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[Various] AMD Mantle release (BF4) - Page 106

post #1051 of 1174
I already told you that the LOD is the same on maps without that much fog. You still want to disagree. I think there is no point on this conversation
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post #1052 of 1174
Quote:
Originally Posted by RagingCain View Post

Yes...?

Long range level of detail isn't the same. This is analogous to pointing your gun at your feet and watching the FPS counter skyrocket, then looking at the furthers object with an very open view, watching the FPS counter essentially tank (in comparison.)

There more than likely is a rendering path way for putting a LoD reducing fog, that is accidentally being triggered when it shouldn't be. However, as a bug goes, and when fixed it could raise the performance even higher if two rendering pathways are being executed and one displayed.

It also can be the cause of the majority of performance issues people are having and crashing.

thanks for the concern but don't you have a beta to test, too?

http://www.overclock.net/t/1462658/geforce-334-67-driver-beta-released-tonight
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post #1053 of 1174
Quote:
Originally Posted by rdr09 View Post

Quote:
Originally Posted by RagingCain View Post

Yes...?

Long range level of detail isn't the same. This is analogous to pointing your gun at your feet and watching the FPS counter skyrocket, then looking at the furthers object with an very open view, watching the FPS counter essentially tank (in comparison.)

There more than likely is a rendering path way for putting a LoD reducing fog, that is accidentally being triggered when it shouldn't be. However, as a bug goes, and when fixed it could raise the performance even higher if two rendering pathways are being executed and one displayed.

It also can be the cause of the majority of performance issues people are having and crashing.

thanks for the concern but don't you have a beta to test, too?

http://www.overclock.net/t/1462658/geforce-334-67-driver-beta-released-tonight

6 Days Ago. I am already there I have BF4 crashing for the first time since... well I bought the game biggrin.gif I was starting to feel left out of all the other nVidia issues out there.
Quote:
Originally Posted by sugarhell View Post

I already told you that the LOD is the same on maps without that much fog. You still want to disagree. I think there is no point on this conversation

I may not be an AMD user currently but I like poking around at these things. I just asked for help. Apparently the majority here don't want to assist.

It isn't that I disagree with you, I don't have AMD to even do so or explore it, it would be just odd for a rendering bug to be level specific (but not unheard of.) I am looking at the Mantle drivers right now, trying to see how they differ now. I am usually pretty good at finding problems.
Edited by RagingCain - 2/3/14 at 11:01am
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post #1054 of 1174
Nvidia loyalist should keep to their threads, instead of trying to do everything in order to downplay AMD.
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post #1055 of 1174
Quote:
Originally Posted by RagingCain View Post

6 Days Ago. I am already there I have BF4 crashing for the first time since... well I bought the game biggrin.gif I was starting to feel left out of all the other nVidia issues out there.
I may not be an AMD user currently but I like poking around at these things. I just asked for help. Apparently the majority here don't want to assist.

It isn't that I disagree with you, I don't have AMD to even do so or explore it, it would be just odd for a rendering bug to be level specific (but not unheard of.) I am looking at the Mantle drivers right now, trying to see how they differ now. I am usually pretty good at finding problems.

i've been reading nvidia drivers causing stuttering in games. how will that help g-sync if the drivers themselves will defeat its purpose? go test.
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post #1056 of 1174
The BF4 graphical differences are bug... Repi said so on twitter, and that they don't affect performance.
post #1057 of 1174
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post #1058 of 1174
such hostility. He asked people for clarification, then gets ripped to shreds... kookoo.gif
Quote:
Originally Posted by rdr09 View Post

i've been reading nvidia drivers causing stuttering in games. how will that help g-sync if the drivers themselves will defeat its purpose? go test.

Idk if it's drivers or engines, but any game that has stuttering is easily fixed with d3doverride (dx triple buffering injector)

would love to know how one detects the differences between driver caused stuttering, & lack of proper sli support in the engine.
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post #1059 of 1174
Updated to the new driver and updated the game... BF4 either wont start or when it does I get highly distorted sound.
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post #1060 of 1174
I think people that dont want to dea with problems should not bother trying these drivers. You are just asking for trouble. Some people do it for fun and to help. If you cant handle that probably good idea to stay with DX11 and stable drivers.
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