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[Official] TITANFALL Information & Discussion Thread - Page 95

post #941 of 3122
Quote:
Originally Posted by Reloaded83 View Post

Quote:
Originally Posted by FranBunnyFFXII View Post

my MSI Afterbuner HUD isn't even showing up...

Hm. I have mine show on my G13 keyboard screen, and the usage/temp/memory usage shows up, just not the FPS. I think it's a 64 bit thing? I have this problem with a couple of other games and I think people usually mention it has to do with being 64 bit, but I haven't looked too far into it yet. Might need to though so I can be sure the FPS is dropping.
The latest version of AB supports 64bit games... the only games that aren't supported currently are games using mantle. I can confirm that I have the OSD working.. including fps.

I also have to say that I'm sorry for some of you amd users that are having issues because my 280x handles this game very well at 60hz. I am even able to record at 720p and rarely see below 55fps completely maxed out at 1080p. Hopefully you guys can get it ironed out because this game honestly runs smoother than anything I've played in a while. For reference I'm running the latest 14.2 beta drivers and I had huge issues until I simply installed them over 13.12 and then disabled all forms of hardware acceleration. Good luck!

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post #942 of 3122
awwww

2160x1215 my 7970M dips into the 40's on the highest settings(4xMsaa sad-smiley-002.gif)
However 77hz max graphics at 720P, a lower res with much higher frame rates shouldn't be a disadvantage at all should it?
I run DoTA2 at the same 77hz 720p.

Competitively speaking, would a 77hz screen at any standard resolution be an advantage over a 60hz screen?
Edited by FranBunnyFFXII - 3/11/14 at 10:27am
post #943 of 3122
Quote:
Originally Posted by Blackops_2 View Post

When i saw the intro i thought the same. The single player could've been good. Or at least IMHO the multiplayer campaign could've been much better. I'm inclined to agree with Totalbiscuit here i was seriously disappointed in the MP Campaign as it truly is a waste of time.

Gonna give that video a watch a bit later, but yeah, I share the same sentiments as you.

I mean, I understand there are MP only games, but from the E3 trailer, I honestly thought there was a single-player campaign. I can agree with the views of this article. For a small team, I understand why they wouldn't split the team up for the campaigns, but to beat the dead horse, $60 for a game was already a teeth grinding acceptance, but now $60 for a MP only game? Yes, games like Quake and CS are like this, but I know at least for CS games, they didn't MSRP at $50+. Hell, CS:GO MSRPs for $15, IIRC.

I'm probably a minority in this situation, but it's still a letdown for me, personally.
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post #944 of 3122
Quote:
Originally Posted by Cmoney View Post

The latest version of AB supports 64bit games... the only games that aren't supported currently are games using mantle. I can confirm that I have the OSD working.. including fps.

I also have to say that I'm sorry for some of you amd users that are having issues because my 280x handles this game very well at 60hz. I am even able to record at 720p and rarely see below 55fps completely maxed out at 1080p. Hopefully you guys can get it ironed out because this game honestly runs smoother than anything I've played in a while. For reference I'm running the latest 14.2 beta drivers and I had huge issues until I simply installed them over 13.12 and then disabled all forms of hardware acceleration. Good luck!

I had an issue with the FPS dipping in to 30's but I found out it is actually the sound. When I turn on 7.1 for ingame sound, my FPS instantly goes from a constant 58-60 to 35-45. Not really sure what it is about the sound in this game, but I just left it on stereo and I now run the game incredibly smoothly.

P.S. My origin ID: cyberwolf575
Add me guys, see you all in game! smile.gif
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post #945 of 3122
Quote:
Originally Posted by FranBunnyFFXII View Post

awwww

2160x1215 my 7970M dips into the 40's on the highest settings(4xMsaa sad-smiley-002.gif)
However 77hz max graphics at 720P, a lower res with much higher frame rates shouldn't be a disadvantage at all should it?
I run DoTA2 at the same 77hz 720p.

Competitively speaking, would a 77hz screen at any standard resolution be an advantage over a 60hz screen?

Yes it would in games like CS, but in this game, I honestly don't think so.

