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[CHW] Mantle in BF4 up to 45% more performance - Page 31  

post #301 of 365
Quote:
Originally Posted by 47 Knucklehead View Post

Interesting way he chooses to phrase what he said at the 0:20 mark.

This is up to 45% faster with Mantle than the original version on the same hardware.

He DIDN'T say that SAME version of Battlefield 4 is 45% faster running in Mantle Mode over DirectX mode.

Now while some will think that is splitting hairs, it isn't. Why? Because when you are comparing one version of the game to another, just because you switch from DirectX to Mantle doesn't mean that OTHER FIXES in the game didn't account for some (or all) of that 45%.

So what does this mean?

Until a person not associated with AMD and DICE/EA can get their hands on the game and can run it for themselves and toggle the SAME VERSION of the software between DirectX mode and Mantle mode on the same hardware ... the improvements will be questionable.

Your trolling is becoming more and more obvious. Stop trying to tell people what things mean lol. Just worry about understanding what things mean yourself.
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post #302 of 365
Quote:
Originally Posted by 47 Knucklehead View Post

Interesting way he chooses to phrase what he said at the 0:20 mark.

This is up to 45% faster with Mantle than the original version on the same hardware.

He DIDN'T say that SAME version of Battlefield 4 is 45% faster running in Mantle Mode over DirectX mode.

Now while some will think that is splitting hairs, it isn't. Why? Because when you are comparing one version of the game to another, just because you switch from DirectX to Mantle doesn't mean that OTHER FIXES in the game didn't account for some (or all) of that 45%.

So what does this mean?

Until a person not associated with AMD and DICE/EA can get their hands on the game and can run it for themselves and toggle the SAME VERSION of the software between DirectX mode and Mantle mode on the same hardware ... the improvements will be questionable.
Yeah because Mantle will probably be running the latest greatest revision of the BF4 source code because it totally wasn't delayed at all.
If anything that demo wouldn't have the latest revision of the game but lets assume it actually had a newer revision.
Do you think it would make a 25% difference of added performance while they are actually bug-hunting?
post #303 of 365
Quote:
Originally Posted by James4832 View Post

What was that 45% bonus on, a system that could run it at 2 FPS, so now its 3 FPS? (JK)
I'm sure that if that was the case they would've taken the weakest proccesor with pci-e 1.1 16x add a 290x to it and voila.
They might even run low res to make the cpu bottleneck more significant.
From 5fps to 140fps BANG a 2700% increase in performance.
post #304 of 365
Oh my effin god. They SAID 45% over the SAME system running directx and it is quite obvious. They are not comparing different systems. I can also tell you with 95% certainty that the system is running a Kaveri and a R9 270X
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post #305 of 365
Wonder how much hate for this there would be if Nvidia were using mantle too.
post #306 of 365
Thread Starter 
Quote:
Originally Posted by Newbie2009 View Post

Wonder how much hate for this there would be if Nvidia were using mantle too.

Actually, not on first stages, but later on, Mantle *could* be used by other graphics accelerators such as Nvidia cards. But I don't think Nvidia can step down from its pride platform and use this.
post #307 of 365
You know my background. You know I have owned WAY MORE ATI/AMD video cards than I have nVidia (which amounts to 3 cards ... GTX 580/560Ti/780). I still own AMD cards, and before I bought my 580, I've never owned an nVidia card before, and I've been gaming in the PC world since the early 1980's.

So spare me the "He's an nVidia fanboy" garbage. I use the best tool for the job, and right now, for how I use my computer, that means nVidia.

But I digress, that has nothing to do with the claims that AMD has made and has as of yet, been independently verified by anyone not closely associated with AMD.

All they have to do is put out a BF4 demo that allows you to switch between DirectX and Mantle and that will confirm things.

Mark my words, it will eventually happen, and when it does, there will be a TON of crow to be eaten. Either by you or me. Either way, crow will be an endangered species, and the future of both DirectX and Mantle, and maybe AMD and nVidia as leaders of the market share hangs in the balance.
post #308 of 365
Mantle patch will be released for BF4. Gamers will rejoice, albeit more so the quite majority, increase in frame rates are had for everyone. Don't be surprised if there is any nitpicking once benchmarks show AMD cards pulling ahead. Anyone remember Assassins creed with the DX 10.1? You know, DX10.1 removed a rendering pass (vs dx10) that improved performance in AA for cards that supported dx10.1? It was later removed when all was needed was fix for a graphical glitch. Look at the results with and without AA.

http://www.bit-tech.net/hardware/graphics/2008/08/13/amd-ati-radeon-hd-4870-x2/11
post #309 of 365
I feel like I'm the only one using nVidia cards who want mantle to succeed, It's pathetic.
The better mantle becomes, the more likely nVidia will accept coding to mantle, win for everyone.
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post #310 of 365
Quote:
Originally Posted by Fniz92 View Post

I feel like I'm the only one using nVidia cards who want mantle to succeed, It's pathetic.
The better mantle becomes, the more likely nVidia will accept coding to mantle, win for everyone.


Haha, you probably are. We should start a thread "how many nvidia users want mantle to succeed?" with a poll. I'm tipping you would be part of a very select group lol.
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