Speaking of ULMB, was there anything said about if it will work with AMD cards?
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post #2058 of 8206
Quote:
Originally Posted by Pheozero View Post

Speaking of ULMB, was there anything said about if it will work with AMD cards?

If you look back a couple of pages someone was trying to get some answers from Nvidia but they were being non responsive frown.gif

Anyone know the weight of the monitor? My catleap is a tad too heavy for my 7Flex and over time it ends up resting on my desk.
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post #2059 of 8206
Quote:
Originally Posted by Oneminde View Post

I'll second that. To be honest, its many years ago since we got TN panels that were more than good enough for games. Most people, if you place them in front of a good TN panel will not tell the difference between it and a color correct monitor. It is also in most cases only when you place colour correct monitor against a TN panel that people can tell the difference. In reality, when someone are playing the game, what matters is what is happening, aka the action.


Talking about the difference between a IPS and modern TN is like saying one can see a huge difference between a 24 and 32 MP camera. The human eye can't see that difference if both images are scaled to a normal working size like WQHD or HD. The analogy of digital cameras and a quality TN vs IPS is similar in that the difference is minor, even to the border of negligible. But ofc, there will always be situations were everybody's demands and needs cannot and will not be satisfied. 


I work with graphical content almost on a daily basis and will soon in fact work on graphical content on a daily basis and I KNOW that this monitor will not nor cannot meet my demands for that department, but that is not why I will purchase this monitor, I will purchase it for the maximum gameplay a monitor can give me in 2014.


A track car, purpose built, is a horrible experience on the street and daily commute. A street car, purpose built, on the track is a horrible experience on a track when it needs to perform. Same thing here. Complaining about this monitor and the fact that it has a TN panel that non of us has seen upclose and personal is like complaining when you are blind and cannot see anything... imagen that: 


"Darn it, this monitors red gamut is off by 0.23 % compared to 100 % RGB and that will not do, I can't live with myself" .. said the blind man tongue.gif




My point is: Some arguments is pointless. Yes, they do exist, even if people are allowed to utter them does not mean it is intelligent or meaningful, its only an opinion - no offence whoever you are.


I wonder were all the solid arguments specifically towards this monitor comes from when one have never seen it or played on it IRL. The little stuff we "know" about is not valid enough to trash it or praise it. All we really know is the hardcore data on the g-sync and that has been confirmed. 


In fact, I think this is the last reply on people who constantly keep trashing this monitor for whatever reason. I will consider it trolling from now on and until hardcore validated info is pouring down on me.

My 2 cents


While I won't totally disagree with you, I will offer this.....

The same way you feel that color accuracy is negligible and offers almost no difference is the same way some people feel about 120hz vs 60hz

People buy expensive GPU's to improve image quality and color accuracy is a part of that equation, so people do in fact care about those differences, or else why not run medium or buy console?

Eye-candy, modern type games just look damn good on an IPS, there's just no other way around it
post #2060 of 8206
Quote:
Originally Posted by PostalTwinkie View Post

If anyone is making straw-man arguments, it would be you, as you are completely disregarding everything we know about this and calling it near Vaporware.

As for the June date;
Source

In addition to this, the 3D vision issue isn't because of Asus' decision, but that of how 3D is done itself. It is a technical limitation having to do with the available bandwidth of the connection itself. That is why your 3D is done at 1080P, eventually we will have connectivity that will support the bandwidth required to run 1440P 3D, but we simply don't right now.

Oh, the comparison to the other hardware was a legitimate comparison as you are calling this display "Near Vaporware", you evoked an entire category with that statement, making my comparisons extremely relevant.

All of your complaints are issues you are making up, by ignoring the facts of the topic. You are trying to ding a product because you feel the need to ignore those facts, and ding it further because of the lack of 3D at 1440P when it isn't even something under the control of Asus. You can't ding someone for something that is a technical limitation due to current technology.

The opening sentence is "We don't have any info on the US release." That's the official message. Everything else is speculation. I don't care what an ASUS rep says rights after disclaiming any responsibility for whether the information is true.

And as far as 3D Vision goes, this is something that 1) should have been part of the info released in January, and 2) goes to show that the more technical aspects of the monitor are still not solidified. They're going out of their way to string us along, and I want to know what the hold up is.
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