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Best games of 2013? - Page 3

post #21 of 38
Just Cause 2 Multiplayer,Metro Last Light,Bioshock Infinite.
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post #22 of 38
Thread Starter 
Quote:
Originally Posted by boredgunner View Post

You're in denial and you really don't have any idea of what you're talking about. They weren't trying to buy time, it's a free mod so they don't care about people like you who are also the minority (evident in the fact that it won 3rd place on ModDB's mod of the year awards for 2013). It's funny how entitled some gamers believe they are; being angry that a free game wasn't released in one year. I guess you all got used to your yearly Call of Duty games, but this is more than just a copy-paste disaster like CoD is.


There isn't anything like it. We can only wait for chapter 2, which will be even larger than chapter 1. I expect a 2016 release, which is fine I suppose. 2014 and 2015 seem to have an excellent lineup.


What could I be in denial of? I'm only citing something that I noticed. And they have to care what people like me think, we are all their base, even if they aren't charging money. They want their game to be played and enjoyed, otherwise they wouldn't be making it. So that right there is a motive for trying to stay relevant. I'm a prime example of this, its been so long since I played through that first one that I no longer care and won't be playing the rest. You think if they waited 10 years anyone would even remember they had a first chapter? There is a time limit.

There are plenty like it, either that or you've never heard of the F.E.A.R series. Which you can tell Underhell is heavily inspired by.
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post #23 of 38
Quote:
Originally Posted by PhotonFanatic View Post

What could I be in denial of? I'm only citing something that I noticed. And they have to care what people like me think, we are all their base, even if they aren't charging money. They want their game to be played and enjoyed, otherwise they wouldn't be making it. So that right there is a motive for trying to stay relevant. I'm a prime example of this, its been so long since I played through that first one that I no longer care and won't be playing the rest. You think if they waited 10 years anyone would even remember they had a first chapter? There is a time limit.

There are plenty like it, either that or you've never heard of the F.E.A.R series. Which you can tell Underhell is heavily inspired by.

What could you be in denial of? The truth, for starters, since just about everything you were saying is simply incorrect. What you've "noticed" are delusions, though you haven't yet noticed that they are delusions. There aren't plenty like it, Underhell isn't a corridor shooter horror game like F.E.A.R. You wouldn't know this since you haven't played the first chapter, yet you continue to talk about it like you have. Nothing else brings together psychological horror, complex survival horror, non-linear stealth, exploration and interaction, with a hub-based design like Underhell does.

Yes, there is a time limit and they're sticking to it quite well. Chapter one, an impeccably detailed 20 hours with excellent gameplay diversity, was released in a little over two years. That's better than what most AAA studios accomplish with smaller, less ambitious, and less detailed titles.

They do care about what the majority of its followers think, but they don't care about the minority of entitled, impatient, and ignorant people who demand an impossible yearly release such as you. Though you probably won't accept that you are the minority, despite all of the proof such as Underhell being ranked #1 on ModDB for a while and is usually in the top 50, it was greenlit on Steam, and that it won many MOTY awards and received coverage on mainstream websites like PCG and Kotaku. You aren't making a difference.
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post #24 of 38
Quote:
Originally Posted by boredgunner View Post

Underhell isn't a corridor shooter horror game like F.E.A.R.

I see some F.E.A.R. in Underhell, but I didn't enjoy any F.E.A.R. game as I did Underhell. Especially the later F.E.A.R. games became more and more console corridor shooters, while Underhell had this fresh breeze of PC to it.
post #25 of 38
Quote:
Originally Posted by resis View Post

I see some F.E.A.R. in Underhell, but I didn't enjoy any F.E.A.R. game as I did Underhell. Especially the later F.E.A.R. games became more and more console corridor shooters, while Underhell had this fresh breeze of PC to it.

Yeah F.E.A.R. was an inspiration (I believe The Grudge was too lol), but the two games play out very differently.
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post #26 of 38
Thread Starter 
Quote:
Originally Posted by boredgunner View Post

What could you be in denial of? The truth, for starters, since just about everything you were saying is simply incorrect. What you've "noticed" are delusions, though you haven't yet noticed that they are delusions. There aren't plenty like it, Underhell isn't a corridor shooter horror game like F.E.A.R. You wouldn't know this since you haven't played the first chapter, yet you continue to talk about it like you have. Nothing else brings together psychological horror, complex survival horror, non-linear stealth, exploration and interaction, with a hub-based design like Underhell does.

