I still feel like I have to reply to this even it's been buried in the past.
Originally Posted by __Pat__
Where did I call names? I said you call people names.
Do point me where did I do that, please. Let me point you where you actually were calling names:
Originally Posted by __Pat__
Eghh... You're one of those people who flame and curse all the time in games, aren't you..
And you really need to relax.
...and by the way, this is called startling. It is not a polite thing to do when discussing a news article.
Like I said in my previous post, what's with the "I don't want it so others shouldn't have it" mentality of yours?
There's no reason for the devs to limit the game to 6vs6. Just make most of the maps for 6vs6 for those who want competitive play or a more team focused and serious game, and make a few maps for 12vs12 or 24vs24 for the players who want bigger fights or have less responsibility about carrying the game.
What I am simply saying is precisely that I agree with their decision, and that if maps are tailored for it, 6 versus 6 can be just as engaging as any other amount of players. I still don't get where are you taking that statement you said I said from.
No need for overkill, hyperboles or subtle insults by telling me to go play "Animal crossings", because that is too boring. I need something to pump adrenaline into my blood, but not something that will frustrate me. You mentioned Planetside 2, and that's a perfect example of that! You can join big fights and zerg where you can relax and try to aim at noobs, or join smaller fights where skill counts a lot more. Non-competitive FPS/RTS/Moba are just for that.
Something tells me you don't even know what Animal Crossing is. And it was not a hyperbole or an insult, in case you ever took it like that. I am an avid Animal Crossing player myself, having logged more than two thousand hours across the span of the series, and daily increasing at a 1.5h per day rate.
Frustration is another subject. I don't usually feel frustrated, but I do get bored. Competitiveness is needed to, in your words, pump adrenaline into your blood. That is why you play a competitive
game, shall I remind you.
Just look at CS. There are competitive servers, and normal casual servers. Same for LoL. There are normal games, and then there are ranked games. No reason why you can't have both. Just because you want serious play doesn't mean everyone else does and that those who don't should piss off and play some lame game that's more boring than relaxing.
But the competitiveness is still present. It's still a match against other people, with an objective. Nobody plays LoL to go around the forests killing mobs and doing nothing else. That is my point.
Also, the definition of boredom is subjective. For me zerging in Planetside is boring as it poses no challenge. For others it's scouting enemy bases, what is boring.
At least have the decency of recommending a relaxing game that's actually good. Like Anno 1602.
I will proceed to ignore this one.
The next time you reply to a post of mine, try to keep professional instead of repeatedly attacking me instead of my post. Thank you very much.
Originally Posted by Jess94
there are half-dozen AI archers that do big damage, several AI warriors, 2 AI mages with huge damage defending the Guild Lord, and the GL himself is a beastly AI. GvG is a PvP game where you win via killing the opposing teams GL. As I stated before three $100,000 world-wide tournaments were played in 3 different seasons, and then after that some smaller cash tournaments each season. GW1 GvG was a lot like Titanfall in terms of the point of the AI.
GW was a very fine example of an AI that played an important role. Although it was a nice addition to GW2's WvW too, those high rank protectors really gave the bases a good base defence when being attacked by a small player amount.Edited by Artikbot - 1/11/14 at 3:10pm