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[CHW] Mantle in BF4 up to 45% more performance - Page 26  

post #251 of 365
Quote:
Originally Posted by Stay Puft View Post

Come play hardcore. Its an eye opening experience

I've tried it I get lost with the no radar and idk who the hell is shooting at me lol
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post #252 of 365
Quote:
Originally Posted by ImJJames View Post

I've tried it I get lost with the no radar and idk who the hell is shooting at me lol

Map Awareness dude. Also, on hardcore, your bullets actually feel more like bullets. Instead of BBs.
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post #253 of 365
Quote:
Originally Posted by ImJJames View Post

Definately not a 290x, I run 290 non X on 64 man server ULTRA MAX and get similar FPS. As you can see I rarely drop below 100 FPS (Recording takes about 10-20 FPS off, so just put that into perspective)
It might still have been a 270X your FPS is like ~120 most of the time ad another 10/20fps to simulate not recording and you get 130+, well over the ~100+ we saw in the video.
While this wasn't the same map nor the same area nor the same circumstances we can deduct actual potential mantle gain.

Okay on average the 270X is ~35% slower or a factor 0,65 to the R9 290.
we take 100fps as shown in the demonstration of mantle and divide that by (0,65 * 130) this gives us a ~17% increase which is really quite possible.

So we got in terms of info a tiny pc in the background that looks to be running a 270X and have the engine show 2GiB of ram being allocated.
We have AMD's rep saying the gain will be bigger than 4% and have AMD claiming up to 45%.

It is kinda weird to not use your highest end graphics in a presentation but maybe just maybe there was a different config running here:
I think it might have been a Kaveri with a R9 250X(512SP part) or a Kaveri with a 260X it would make sense since it is where Kaveri could shine.
post #254 of 365
Quote:
Originally Posted by geoxile View Post

Yea, since November. Looks like about 40 pages since the last patch on the 20th of December.

I can't be arsed to calculate the exact number of days since the thread started in mid November, but let's say it's about 55 days. In the past 20 or so days the thread has only gained 40 more pages. So the past 20 days (1/3 of the total days since thread start) only accounts for 7% of the total pages. I'd say it's a massive improvement in stability. DICE is clearly doing their job well.

Oh, and if BF4 closes without an error message popping up, chances are it's the particular server that had a problem and disconnected you. So it may not actually be the game that is problematic in those cases.

You say that thread is less frequent because game is more stable, I say plenty of those complaining already quit. Btw my crashes are always of the "bf4.exe has stopped" type. As I said, the game is still crashing on consoles. You may ignore DICE officials trying to explain that game may crash on random HW/OS combos ,or ignore the fact that we have people crashing during tournament play. The sheer fact it crashes on consoles should speak volumes of the issues this game has. I am not saying DICE isn't trying or that they haven't fixed things, but that's clearly not enough. I really hope mantle patch will be the harbinger of a fixed game,at long last.
Edited by Kuivamaa - 1/8/14 at 5:25pm
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post #255 of 365
Quote:
Originally Posted by ImJJames View Post

I've tried it I get lost with the no radar and idk who the hell is shooting at me lol

Thats why so many of us love hardcore. smile.gif Its actually a challenge
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post #256 of 365
Dec 10:
http://web.archive.org/web/20131210033159/http://bf4stats.com/

Now:
http://bf4stats.com/

What you're saying isn't even evidence in support of your claim that "plenty of those complaining already quit". When you can quantify the changes in the total population, you're qualified to make such a claim.
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post #257 of 365
Quote:
Originally Posted by geoxile View Post

Dec 10:
http://web.archive.org/web/20131210033159/http://bf4stats.com/

Now:
http://bf4stats.com/

What you're saying isn't even evidence in support of your claim that "plenty of those complaining already quit". When you can quantify the changes in the total population, you're qualified to make such a claim.

5.2k less players on right now? A reduction of 15%? Is this what you are trying to say?
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post #258 of 365
Quote:
Originally Posted by Kuivamaa View Post

5.2k less players on right now? A reduction of 15%? Is this what you are trying to say?

I'm saying the total population increased by 25% percent, in spite of the claim that the game is "still crashing on consoles" AND the ban and censorship of the game in China at the end of December. It's pretty clear your claims are unsubstantiated.
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post #259 of 365
The first time I joined a hardcore server in BF3 I left and rejoined a couple times. I thought my screen was bugged out because the map didn't work and I couldn't see ammo/health. tongue.gif
post #260 of 365
Quote:
Originally Posted by geoxile View Post

I'm saying the total population increased by 25% percent, in spite of the claim that the game is "still crashing on consoles" AND the ban and censorship of the game in China at the end of December. It's pretty clear your claims are unsubstantiated.

I see quite the opposite. Without taking PS4/Xbone numbers into consideration since they were freshly launched 1month ago (so their BF4 population hasn't climbed yet),between 10th of dec and now, I see a 15% player increase on PS3 (40.6 to 46.6k), a 12% increase on XBOX 360 (47.7k to 53.3k) and a 15% decrease on PC (35.2k to 30.4k)...You just proved my point, PC population is declining. But no worries, there are plenty of us out there that really,really,really want to play this game. We just can't.
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