Yes, there is a time limit and they're sticking to it quite well. Chapter one, an impeccably detailed 20 hours with excellent gameplay diversity, was released in a little over two years. That's better than what most AAA studios accomplish with smaller, less ambitious, and less detailed titles.

They do care about what the majority of its followers think, but they don't care about the minority of entitled, impatient, and ignorant people who demand an impossible yearly release such as you. Though you probably won't accept that you are the minority, despite all of the proof such as Underhell being ranked #1 on ModDB for a while and is usually in the top 50, it was greenlit on Steam, and that it won many MOTY awards and received coverage on mainstream websites like PCG and Kotaku. You aren't making a difference.

There you go imposing stuff on me again, I never had any intention, or even cared to make a difference. I did state that since I played the beta it in fact has been a very long time for me, most people would call 4 years a long time. I guess you wouldn't. You just don't seem to be aware that there is a crowd of people like me, who have no desire to wait so long for one more chapter. For proof, see how many people waited to play the Walking Dead until all episodes were out. There was a definite crowd that was doing that, I'm just the same way. Your point about its ratings isn't relevant to this conversation, as I never once said anything about how good of a game it was. Yes I imagine that plenty of people would enjoy the game, just as I did. However like that other member I see plenty of F.E.A.R in Underhell, its not my fault of you can't. Perhaps your just young, us old schoolers have been gaming since the mid 80's and its easier for us to spot inspiration.
Edited by PhotonFanatic - 1/14/14 at 1:14pm
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post #27 of 38
Quote:
Originally Posted by PhotonFanatic View Post

There you go imposing stuff on me again, I never had any intention, or even cared to make a difference. I did state that since I played the beta it in fact has been a very long time for me, most people would call 4 years a long time. I guess you wouldn't. You just don't seem to be aware that there is a crowd of people like me, who have no desire to wait so long for one more chapter. For proof, see how many people waited to play the Walking Dead until all episodes were out. There was a definite crowd that was doing that, I'm just the same way. Your point about its ratings isn't relevant to this conversation, as I never once said anything about how good of a game it was. Yes I imagine that plenty of people would enjoy the game, just as I did. However like that other member I see plenty of F.E.A.R in Underhell, its not my fault of you can't. Perhaps your just young, us old schoolers have been gaming since the mid 80's and its easier for us to spot inspiration.

The prologue was in development for a long time due to its complete concept overhaul, from being a cooperative shooter like L4D into what it is now. 2.5 years for Chapter One is not a long time. These are the facts you refuse to even acknowledge, you'd rather cling onto your misconceptions and ignorance.

My point of the ratings is perfectly relevant, since they show that your "crowd" is irrelevant and that people like you who don't understand what "episodic" means are the minority. You must hate television shows as well.

Like that other member, I acknowledged F.E.A.R.'s inspirations as well, but unlike you I know what this actually means and how it affects Underhell. Hint: it doesn't affect gameplay very much, like I said they play out very differently. You old schoolers are the most stubborn type, sticking to your incorrect misconceptions and ignoring the facts that are in your face. You're probably a strong anti-Steam believer as well. lachen.gif
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post #28 of 38
Bioshock infinite was great. I LOVED metro last light. Injustice Gods among us is a very good fighting game imo. DOTA 2, very addictive lol.
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Central Dogma
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post #29 of 38
Super Mario 3D World.

This game is just outright fun and you just can't stop enjoying yourself. My wife and I play this game a LOT and she is by no means a gamer but man has she gotten good. It is a shame people love to hate on Nintendo but this game is amazing and needs to be enjoyed by all.

For PC? The only 2013 game I bought was BF4, and I really do enjoy it and think it looks amazing. It is unfortunate many have issues with it, but for me I have crashed maybe a few times total and that was when I first got it. It has been running great for me.
Edited by Wildcard36qs - 1/14/14 at 1:33pm
   
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post #30 of 38
This year was the year of early access games for me.

Takedown: Red Sabre, probably the worst thing I played in a long time.

Insurgency 2, neat game (release 22nd), but wont stick with it for too long, because it is more like CS hardcore mode. Not hardcore enough for me.

Natural Selection 2, really good game, pure quality for an early access at that time and good work from a mod turned indie dev studio. Unfortunately the gameplay and ecosystem of NS2 is absolutely not my thing, so I won't be playing it.

Interstellar Marines, a lost case... but I was curious about it.


Basically more bad than good, lol, but good to see non-generic inde stuff being pushed. Earl access is a great chance for such developers. I'm just hoping to see some things that will finally suit me.
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