Overclock.net › Forums › Industry News › Video Game News › [DS] Titanfall Dev Gives Lots of Details on 6 vs 6 Player Count: “a TON of Debate” About it at Respawn
New Posts  All Forums:Forum Nav:

[DS] Titanfall Dev Gives Lots of Details on 6 vs 6 Player Count: “a TON of Debate” About it at Respawn - Page 5

post #41 of 215
6 vs 6 and how many titans at the same time?? on trailers always see a bunch of humans runing and only 2 titans figthing sooo how many titans i only care for that the giant robots
    
CPUMotherboardGraphicsGraphics
phenom II X4 955 foxconn A7DA-S 3.0 XFX radeon hd 6850 Shappire radeon HD 6850 
RAMHard DriveHard DriveHard Drive
patriot viper ddr3  WESTERN GREEN 500gb  Hitachi 140gb Ocz vertex 3 60gb OS DRIVE 
CoolingOSMonitorMonitor
hyper 212+ windows 10 pro 64bit samsung 23 inch samsung 23 inch 
PowerCaseMouseAudio
thermaltake toughpower xt 575w haf 912+ razer imperator 2012 logitech x-240 
  hide details  
Reply
    
CPUMotherboardGraphicsGraphics
phenom II X4 955 foxconn A7DA-S 3.0 XFX radeon hd 6850 Shappire radeon HD 6850 
RAMHard DriveHard DriveHard Drive
patriot viper ddr3  WESTERN GREEN 500gb  Hitachi 140gb Ocz vertex 3 60gb OS DRIVE 
CoolingOSMonitorMonitor
hyper 212+ windows 10 pro 64bit samsung 23 inch samsung 23 inch 
PowerCaseMouseAudio
thermaltake toughpower xt 575w haf 912+ razer imperator 2012 logitech x-240 
  hide details  
Reply
post #42 of 215
Quote:
Originally Posted by lacrossewacker View Post

Doesn't matter if the maps are focused around that.

32v32 BF3 Metro sucks to me....stupid amount of idiots

4v4 Halo Team Deathmatch, perfection as long as the levels are built around it

6v6 is fine.

Metro isn't made for 32v32, don't use that as an example. 6v6 is bad, Titanfall should have been 12v12 minimum. The game turned out to be CoD with robots like I expected.
post #43 of 215
Quote:
Originally Posted by Victor_Mizer View Post

Metro isn't made for 32v32, don't use that as an example. 6v6 is bad, Titanfall should have been 12v12 minimum. The game turned out to be CoD with robots like I expected.

but is not a bad thing if is like cod, the premise of the game are the robots the titans and if you have only 2 on the map and dont let the others use one while are 2 others on the map sucks! why becouse there is a f2p game that already do this and let you have 4 6 robot at the same time in the map blackligth:retribution. titan fall will fail in my opinion! biggrin.gif
    
CPUMotherboardGraphicsGraphics
phenom II X4 955 foxconn A7DA-S 3.0 XFX radeon hd 6850 Shappire radeon HD 6850 
RAMHard DriveHard DriveHard Drive
patriot viper ddr3  WESTERN GREEN 500gb  Hitachi 140gb Ocz vertex 3 60gb OS DRIVE 
CoolingOSMonitorMonitor
hyper 212+ windows 10 pro 64bit samsung 23 inch samsung 23 inch 
PowerCaseMouseAudio
thermaltake toughpower xt 575w haf 912+ razer imperator 2012 logitech x-240 
  hide details  
Reply
    
CPUMotherboardGraphicsGraphics
phenom II X4 955 foxconn A7DA-S 3.0 XFX radeon hd 6850 Shappire radeon HD 6850 
RAMHard DriveHard DriveHard Drive
patriot viper ddr3  WESTERN GREEN 500gb  Hitachi 140gb Ocz vertex 3 60gb OS DRIVE 
CoolingOSMonitorMonitor
hyper 212+ windows 10 pro 64bit samsung 23 inch samsung 23 inch 
PowerCaseMouseAudio
thermaltake toughpower xt 575w haf 912+ razer imperator 2012 logitech x-240 
  hide details  
Reply
post #44 of 215
Quote:
Originally Posted by AndroidVageta View Post

So you think that 6 vs. 6 in a MP game with giant mechs and people battling it out on a next-gen system is OK?

Next-gen
Cloud power (ehh?)
MP
Giant Mechs
No more than 12 players at any given time

See the problem? Should be more grand in my opinion.

