Originally Posted by TopicClocker
Though this is true, the Angel City footage did start with what's perceivable to be over 6 characters on one a single team, which I presume half of those are A.I since the
current player count is 6 per team, so people were really shocked to hear about 6 vs 6, A.I isn't taken into account but alot of people would of been expecting more, or that all of those characters are real players but they're not, perhaps simply erasing the A.I from the equation which completely goes against their concept of the game's design and replacing them with real players would resolve the backlash, and possibly also balancing issues you are replacing the A.I which replaced the human players.
You do realize that the entire purpose of the AI is to create balance within the game?
Take for example REAL Battlefield 4 or COD matches right now. Say your team is pro and you DESTROY the other team.
Is it challenging for you to get a shutout? How's the other team feel at being slaughtered?
Do you support the merciless beatdown of another team?
Now picture Titanfall.
We have a 6 v 6...My team starts to destroy you.
Oh wait, the AI is sporadically improving...Hold on, I just took one in the back from the AI and now the game is actually balanced.
Holy crap, they're making a comeback and now the game is even FASTER because the AI's level artificially increased mid-game.
AI is capable of doing what a human is not. Period.
That's what this game was designed for and one of the features it's pushing so hard...Innovative AI that scales in difficulty based on the opposition.
It's never been done before and if they back down, cater to the public, I'm withdrawing my support 100% because it's simply such a step backwards, it's incredible...In both technology and within the gaming world, itself.