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[ASUS] RoG Swift PG278Q Discussion Thread - Page 29  

post #281 of 8206
Quote:
Originally Posted by psyside View Post

Look at the the sides of the picture, the rocks....no details in the blacks = useless.
That's correct, so you really need to compensate it via calibration, though that does reduce VAs' effective contrast ratio. Compromises. Most people don't touch the default calibration, though.
post #282 of 8206
Thread Starter 
Wait, did ASUS confirm that it was either a IPS or TN panel or are we all just speculating here?
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post #283 of 8206
Quote:
Originally Posted by M3T4LM4N222 View Post

I had expected a much more premium price. Not bad at all considering it is indeed a 4K monitor. I'm expecting a 4K push faster than expected considering this quick transition to 4K and quick drop in prices for 4K panels.

It has a 1ms response time and a 120Hz refresh rate, that's why it's a TN Panel. If you wanted an IPS panel, you'd have to pay more and sacrifice the response time. Not worth considering this is a gaming panel.

I don't consider $800 a good price, when I can get 4k 120Hz strobed for $300-400, then I'll upgrade.
post #284 of 8206
Quote:
Originally Posted by NavDigitalStorm View Post

Wait, did ASUS confirm that it was either a IPS or TN panel or are we all just speculating here?
Informed speculation.

They didn't confirm TN versus IPS.
However, they confirmed a specification of 1ms response speed (claimed)

That's a suggestion it's TN as it is the only panel with certain GtG transitions mostly finished by 1ms. But I know that a strobe-backlight technique makes effective 1ms persistence theoertically possible out of a 5ms GtG panel, simply by hiding the 5ms in total darkness (unseen by human eyes) between refreshes. But as we know, even 5ms claims are actually 10ms+ effective measured.

(Note: Persistence (pixel static/stationary/visibility time) is not the same thing as GtG (pixel transition time). I wish the darned manufacturers would begin measuring persistence as the important spec, and stop quoting GtG. Motion blur is dictated by persistence, not GtG.)
Edited by mdrejhon - 1/6/14 at 1:31pm
post #285 of 8206
Quote:
Originally Posted by BigMack70 View Post

And lots of sick people get healed by taking placebos too. rolleyes.gif

And you 'decided' this was placebo based on....?
Is it really that difficult for you to comprehend that during fast moving situations (i.e. fast paced First person shooters), significantly reduced screen tearing and less visual noise along with displaying twice as many screen updates could possibly lead to performance improvements in those situations? Yes it's so similar to a sugar pill, great analogy!
post #286 of 8206
Quote:
Originally Posted by mdrejhon View Post

Informed speculation.

They didn't confirm TN versus IPS.
However, they confirmed a specification of 1ms response speed (claimed)

That's a suggestion it's TN as it is the only panel with certain GtG transitions mostly finished by 1ms. But I know that a strobe-backlight technique makes effective 1ms persistence theoertically possible out of a 5ms GtG panel, simply by hiding the 5ms in total darkness (unseen by human eyes) between refreshes. But as we know, even 5ms claims are actually 10ms+ effective measured.

(Note: Persistence (pixel static/stationary/visibility time) is not the same thing as GtG (pixel transition time))

You mentioned ULBM in tandem with the G-Sync module but I wonder, has Asus perhaps locked the G-Sync module into ULBM mode or can one possibly run this mode how G-Sync was intended, with variable refresh rates?
post #287 of 8206

[Asus FB]Asus ROG monitor Unveiled - G-sync, 2560x1440 @ 120Hz


Quote:
It's here! The first ROG monitor ever. ASUS ROG Swift PG278Q is the world’s fastest and first G-sync 2560x1440 gaming monitor. It features super narrow 6 mm bezels (perfect for surround), ultra-low input lag, 120+ Hz refresh rate and 1 ms response time. The suggested retail price is $799 USD and it will be available in Q2.
http://press.asus.com/events/#ROGSwift
Edited by Martynas - 1/6/14 at 1:43pm
post #288 of 8206
Damn, I was ready to be disappointed with a 144hz 1080p panel with ROG branding and a big price tag.

However 2560x1440, 120hz, gsync and a really nice thin bezel. I might actually consider this thumb.gif
 
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post #289 of 8206
Quote:
Originally Posted by BigMack70 View Post

Quote:
Originally Posted by xSociety View Post

120Hz a placebo? rolleyes.gif

120 Hz does nothing for anyone's performance in a game (unless you are one of the people who gets motion sickness without 120 Hz).

It's all a placebo effect.

I've used 120 Hz screens. They're nice. Much nicer than 60 Hz. But the color shift/junk viewing angles from being TN is just god awful and I can't stand it - gaming or otherwise.

Right, all monitors should be running at 120hz. My Catleap is both a beautiful display and it runs fast.
It's fairly well documented that the average person's in game performance isn't going to go up significantly when using 120hz vs. 60hz (or even 30hz), but it's also fairly well documented that 120hz is more pleasing to look at.
It's not going to give you superpowers, but it is going to give you a better experience.
Edited by ILoveHighDPI - 1/6/14 at 1:37pm
post #290 of 8206
This is awesome, was hoping they would launch a 24" monitor as well though.

Not sure if I wanna take the performance hit just for a larger screen and resolution.
Edited by pcmonky - 1/6/14 at 1:38pm
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