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[CHW] Mantle in BF4 up to 45% more performance - Page 24  

post #231 of 365
Quote:
Originally Posted by Fniz92 View Post

People still getting crashes in BF4? wth.gif

Lies and slander!!!

Say it isn't so!

Hold me, I'm scared!
Quote:
Originally Posted by SlackerITGuy View Post

We do know one thing though:

It had to be a high end part.

That is the general consensus of it, being it was over 100 FPS, and we believe to be 1080P. Although there was a live 4K demo on the floor people attending could play.

My personal guess was an 8350 with a single 290X. That being based off my past experience with 3DFX Glide, and how huge of performance increases you can see with a good API.
Edited by PostalTwinkie - 1/8/14 at 11:39am
    
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post #232 of 365
Quote:
Originally Posted by Fniz92 View Post

People still getting crashes in BF4? wth.gif

sorry that was a little sarcastic but I did get a few in-between rounds ctd while playing last weekend, seems to be dependent on certain servers
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post #233 of 365
Quote:
Originally Posted by SlackerITGuy View Post

Dude what are you talking about?

Did or did you not say that APUs will probably benefit more vs other dedicated GPUs with Mantle?
We do know one thing though:

It had to be a high end part.
It showed ~2GB of video memory so I guess that would make it a 270X maybe hybrid CF with Kaveri but we don't know that.
post #234 of 365
Quote:
Originally Posted by maarten12100 View Post

It showed ~2GB of video memory so I guess that would make it a 270X maybe hybrid CF with Kaveri but we don't know that.

Well, we can't assume they will all of the sudden start using the whole 3GB or 4GB of VRAM found on AMD's high end GPUs.

Without Mantle, Battlefield 4, completely maxed out will use around ~1.8GB of VRAM at 1080p, so just because it was using ~2GB of VRAM doesn't mean it had to be a 2GB card.
post #235 of 365
Quote:
Originally Posted by SlackerITGuy View Post

Well, we can't assume they will all of the sudden start using the whole 3GB or 4GB of VRAM found on AMD's high end GPUs.

Without Mantle, Battlefield 4, completely maxed out will use around ~1.8GB of VRAM at 1080p, so just because it was using ~2GB of VRAM doesn't mean it had to be a 2GB card.
It said allocated and it also showed how much was being used.
But yeah it could've been a R9 290X for all we know.
post #236 of 365
Quote:
Originally Posted by maarten12100 View Post

It showed ~2GB of video memory so I guess that would make it a 270X maybe hybrid CF with Kaveri but we don't know that.

I went back and looked at the video, and the text is super blurry, but.....

It looked like it was using just over 2GB, but to the right of that it showed over 3GB as on the system, at least that is what it looked like.
    
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post #237 of 365
Quote:
Originally Posted by Fniz92 View Post

People still getting crashes in BF4? wth.gif

Some of us all the time.

http://battlelog.battlefield.com/bf4/forum/threadview/2955065670158725597/615/

615 pages and rising.
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post #238 of 365
Quote:
Originally Posted by Fniz92 View Post

People still getting crashes in BF4? wth.gif

No crashing here
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post #239 of 365
Quote:
Originally Posted by Kuivamaa View Post

Some of us all the time.

http://battlelog.battlefield.com/bf4/forum/threadview/2955065670158725597/615/

615 pages and rising.
It seems like a lot of people actually don't have the problem anymore but some people still have problems now there are always people with problems because of not having their stuff in order.
OC instabilities and polluted windows installations seems to be some of the major contributing problems among those people.
post #240 of 365
There was a Bitfenixy looking mITX case in the background during the webcast. I'm going to guess that the demo was run on a Kaveri platform with 290x. tongue.gif
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