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[pcgameshardware] BF4 : Graphics cards benchmarks - Mantle vs Direct3D, R9 290X vsGTX 780 Ti Catalyst 14.1 BETA 1.7 - Page 25

post #241 of 589
You all do know that Mantle removes bottlenecks and limitations on the CPU right? That while Mantle is cool, a 75% increase in performance is fantasy on an i7 3770K? Without some mistake, bug, or foul play involved right? And that the difference in performance should be nearly gone with high CPU OC?

When you want to believe something, you will. Unfortunately, some of us play by the scientific method in asking for clarification and repeatability. Which you all really should do but you know that is too much to wish for.

Looks like the review/site has been taking offline, meaning whatever that means.

Also the 780 Ti numbers are too low.
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post #242 of 589
Quote:
Originally Posted by alawadhi3000 View Post

EVGA put 1176MHz as the max boost clock, not 1161. There is no 1161MHz clock on Kepler, its the average that TPU observed while running the card.

EVGA does not sell a card where they have max boost set to 1176 mhz.

Highest is Kingpin at 1137 mhz.
Quote:
Originally Posted by alawadhi3000 View Post

If the power consumption goes above 250W or 80C while running at the max boost speed, the core will throttle by 13MHz each time until it goes away, not sure what you are seeing wrong with my post. redface.gif

This is correct. But when temps and power consumption are in check, gpu boost 2.0 can go even higher than what the max boost is set at.

For instance, my Classified is set at 1085 MHz by evga but will boost to 1137 MHz on it's own. My SC is set at 1046 but does 1124 mhz. My base Ti are set for 928 but do 1006 and 1020 mhz.

GPU boost 2.0 is responsible for taking the core up and over what the manufacturer has set.
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post #243 of 589
Fake.
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post #244 of 589
my 780gb oc windforce is supposedly 1006mhz but runs in games always at 1084mhz. so they downclocked the 780ti to 920 or how much mhz?
post #245 of 589
Like you guys didn't know Mantle was going to be better than directX?? Head in the sand, then denial denial denial!!!!

It's just 1 game fellas.. A pretty big AAA game, but it's just 1 game... Until it's 2, and so on and so forth biggrin.gif
Edited by mboner1 - 2/21/14 at 6:13am
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post #246 of 589
Mantle is a great thing, a worthy addition to the graphics processing space and should lead to good things.

That doesn't excuse misleading or even outright dishonest testing protocols in order to make it look as shiny as possible.
post #247 of 589
Quote:
Originally Posted by Swolern View Post


Interesting, but your test is flawed. First of all your GPU use with DirectX is down to 41%. Of course you will have terrible FPS. 2 R290s should not perform this badly at 2560x1440 with an OC'd CPU. It is not CPU bottlenecking because your GPU would be close to each other. Not with GPU #1 at 41% and #2 at 67% use. This is most likely bad video drivers or some other conflict.

It wasn't a test, just screen shots that I took a few minutes apart, but you could be right in the driver being bad, as it is bad in other titles using DX11.

 

I did do the starswarm benchmark with Mantle and DX11 on the 14.1 beta drivers, I should do that DX11 test again, now that I am on the 13.12 driver and compare the two DX11 results.

But comparing DX11 and Mantle using the 14.1 beta driver showed massive improvements in fps using Mantle on my computer.

Oh and there is known issues with MSI AB displaying correct GPU usage with R9 cards.(not saying that is what is wrong here, but possible)


Edited by quakermaas - 2/21/14 at 6:24am
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post #248 of 589
Quote:
Originally Posted by quakermaas View Post

It wasn't a test, just screen shots that I took a few minutes apart, but you could be right in the driver being bad, as it is bad in other titles using DX11.

I did do the starswarm benchmark with Mantle and DX11 on the 14.1 beta drivers, I should do that DX11 test again, now that I am on the 13.12 driver and compare the two DX11 results.
But comparing DX11 and Mantle using the 14.1 beta driver showed massive improvements in fps using Mantle on my computer

Don't bother, they see the results, they just claim everyone is lying.
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post #249 of 589
Why isn't there that much difference between in "Operation Metro" stage in Direct X and Mantle?
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post #250 of 589
Quote:
Originally Posted by mboner1 View Post

Don't bother, they see the results, they just claim everyone is lying.

The same can be said the other way as well. wink.gif

Mantle looks good in BF4... applaud.gif To bad BF4 blows right now.
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