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8800 GTS not satitsyfying? - Page 2

post #11 of 41
Quote:
Originally Posted by pauldovi View Post
As long as you are getting 60FPS, you are fine. The human eye cannot see any faster than that!
yes, it can, it can see up to 13 THOUSAND FPS
post #12 of 41
No it cant, try playing css on 30 FPS. then bump it to 60 FPS then put it to 80. Tell me if you see a diffrence from 60 and 80. =_=

Paul is right, the Human Eye can only detect from 30 - 60 I believe, and above that is just redundant.

Jewd, are you sure you have all the drivers cleaned and reinstalled? It may be a bad driver issue. 60FPS on that card does not sound right at all.....
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post #13 of 41
Quote:
Originally Posted by FlaKing View Post
Yeah, but if his monitor is at 60Hz, then max that can be represented on the monitor is 60FPS, or Frames per HZ, in another way.
That is only true if you have v-sync enabled, which will cap the FPS at your monitors refresh rate in order to prevent tearing (as said above.) Chances are your processor is bottlenecking your video card or you have v-sync enabled. Try taking off v-sync (if it is enabled.) You could also try overclocking your video card/CPU !

Quote:
Originally Posted by Jakg View Post
yes, it can, it can see up to 13 THOUSAND FPS
True, however, it cannot differentiate between 60 FPS and 100 FPS. I think that is what he was going for.
post #14 of 41
damn tub, your rig is total ownage, especially in call caps... lol

yeah, i had a problem believing what flaking said earlier too, it doesnt sound right. Thanks for informing me on that
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post #15 of 41
Quote:
Originally Posted by UberN00B View Post
No it cant, try playing css on 30 FPS. then bump it to 60 FPS then put it to 80. Tell me if you see a diffrence from 60 and 80. =_=

Paul is right, the Human Eye can only detect from 30 - 60 I believe, and above that is just redundant.
you wont think "oooh look this is 60 fps", but your brain WILL know
post #16 of 41
Quote:
Originally Posted by Jakg View Post
you wont think "oooh look this is 60 fps", but your brain WILL know
............... What? Just... play css and lock your fps at 60, tell me if you see a diffrence. were talking about sight... right?

There may be a reason why camera's lock at 30 FPS - 45 FPS because its redundant to have anything higher.
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post #17 of 41
60fps is fine, I would recommend not getting a new monitor and just make sure that you have vsync enabled when you are playing a game to prevent tearing. This will automatically disgaurd any frames that your monitor cannot display preventing tearing.
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post #18 of 41
Quote:
Originally Posted by pauldovi View Post
I heard those are suppose to be out right after the 10Ghz P4's.

As long as you are getting 60FPS, you are fine. The human eye cannot see any faster than that!
They must be coming out some time this year sweet!

http://news.softpedia.com/news/R600-...on-38084.shtml
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post #19 of 41
Check to see if vsync is enabled. If it is, you could either disable it to get higher FPS but have tearing, or you could just leave it enabled except for benchmarks.
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post #20 of 41
Thread Starter 
it was indeed the vertical sync cuz when i turned it off i got 80-170 fps in source. Now the next questoion is how do i turn it off in every game or is there a program that auto turns it off?
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