Originally Posted by nitrubbb
I agree it shifts money from cpu to gpu and in the end result is the same. you have a ****ty cpu+epic gpu you will get same framerates than more powerful cpu and weaker gpu would
my logic tells my if it removes cpu bottlenecks then a game should run the same with different cpus but same gpu but reality is far from it
It isn't the same in Mantle titles.
In a Mantle title instead of having a high end CPU and a high end GPU, you can have a lower end CPU and a high end GPU, but get similar results in both. Again, in Mantle titles the CPU becomes very little concern to the performance of the game, putting all the weight of that performance on the GPU.
Example, and slightly made-up numbers:Player A wants 60 FPS in "Super Awesome Game" DX 11
He spends $350 on CPU and $400 on GPU, grand total $750 to reach his goal.Player B wants 60 FPS in "Super Awesome Game" Mantle
He spends $110 on CPU and $400 on GPU, grand total $510 to reach his goal.
Both of the players hit the 60 FPS in the same game, once just did it in a more cost effective way. The trade off being he will suffer in non Mantle games.