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[DS] Titanfall Dev Gives Lots of Details on 6 vs 6 Player Count: “a TON of Debate” About it at Respawn - Page 3

post #21 of 215
I'm perfectly ok with 6v6. Maybe it'll take me back to the day when I was ADDICTED to playing a first person shooter. Eat, Sleep, Game, Repeat. Haha no, but really I think this game has one of two outcomes: 1. Success. 2. Utter Defeat. There wont be an in between it'll either be great and live up to its hype (which seems to be dying down since they havnt released any new video retaining to multiplayer), or it'll be Brink 2.0 like someone said. A complete and total FLOP.
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post #22 of 215
Quote:
Originally Posted by 50shadesofray View Post

I'm perfectly ok with 6v6. Maybe it'll take me back to the day when I was ADDICTED to playing a first person shooter. Eat, Sleep, Game, Repeat. Haha no, but really I think this game has one of two outcomes: 1. Success. 2. Utter Defeat. There wont be an in between it'll either be great and live up to its hype (which seems to be dying down since they havnt released any new video retaining to multiplayer), or it'll be Brink 2.0 like someone said. A complete and total FLOP.

And I liked Brink....
 
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post #23 of 215
i liked brink also, but it was still a flop for me. They basically cheated us out of a singleplayer campaign.
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post #24 of 215
Quote:
Originally Posted by __Pat__ View Post

A game with too enough content? Where? I want to play that! tongue.gif

Seriously though, this isn't about large scale warfare. That's what PlanetSide 2 is for. But CS matches have more player than this, and they don't even have giant robots. tongue.gif

Imagine a CS match with giant robots instead of humans. Tadah, suddenly the entire game feels overly cramped.
   
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post #25 of 215
really guys? after all the trailers you get 6 vs 6 and you are supposedly content with it? let me guess it will be 6 vs 6 with 2 mechs altogether. this is one big ripoff

best
revro
post #26 of 215
Quote:
Originally Posted by revro View Post

really guys? after all the trailers you get 6 vs 6 and you are supposedly content with it? let me guess it will be 6 vs 6 with 2 mechs altogether. this is one big ripoff

best
revro
Im not settling for 6v6 as i was never really planning on buying the game. But i do like less people with fast paced gameplay.
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post #27 of 215
That is absolutely ridiculous. There is no reason whatsoever to hold back our enjoyment with such a low player count, what a joke.

If you guys want a rough idea of how Titan Fall will be, jump into almost any 2142 server today, rofl.
Edited by Stealth Pyros - 1/8/14 at 5:46am
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post #28 of 215
Player count tells nothing about how good a game is. A well designed 6v6 game isn't any worse objectively than a well designed 64v64 game. 3v3, 32v32, 1v1, 6v6, none of that really matters as long as the game is good and works as intended.

You don't see people complaining about no 64 player star craft matches. Everyone knows the game is designed for a smaller amount of players.
 
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post #29 of 215
Quote:
Originally Posted by Alatar View Post

Player count tells nothing about how good a game is. A well designed 6v6 game isn't any worse objectively than a well designed 64v64 game. 3v3, 32v32, 1v1, 6v6, none of that really matters as long as the game is good and works as intended.

Here here, tho I like smaller games cause if its just a TDM style of map, you usually get instant respawns to get vengeance for your death!
 
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post #30 of 215
Quote:
Originally Posted by Alatar View Post

Player count tells nothing about how good a game is. A well designed 6v6 game isn't any worse objectively than a well designed 64v64 game. 3v3, 32v32, 1v1, 6v6, none of that really matters as long as the game is good and works as intended.

You don't see people complaining about no 64 player star craft matches. Everyone knows the game is designed for a smaller amount of players.

I do agree with you here.

Imagine a 64v64 Dota 2 match.
   
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