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[CHW] Mantle in BF4 up to 45% more performance - Page 18  

post #171 of 365
Quote:
Originally Posted by Vagrant Storm View Post

It is a lot less speculative to think that AMD will want to charge a license fee to use Mantle...they've only spent a couple years and good deal of R&D on it. They are giving out free to Game and Graphic Engine Developers because it should in theory prompt more people to buy AMD GPUs if more games support it (Just like PhysX from Nvidia), but we don't know anything about Hardware developers yet. It might be possible...I just don't see the shareholders of the company allowing it. It would go against every once of history and expectation for AMD to just give it to the world. And of course we still don't know if the world will even want it if they did give it away.

It wouldn't be up to the Share Holders if AMD provided a free license to it.

If anything doing so could actually benefit AMD more than if they charged a fee for it; as it would increase their brand recognition and give them some bragging rights in saying "Even our competitors use Mantle!". Which is actually a very very huge deal!

In the world of big business a company's name is often its most valuable asset, and having that brand recognition often outweighs the cash benefits if they had licensed something for a fee, and have less penetration.
    
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post #172 of 365
Hey guys I took a closer look and it seems like it is running on 2042MB of allocated video memory so it might very well be a lower card a 7870 or something like that. at 1080P
post #173 of 365
Quote:
Originally Posted by maarten12100 View Post

Hey guys I took a closer look and it seems like it is running on 2042MB of allocated video memory so it might very well be a lower card a 7870 or something like that. at 1080P

I believe the test was strictly using the built in GPU on the AMD APU vs the i3's IGP.
    
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post #174 of 365
Quote:
Originally Posted by PostalTwinkie View Post

I believe the test was strictly using the built in GPU on the AMD APU vs the i3's IGP.
Quote:
Originally Posted by PostalTwinkie View Post

I believe the test was strictly using the built in GPU on the AMD APU vs the i3's IGP.
No way you get 100+ fps 1080P maxed on the Kaveri APU
I meant this presentation from yesterday at 31:00
http://www.amd.com/us/aboutamd/newsroom/Pages/ces-2014.aspx?cmpid=social_20140103_16580984
post #175 of 365
Quote:
Originally Posted by maarten12100 View Post


No way you get 100+ fps 1080P maxed on the Kaveri APU
I meant this presentation from yesterday at 31:00
http://www.amd.com/us/aboutamd/newsroom/Pages/ces-2014.aspx?cmpid=social_20140103_16580984

Ooohh, my bad.

I was speaking to some earlier slides which showed an i3 vs Kaveri.

I am now really interested in knowing what hardware they were on now, why wouldn't they have said? That kind of worries me a little.....

EDIT:

Well, we now know it was done at 4K...

http://www.amd.com/us/press-releases/Pages/amd-surrounds-visitors-2014jan06.aspx
Quote:
2014 CES will be the site of the first public demonstration of DICE’s “Battlefield 4™” running AMD’s Mantle on a 4K display.

100+ FPS at 4K? Quad 290X? Tri 290X?

I imagine it was on an FX 8350 new Kaveri with some sort of tri or possibly quad 290X to pull 100+ on 4K.
Edited by PostalTwinkie - 1/7/14 at 4:54pm
    
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post #176 of 365
According to the green line (GPU frametime-visible on the lower left) it is either a single card or an extremely tight CFX setup.
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post #177 of 365
Quote:
Originally Posted by PostalTwinkie View Post


I imagine it was on an FX 8350 new Kaveri with some sort of tri or possibly quad 290X to pull 100+ on 4K.

Talk about a bottleneck
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post #178 of 365
Quote:
Originally Posted by Stay Puft View Post

Talk about a bottleneck

What, what are you talking about?
    
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post #179 of 365
Main mantle feature is to remove cpu bottleneck. Mention 8350 omg that bottleneck. Ocn logic
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post #180 of 365
Quote:
Originally Posted by PostalTwinkie View Post

Ooohh, my bad.

I was speaking to some earlier slides which showed an i3 vs Kaveri.

I am now really interested in knowing what hardware they were on now, why wouldn't they have said? That kind of worries me a little.....

EDIT:

Well, we now know it was done at 4K...

http://www.amd.com/us/press-releases/Pages/amd-surrounds-visitors-2014jan06.aspx
100+ FPS at 4K? Quad 290X? Tri 290X?

I imagine it was on an FX 8350 new Kaveri with some sort of tri or possibly quad 290X to pull 100+ on 4K.
Well that is what their site lists but the demo says 1920*1080

Quote:
Originally Posted by Kuivamaa View Post

According to the green line (GPU frametime-visible on the lower left) it is either a single card or an extremely tight CFX setup.
I suppose it is single.
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