Also if you ever get a 144hz monitor, running Dota2 at 120hz or 144hz makes the game seem like a completely different beast.
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post #946 of 3122
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Originally Posted by CyberWolf575 View Post

I had an issue with the FPS dipping in to 30's but I found out it is actually the sound. When I turn on 7.1 for ingame sound, my FPS instantly goes from a constant 58-60 to 35-45. Not really sure what it is about the sound in this game, but I just left it on stereo and I now run the game incredibly smoothly.

Hmm, that's interesting; I'm running it in 7.1 as well. Might trying changing that and see if it does anything.
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post #947 of 3122
Quote:
Originally Posted by Reloaded83 View Post

Hmm, that's interesting; I'm running it in 7.1 as well. Might trying changing that and see if it does anything.

Yea, I've been trying to figure it out, but I just can't seem to understand why that is. I run 90% of my games in 7.1 or 5.1 if they support it. But this is the first game that actually has a huge performance hit. If I figure out what it is, I will let you guys know. For now I'm going to settle for stereo and smoothness.
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post #948 of 3122
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Originally Posted by pez View Post

Gonna give that video a watch a bit later, but yeah, I share the same sentiments as you.

I mean, I understand there are MP only games, but from the E3 trailer, I honestly thought there was a single-player campaign. I can agree with the views of this article. For a small team, I understand why they wouldn't split the team up for the campaigns, but to beat the dead horse, $60 for a game was already a teeth grinding acceptance, but now $60 for a MP only game? Yes, games like Quake and CS are like this, but I know at least for CS games, they didn't MSRP at $50+. Hell, CS:GO MSRPs for $15, IIRC.

I'm probably a minority in this situation, but it's still a letdown for me, personally.

Some of the main reviews were criticizing it for just that. While it is MP only it has less modes than much older games that had both MP & SP. (halo 2 is what they mention) Though i paid 50$ for it so i'm not too distraught, but some of the critics are right. Seeing Total Biscuits video made me really want a MP campaign done right like he talked about brink. That sounded very very fun. The campaign is just hardpoint and attrition and i have no idea what's going on lol.

I have to agree with this conclusion from this review. It's a great game but it realistically should've launched at 40/50$ IMHO.

"The total lack of single-player capability is at odds with most other FPS games. If the likes of Call of Duty or Halo can provide both single- and multiplayer modes for the same price tag, it doesn't seem right that Titanfall can't. While Respawn and EA are cutting down on the price of development by foregoing single-player, those savings aren't being passed on to gamers, which is the concerning part of the game. At the very least, including an offline AI bot mode would seem to be a no-brainer, but it's not here for whatever reason. So, while Titanfall delivers amazing next-generation action, its next-generation business plan isn't nearly as impressive."

http://www.theglobeandmail.com/technology/gaming/review-everything-about-titanfall-is-gigantic-but-it-left-us-wanting-more/article17392517/

That said i think the Devs have expressed that they want to add some things in game that they didn't get to before launch so we'll have more content to come, just some free and some paid.

Oh i checked Titanfall for updates this morning and installed a small something i didn't see what it was named as but played one round just a second ago it's running fine now getting 90+ GPU usage and 100+fps no stutter.
Edited by Blackops_2 - 3/11/14 at 11:02am
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post #949 of 3122
This game's resolution settings are really starting to piss me off.
I have 1 resolution 1080P@71hz, and my other resolution 720P@77hz, I set the monitor to 720P 77hz before going in game, and for some damn reason the system keeps setting to 71hz.
WildStar and DoTA2 isn't doing this, and Really pissing me off.

edit: there's no freaking settings cfg file either.
Edited by FranBunnyFFXII - 3/11/14 at 11:27am
post #950 of 3122
Hey hey, for those wondering about the 60fps cap(or monitor refresh cap if you can maintain hz=fps), Vince has already said they're looking into patching it later.

Just his 2cents.gif

Meanwhile, in my sunny and tasty corner of the world(Spain), game unlocks the 13th and after reading the VPN clusterthing and EA's response, I'll just wait patiently for tomorrow night while being bombarded with work...

then I'll kick your asses with love and care jojn you at the party biggrin.gif

Have fun while I not, dawgs! wink.gifthumb.gif
    
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