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[CHW] Mantle in BF4 up to 45% more performance - Page 8  

post #71 of 365
Quote:
Originally Posted by PureBlackFire View Post

I wanna see them benchmark the game head to head with the DX version while tracking frame rates, frame times and cpu usage. a simple video isn't gonna do much for us when the game looks the same no matter what it's running on.

Exactly pure. That's what I want as well.
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post #72 of 365
I have been asking this over and over, is mantle taking workloads off the cpu and gpu or just gpu?
Would expain the "upto".
If it's gpu workload only then it would only help people gpu bottlenecks. Since my new upgrade I don't NEED mantle but obviously any performance is welcome, but I wonder if it'll help people cpu locked, part of me wants to think it does because of leaked bf4 bench on new amd apus, but idk if it was mp or not
     
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post #73 of 365
Quote:
Originally Posted by Sadmoto View Post

I have been asking this over and over, is mantle taking workloads off the cpu and gpu or just gpu?
Would expain the "upto".
If it's gpu workload only then it would only help people gpu bottlenecks. Since my new upgrade I don't NEED mantle but obviously any performance is welcome, but I wonder if it'll help people cpu locked, part of me wants to think it does because of leaked bf4 bench on new amd apus, but idk if it was mp or not

Both but right now at the state Mantle is CPU will be able to do a lot more so no more CPU bottlenecks.
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post #74 of 365
Quote:
Originally Posted by ZealotKi11er View Post

That is the case. The CPU cores were not utilized effectively and CPU performance came strictly from IPC performance. Mantle just lets CPU lose.
If anything Mantle will benefit CPU limited scenarios more which is what BF4 MP has. If you are GPU limited i dont thing Mantle will do all that much right now.

If the cpu cores were not utilized, that does not mean bottleneck.
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post #75 of 365
Quote:
Originally Posted by bencher View Post

If the cpu cores were not utilized, that does not mean bottleneck.

Yes it does. If a faster CPU gave you more fps then the CPU is the bottleneck even if its not fully utilized.
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post #76 of 365
Quote:
Originally Posted by ZealotKi11er View Post

Both but right now at the state Mantle is CPU will be able to do a lot more so no more CPU bottlenecks.

good to know, this will be great for people with older CPU's, but have a GCN GPU.
     
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post #77 of 365
Quote:
Originally Posted by whtchocla7e View Post

45% is decent number. Probably rounded up from 39% which was rounded up from 32% which was rounded up from 26% which was rounded up from 17% which was rounded up from 8%.

Anything on a marketing slide I take with a grain of salt.

It sounds like you never played a game that supported 3DFX Glide with a Voodoo card back in the day.

Gains like this for people with a 3DFX Voodoo on games that supported 3DFX Glide weren't entirely out of the question.
    
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post #78 of 365
Quote:
Originally Posted by keikei View Post

What hardware was he using? He is claiming up to 45% faster.

We don't know, what we know is that:

* It wasn't Kaveri
* It had to be a high end part (by the 100+ FPS).
Quote:
Originally Posted by Stay Puft View Post

What was that single player? What a pathetic video. I want a full 64 player bf4 multi-player demo.

Game studios/companies don't do real time live demos anymore, too much could go wrong if he actually jumped on a live server.

I'm ok with SP demos.

Btw, repi (Johan Andersson) has to be pretty pissed with the Mantle demo, the hiccups and the frame rate drops were very noticeable, not to mention all that happened in a 10 sec span.
post #79 of 365
it makes me wonder, i3 + 780Ti = xx Fps due to CPU bottleneck
i3 + 290x + mantle = xx fps + 45%
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post #80 of 365
Quote:
Originally Posted by Clocknut View Post

it makes me wonder, i3 + 780Ti = xx Fps due to CPU bottleneck
i3 + 290x + mantle = xx fps + 45%

I'd wait and see some actual benchmarks. I doubt it'll be anywhere close to 45%. I'll call it right now it'll be 8% at the most
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