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Is G2020 good for sub 1080p gaming?

post #1 of 33
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Is G2020 good for sub 1080p gaming? Like 720p or 900p. Will it manage to churn out 60fps for next few years?
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post #2 of 33
Depends on the game, generally not really, it's a pretty bottom-bin processor of that line.
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post #3 of 33
i3 as a minimum.
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post #4 of 33
I3 is not that much better than pentium.I5 is the next step up from pentium.Even FX CPU are not much better than pentiums.Also resolution does not matter in CPU much.
    
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post #5 of 33
the i3 adds ht and turbo
the g2020 wont be horrible for gaming
esp with older games that only need 2 cores (source or early ut3 engine games)

may be a bit of a bottleneck, but no worse than amd quads
post #6 of 33
Depends on the game really.
For games that aren't extremely demanding on the CPU, including most indie games, yes.
I've built a handful of systems on a budget with LGA1155 Pentiums that could handle many new and popular titles fine in 720p with medium details or higher just fine.
Games like Just Cause 2, COD Blackops II, Source Engine Games, Tomb Raider, Dead Island and Sleeping Dogs i have seen running fine in rigs built with an LGA1155 Pentium and entry level ~$100 graphics card . Check out the list in my sig, most of the rigs were built on Pentiums and play all the games i mentioned just fine with reasonable details and framerates.

Also, this thread is from Tom's Hardware, but it's got some benchmarks where the Sandy Bridge Pentium does just as good as a Core i3 for games like BF3 and Just Cause 2.
http://www.tomshardware.com/reviews/gaming-fx-pentium-apu-benchmark,3120.html

Short answer, the Pentiums these days are decent for gaming, not for 1080p high settings (sometimes.. again, depends on the game and how well optimized it is)
For 720p med-high details most games are fine with decent framerates.
If you've got some extra cash, forking out for an i3 could be a better choice and you'll always have that bit more CPU power and HyperThreading if you ever need it.
Edited by PoisonousRakija - 4/24/14 at 7:04am
   
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post #7 of 33
I think the general consensus is; There may be several games that will be just fine with the 2020. However, you will find modern titles that struggle. The future is in multithreading, and the 2020 will get left behind. With that out of the way, and as others have already stated, the CPU is the lesser of hardware involved in gaming, make sure your GPU is up to the task too.

Edit to add: I have a secondary rig that pushes out a 720p signal and handles many modern titles quite nicely at medium settings with only an AMD A4 coupled with a 6670. Less than 1080p does not require all the new hardware to push 60fps if you are on a budget.
Edited by inedenimadam - 4/24/14 at 7:39am
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post #8 of 33
At resolutions lower than 1600x900 you need better cpu than 1600x900 or higher
  
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post #9 of 33
Quote:
Originally Posted by Horsemama1956 View Post

i3 as a minimum.
Nope.
Quote:
Originally Posted by PontiacGTX View Post

At resolutions lower than 1600x900 you need better cpu than 1600x900 or higher
Total BS.


As for the OP
Quote:
Originally Posted by sepiashimmer View Post

Is G2020 good for sub 1080p gaming? Like 720p or 900p. Will it manage to churn out 60fps for next few years?

There is almost absolutely no difference between gaming at 1280x720 and 3840x2160 as far as CPU usage is concerned.
The CPU sends data to the GPU, and the GPU turns it into an image.
Once the data is sent to the GPU, it can turn it into an image of any size(resolution) without needing anything more from the CPU.

Take this for an example. Here is a simple cube I rendered in Blender.
b8QRWwy.png
270x270: http://i.imgur.com/b8QRWwy.png
540x540: http://i.imgur.com/Yvia460.png
1080x1080: http://i.imgur.com/sziko3O.png
2160x2160: http://i.imgur.com/N3dyqj0.png

As the resolution increases, the scene complexity still remains the same. No matter how high res, it's still just a cube.
Since the scene is the same, all data required to render it at 2160x2160 was already there to allow it to render it at 270x270, so resolution does not matter.


With that out of the way, the G2020 is a very nice budget CPU. It's fine for tons of games
Compare the following.
G2020: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Pentium+G2020+%40+2.90GHz&id=1839
i5-2500K: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i5-2500K+%40+3.30GHz&id=804
i7-2600K: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i7-2600K+%40+3.40GHz&id=868
i5-4670K: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i5-4670K+%40+3.40GHz&id=1921
i7-4770K: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i7-4770K+%40+3.50GHz&id=1919

The main concern when choosing a CPU for gaming is single-threaded performance.
The G2020 scores over 1500 points
The i5's score between 1800 and 2200.


An i5 will get you 50% better performance over a G2020 in most games, and the G2020 will match most AMD CPUs. For games where 4 cores helps, the i5 is a lot better than 50%.
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post #10 of 33
Quote:
Originally Posted by Shadow11377 View Post

Nope.
Total BS.


As for the OP
There is almost absolutely no difference between gaming at 1280x720 and 3840x2160 as far as CPU usage is concerned.
The CPU sends data to the GPU, and the GPU turns it into an image.
Once the data is sent to the GPU, it can turn it into an image of any size(resolution) without needing anything more from the CPU.

Take this for an example. Here is a simple cube I rendered in Blender.
b8QRWwy.png
270x270: http://i.imgur.com/b8QRWwy.png
540x540: http://i.imgur.com/Yvia460.png
1080x1080: http://i.imgur.com/sziko3O.png
2160x2160: http://i.imgur.com/N3dyqj0.png

As the resolution increases, the scene complexity still remains the same. No matter how high res, it's still just a cube.
Since the scene is the same, all data required to render it at 2160x2160 was already there to allow it to render it at 270x270, so resolution does not matter.


With that out of the way, the G2020 is a very nice budget CPU. It's fine for tons of games
Compare the following.
G2020: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Pentium+G2020+%40+2.90GHz&id=1839
i5-2500K: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i5-2500K+%40+3.30GHz&id=804
i7-2600K: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i7-2600K+%40+3.40GHz&id=868
i5-4670K: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i5-4670K+%40+3.40GHz&id=1921
i7-4770K: http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i7-4770K+%40+3.50GHz&id=1919

The main concern when choosing a CPU for gaming is single-threaded performance.
The G2020 scores over 1500 points
The i5's score between 1800 and 2200.


An i5 will get you 50% better performance over a G2020 in most games, and the G2020 will match most AMD CPUs. For games where 4 cores helps, the i5 is a lot better than 50%.
how you call bs something you dont know?
Well..for that you are trolling...just quoting something you dont have a proof that says the opposite

Under 1600x900 the resolution becomes cpu demanding since the gpu work goes easily and needs less strain in gpu and as any game uses gpu and cpu the load is shared...

Plus dual cores make bottleneck even that any res with modern games(demading old games and games post 2011)this implies that a lower resolution puts more strain in the cpu and lowers the gpu usage and if it is a too weak cpu the gpu has to make some extra job

I3 @titan fall almost 90%usage avg
http://gamegpu.ru/images/remote/http--www.gamegpu.ru-images-stories-Test_GPU-Action-Titanfall_-test-intel.jpg
I3@ Dayz
http://gamegpu.ru/images/remote/http--www.gamegpu.ru-images-stories-Test_GPU-Action-DayZ-test-dayz_intel.jpg

Crysis3
Pentium dualcore vs old gen quad core
http://i.imgur.com/qSNrpeA.png

All under 1080 where the gpu is loaded at 100% and cpu paper is less load since the most of the job is first in the gpu
Edited by PontiacGTX - 4/24/14 at 12:24pm
  
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