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8800 GTS not satitsyfying? - Page 3

post #21 of 41
when I'm playing CS:S, 30 frames is way to low for me. but 60 frames is alright but when I look on the sides of the walls when running they seam like there frame skiping little. Once you hit 80 to 100, the walls don't look like that anymore
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post #22 of 41
Quote:
Originally Posted by Jewd_Child View Post
it was indeed the vertical sync cuz when i turned it off i got 80-170 fps in source. Now the next questoion is how do i turn it off in every game or is there a program that auto turns it off?
Each game should have its own setting or you could go into your Nvidia drivers and set vertical sync to be disabled always, I like to keep it on because games look better with it on, I always take image quality over performance and that's why I have such a beastly graphics card (it was THE beast when I bought it lol) if you were wondering vSync forces your video card to wait for the monitor before it sends out the next frame, this prevents tearing and other visual artifacts and caps your FPS at the refresh rate of your monitor.

unknownm, what you're seeing is tearing, try enabling vsync and see if it still does that.
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post #23 of 41
Quote:
Originally Posted by kc-tr View Post
wait for the DX10 ATI to come out? 512-bit Memory controller... mmmmmm
He already has a GTS why would he bother with an ATI card? Bad advice.
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post #24 of 41
Quote:
Originally Posted by tubnotub1 View Post
That is only true if you have v-sync enabled, which will cap the FPS at your monitors refresh rate in order to prevent tearing (as said above.) Chances are your processor is bottlenecking your video card or you have v-sync enabled. Try taking off v-sync (if it is enabled.) You could also try overclocking your video card/CPU !



True, however, it cannot differentiate between 60 FPS and 100 FPS. I think that is what he was going for.
Some clever dick dis proper research on this!!!

http://www.daniele.ch/school/30vs60/30vs60_3.html
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post #25 of 41
Quote:
Originally Posted by Jakg View Post
yes, it can, it can see up to 13 THOUSAND FPS
Turn off your h4xs n00b!
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post #26 of 41
Quote:
Originally Posted by UberN00B View Post
............... What? Just... play css and lock your fps at 60, tell me if you see a diffrence. were talking about sight... right?

There may be a reason why camera's lock at 30 FPS - 45 FPS because its redundant to have anything higher.
PAL - 25 FPS, NTSC 29.97 FPS

That is the MINIMUM to have smooth motion - i assure you that i can see the difference between 29.97 FPS and 50 FPS, and my brain can tell the difference way further.

I will agree that although the brain can see the difference between the FPS's, going over 120 is a bit pointless
post #27 of 41
It always seems like threads that discuss the relation of frames per second to rendering circumstances go on for pages and pages. And pages.
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post #28 of 41
You may be stuck @ 60hz refresh with vsync on,

This means your frame rate will not exceed 60 ,

If you want churn off vsync soo it doesnt rely on monitor ,,, but you will get nasty tearing,,

Looks like your monitor is a bottleneck
    
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post #29 of 41
ok..if you get only 80+ fps on css which is not very graphically demanding...how good wil DX10 games run?

BTW, your CPU isn't OC'd is it? running at 2.4 Ghz?
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post #30 of 41
Quote:
Looks like your monitor is a bottleneck
Lol! Overclock that MF'er!
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