When I said "a bit low?" I was implying that it was low, not questioning people's thoughts on it being a low amount of players, I was dissapointed tbh so I was saying that if this is an alternative gamemode with 6v6 players and the other game modes have more I have no problem with it.
post #45 of 215
I really love how //ALL// of you glazed over the fact that it's 6 v 6 HUMANS. There is actually a substantial amount of AI included to mimic human skill-levels.

For all intents and purposes the game is PVPVE.
post #46 of 215
Quote:
Originally Posted by zoid.srg View Post

Not really interested in titanfall, but from my experience too many players in one map causes nothing but chaos.

Natural Selection 2 40 player servers.
post #47 of 215
6v6 is ok. Has anyone mentioned that in addition to the 6v6 IRL players there will also be a ton of AI controlled toons also?
Nothing Special
(23 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i7-3770K Quad-Core Processor 3.5 GHz... ASUS Maximus V FORMULA LGA 1155 Intel Z77 Exten... EVGA GeForce GTX 660Ti SUPERCLOCKED 2048MB GDDR... Corsair Vengeance 16 GB (2x8GB) DDR3 1600MHz PC... 
Hard DriveHard DriveOptical DriveCooling
OCZ Technology 128GB Vertex 4 Series SATA 6.0 G... Western Digital Caviar Black 1 TB SATA III 7200... Pioneer Electronics USA Blu Ray Computer Drive,... XSPC Raystorm Extreme Universal CPU Watercoolin... 
CoolingCoolingCoolingCooling
FrozenQ Liquid Fusion V Series 250 ml Reservoir... PrimoFlex Pro LRT UV Red Tubing -3/8in. ID X 5/... Koolance Liquid Coolant Bottle, 700mL Fluoresce... Phobya Radiator Shroud Fan 
OSMonitorKeyboardPower
Windows 7 pro BenQ XL2420T Professional Gaming Monitor Rosewill Mechanical Keyboard RK-9000BR with Che... Ultra X4 Modular 850-Watt ATX Power Supply V2 
CaseMouseAudioAudio
NZXT Technologies Switch 810 Gunmetal Full Towe... Logitech Wireless Gaming Mouse G700 Creative Sound Blaster Recon3D THX PCIE Fatal1t... Genius SW-G2.1 1250 2.1 Speaker System 
AudioOtherOther
Logitech Wireless Gaming Headset G930 NZXT 140mm Performance Case Fan FN 140RB (Black...  Cold Cathode Kit with Dual invertor Sleeved - Red 
  hide details  
Reply
Nothing Special
(23 items)
 
  
CPUMotherboardGraphicsRAM
Intel Core i7-3770K Quad-Core Processor 3.5 GHz... ASUS Maximus V FORMULA LGA 1155 Intel Z77 Exten... EVGA GeForce GTX 660Ti SUPERCLOCKED 2048MB GDDR... Corsair Vengeance 16 GB (2x8GB) DDR3 1600MHz PC... 
Hard DriveHard DriveOptical DriveCooling
OCZ Technology 128GB Vertex 4 Series SATA 6.0 G... Western Digital Caviar Black 1 TB SATA III 7200... Pioneer Electronics USA Blu Ray Computer Drive,... XSPC Raystorm Extreme Universal CPU Watercoolin... 
CoolingCoolingCoolingCooling
FrozenQ Liquid Fusion V Series 250 ml Reservoir... PrimoFlex Pro LRT UV Red Tubing -3/8in. ID X 5/... Koolance Liquid Coolant Bottle, 700mL Fluoresce... Phobya Radiator Shroud Fan 
OSMonitorKeyboardPower
Windows 7 pro BenQ XL2420T Professional Gaming Monitor Rosewill Mechanical Keyboard RK-9000BR with Che... Ultra X4 Modular 850-Watt ATX Power Supply V2 
CaseMouseAudioAudio
NZXT Technologies Switch 810 Gunmetal Full Towe... Logitech Wireless Gaming Mouse G700 Creative Sound Blaster Recon3D THX PCIE Fatal1t... Genius SW-G2.1 1250 2.1 Speaker System 
AudioOtherOther
Logitech Wireless Gaming Headset G930 NZXT 140mm Performance Case Fan FN 140RB (Black...  Cold Cathode Kit with Dual invertor Sleeved - Red 
  hide details  
Reply
post #48 of 215
Personally the most fun I've ever had multiplayer wise was 2v2s and 3v3s in Halo2/3 Multi or 2v2/3v3 in Starcraft. I concur with other here too many people can break a game, not sure 64 players on BF was a good idea, personally those games are never fun to me, just get wrecked from behind/above all match
post #49 of 215
I'm fine with 6v6 on moderately sized maps. Never understood how people enjoyed playing CoD style games (small mapped, arcady, fast paced shooters) with 64 people. Worst multiplayer experience ever. Nothing close to anywhere near fun. 64 people is good in large Battlefield type games...but in other circumstances it's just nonsense.

