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fx 6350 vs 8320 - Page 11

post #101 of 149
Quote:
Originally Posted by Mad Pistol View Post

Agreed. I've tried to optimize BF4 to the point that it will run 120fps flat on either my i5 3570k or FX 8320, and It simply cannot be done. If you look at the video where my GTX 780 is running Geforce Experience optimized settings, you will see that the framerate averages about 110-120 pretty easily, but the framerate still dips down to the 70-80 range in heavy combat. Unless an Intel i7 3xxx or 4xxx 6 core can handle it better, I don't think it's possible yet.

It tends to have frametime dips quite a bit lower than fps meter shows, too, on dx at least - that's why cpu is a big argument if you want higher fps
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post #102 of 149
Quote:
Originally Posted by Mad Pistol View Post

I await your reply Faithh. I hope you have a good one this time. thumb.gif

Because a mod removed my post because it was offtopic while yours is offtopic too. I've posted a video with 2 cores only enabled & HT @ stock clocks and I'm getting no dips below 50/50% gpu loads (while I'm seeing in your video's you're not getting a constant 99% load where you're just looking at walls. Here's for the "i3": youtube.com/watch?v=lOYzmu51Zp8 - noticing that I'm getting at 50%/50% (equal to 780@99%) a stable 120 fps (which is even more than what you have) with people spamming m320's makes me really wonder how an i5 can form a bottleneck for 2 7870's. And this is a video with 4 physical cores only enabled: https://www.youtube.com/watch?v=_L-9d5q1kGk

So your i5 bottlenecking 2 7870's is now proved wrong.

With a single gpu or your video's you're not proving that much anyways, get a 2nd and we can compare. Like Cyro & Lucidnonsenze said you'd be struggling with any cpu to maintain 120 fps during your whole bf4 career is complety true. And to prove it: https://www.youtube.com/watch?v=9vMjg4JfPiY @ 2:30 we see gpu loads dipping to 80/80% with a 3930K@4.3GHz running at 36% load. IPC is still a deciding factor here, something 8350's are outdated in.
post #103 of 149
Quote:
Originally Posted by Cyro999 View Post

It tends to have frametime dips quite a bit lower than fps meter shows, too, on dx at least - that's why cpu is a big argument if you want higher fps

I know, but that's why I posted that video of me playing my 4.7Ghz FX 8320 and GTX 780 on a mixture of low to ultra settings. The framerates were quite nice when you took the video card out of the equation. What's even more telling is that the GTX 780 was still at 95-97% at those settings, and the framerate average was probably 100-110. In other words, I could have pushed the settings lower, and the framerate would have gone up further... on an FX-8320. BF4 is an example of multi-threading done right.
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post #104 of 149
Quote:
Originally Posted by Faithh View Post

Because a mod removed my post because it was offtopic while yours is offtopic too. I've posted a video with 2 cores only enabled & HT @ stock clocks and I'm getting no dips below 50/50% gpu loads (while I'm seeing in your video's you're not getting a constant 99% load where you're just looking at walls. Here's for the "i3": youtube.com/watch?v=lOYzmu51Zp8 - noticing that I'm getting at 50%/50% (equal to 780@99%) a stable 120 fps (which is even more than what you have) with people spamming m320's makes me really wonder how an i5 can form a bottleneck for 2 7870's. And this is a video with 4 physical cores only enabled: https://www.youtube.com/watch?v=_L-9d5q1kGk

So your i5 bottlenecking 2 7870's is now proved wrong.

With a single gpu or your video's you're not proving that much anyways, get a 2nd and we can compare. Like Cyro & Lucidnonsenze said you'd be struggling with any cpu to maintain 120 fps during your whole bf4 career is complety true. And to prove it: https://www.youtube.com/watch?v=9vMjg4JfPiY @ 2:30 we see gpu loads dipping to 80/80% with a 3930K@4.3GHz running at 36% load. IPC is still a deciding factor here, something 8350's are outdated in.

You're missing the point.

Any time a multi-card solution is introduced into the mix, you're not going to get 100% scaling. Ever. You cannot pretend to add two lesser cards together and think that somehow those 2 cards @ 50% are going to magically equal another card at 100%. That's not how Crossfire/SLI works. There's always going to be processing overhead associated with multi-card solutions, regardless of CPU.

I can guarantee that I could put the 780 on the i5 3570k system, and it would behave exactly like it did on my FX 8320. Why? Because the HD 7870 XT crossfire setup behaved exactly the same on my FX 8320... it's not a CPU bottleneck.