Spawn, throw nade, die, get 4 post death kills, repeat. Screw that lol.

I wouldn't mine seeing 32 player 16v16 matches though. That was about the max I would go in CoD before it felt like an overcrowded camper and nade-fest.
Biggus D.
(18 items)
 
Leo Laporte
(13 items)
 
Shooter McGavin
(24 items)
 
CPUMotherboardGraphicsRAM
AMD Phenom II X6 Thuban 1090T @ 4GHz Asus Crosshair IV Formula 2x5870 in CrossfireX 2x4GB OCZ GOLD 1333MHz 
Hard DriveOptical DriveOSMonitor
2x1TB Samsung Spinpoint, 2x1TB Seagate Barracuda Samsung Super Multi + Samsung BluRay LS Windows 7 Ultimate x64 2 x Samsung 2494SW 24'' 16:9 1080p 
KeyboardPowerCaseMouse
Razer Arctosa Silver Silverstone Strider ST-1000 Coolermaster HAF X Steelseries Kinzu 
Mouse Pad
Steelseries 11.5x12.2 Surface 
  hide details  
Reply
Biggus D.
(18 items)
 
Leo Laporte
(13 items)
 
Shooter McGavin
(24 items)
 
CPUMotherboardGraphicsRAM
AMD Phenom II X6 Thuban 1090T @ 4GHz Asus Crosshair IV Formula 2x5870 in CrossfireX 2x4GB OCZ GOLD 1333MHz 
Hard DriveOptical DriveOSMonitor
2x1TB Samsung Spinpoint, 2x1TB Seagate Barracuda Samsung Super Multi + Samsung BluRay LS Windows 7 Ultimate x64 2 x Samsung 2494SW 24'' 16:9 1080p 
KeyboardPowerCaseMouse
Razer Arctosa Silver Silverstone Strider ST-1000 Coolermaster HAF X Steelseries Kinzu 
Mouse Pad
Steelseries 11.5x12.2 Surface 
  hide details  
Reply
post #50 of 215
Quote:
Originally Posted by Masked View Post

I really love how //ALL// of you glazed over the fact that it's 6 v 6 HUMANS. There is actually a substantial amount of AI included to mimic human skill-levels.

For all intents and purposes the game is PVPVE.

Quote:
Originally Posted by Hatefly View Post

6v6 is ok. Has anyone mentioned that in addition to the 6v6 IRL players there will also be a ton of AI controlled toons also?

Unfortunately, after reading through he entirety of the thread, we're the first. I mentioned it a few above you.

Quote:
Originally Posted by Raven Dizzle View Post

I'm fine with 6v6 on moderately sized maps. Never understood how people enjoyed playing CoD style games (small mapped, arcady, fast paced shooters) with 64 people. Worst multiplayer experience ever. Nothing close to anywhere near fun. 64 people is good in large Battlefield type games...but in other circumstances it's just nonsense.

Spawn, throw nade, die, get 4 post death kills, repeat. Screw that lol.

I wouldn't mine seeing 32 player 16v16 matches though. That was about the max I would go in CoD before it felt like an overcrowded camper and nade-fest.

Again. It's 6v6 people because there is a substantial amount of AI involved in the map.

It's a PVPVE scenario which means you're also fighting the AI which will be scaled in difficulty.

So if we're enemies on the same server, I'm fighting the AI as well as you.

This isn't a nade fest. This is realistically a 16v16 with a staggering AI intelligence.

Quote:
Originally Posted by Stealth Pyros View Post

That is absolutely ridiculous. There is no reason whatsoever to hold back our enjoyment with such a low player count, what a joke.

If you guys want a rough idea of how Titan Fall will be, jump into almost any 2142 server today, rofl.

You of all people SP? It's even mentioned in the article how advanced the AI is and the fact that the AI is //NOT// included in the live player count...

Unfortunately, I can't reveal much about this game beyond the fact that it's absolutely AWESOME...AI needs to be tuned down as well *cough*...A little hard, atm.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Video Game News
Overclock.net › Forums › Industry News › Video Game News › [DS] Titanfall Dev Gives Lots of Details on 6 vs 6 Player Count: “a TON of Debate” About it at Respawn