While I understand what you're saying, I think your logic is a little bit off. You cannot compare a 2 card setups to a 1 card setup in an absolute fashion. It's just not that simple.
Edited by Mad Pistol - 4/5/14 at 11:53am
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post #105 of 149
Quote:
Originally Posted by Mad Pistol View Post

Any time a multi-card solution is introduced into the mix, you're not going to get 100% scaling. Ever. You cannot pretend to add two lesser cards together and think that somehow those 2 cards @ 50% are going to magically equal another card at 100%.

Nobody said 2 lesser cards @ 50% is going to match a 780.
Quote:
Originally Posted by Mad Pistol View Post

I can guarantee that I could put the 780 on the i5 3570k system, and it would behave exactly like it did on my FX 8320. Why? Because the HD 7870 XT crossfire setup behaved exactly the same on my FX 8320... it's not a CPU bottleneck.

Anything below 99% is a CPU bottleneck. Although you could have situations like 93%/99% but thats because the one running at 99% has a lower clockspeed.
Quote:
Originally Posted by Mad Pistol View Post

While I understand what you're saying, I think your logic is a little bit off. You cannot compare a 2 card setups to a 1 card setup in an absolute fashion. It's just not that simple.

Sure a cpu not bottlenecking 2 780 ti's is going to bottleneck 2 7850's?
post #106 of 149
Faithh, why don't you just accept the reality that AMD CPUs provide excellent value for the money? Even if we can agree (which I don't), that an i3 can sometimes provide equivalent performance to, say, an FX-6300 or FX-8320/FX-8350 in a number of games, I'd still take the FX-6300/FX-8320/FX-8350 because I often use programmes which make use of the extra real cores (transcoding, ripping CDs, doing a database search in MusicBrains) concurrently. My FX-8350 at 4.5GHz on a cheap, quiet, closed loop water cooler kicks serious ass. Face it. Intel just doesn't provide the value proposition AMD does, unles you've already decided to spend ~$300 on a CPU. If, on the other hand, you're approaching the system build from the perspective that you're going to spend as little as possible while still paying enough to get good performance across the board, AMD wins. I'll take that ~$150 I saved by getting an AMD CPU and put it towards a faster GPU every time.

Now, with Mantle further reducing the importance of CPUs in gaming scenarios going forward, this logic applies even more. For every ancient, single-threaded game still clinging to life support, there are two or three new, multi-core optimized games coming out. And it can only be a short matter of time before those single-threaded games receive multi-core engine upgrades anyhow. The days of Intel demanding and getting ~$300 for a CPU for decent game play are over.
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post #107 of 149
Quote:
Now, with Mantle further reducing the importance of CPUs in gaming scenarios going forward

The goal of mantle is not to make CPU choice irrelevant, it is to improve CPU performance and ease of multithreading so that devs can significantly scale up the difficulty of cpu-based stuff in games, for example bf4 with 128 vs 128 if they felt like it, with more destruction and bullet physics

There are two scenario's:

A; Stuff stays exactly like it is, fx6300 performs same as 4930k

B; CPU load increases to the point where low CPU's limit performance of that system in a notable way
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post #108 of 149
Quote:
Originally Posted by Cyro999 View Post

bf4 with 128 vs 128
Apparently during BF3's development they play tested 128 and 256 player servers but it wasn't 'fun'.

They probably just used 64 player designed maps though.
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post #109 of 149
Quote:
Originally Posted by Faithh View Post

You're wasting money on AMD, not saving money. A locked i5 is a better value than a 8320/8350, start to divide the performance by your price before you go out and claim AMD is the best for your value. That AMD is better for the value at a 150-300$ price range is a delusion.

Between the i3 & 6300 is still debatable but between the i5 & 8xxx is over; only fanboyism minded people would deny this.

I pointed everything out in this post (http://www.overclock.net/t/1470828/fx-6350-vs-8320/0_100#post_22060314) why AMD is more expensive especially if you're wanting to overclock.
This guy again rolleyes.gif
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post #110 of 149
Quote:
Originally Posted by Faithh View Post

You're wasting money on AMD, not saving money. A locked i5 is a better value than a 8320/8350, start to divide the performance by your price before you go out and claim AMD is the best for your value. That AMD is better for the value at a 150-300$ price range is a delusion.

Between the i3 & 6300 is still debatable but between the i5 & 8xxx is over; only fanboyism minded people would deny this.

I pointed everything out in this post (http://www.overclock.net/t/1470828/fx-6350-vs-8320/0_100#post_22060314) why AMD is more expensive especially if you're wanting to overclock.

And your wasting everyone's time again, this isnt an Intel vs AMD thread its a 8320 vs 6350 thread
    
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