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[Guardian] European Commission to investigate "free-to-play" games/applications - Page 2

post #11 of 30
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Quote:
Originally Posted by b3machi7ke View Post

I've read through it a couple times now. First off, it seems my understanding of European government is incorrect or I am uninformed about how European government works. I simply assumed that the European Union and any commissions that were associated with them would be considered governmental agencies. So I suppose I used government too loosely, I should better understand what the commission and union are before making such conclusions, I'll grant you that and thank you for pointing that out. For the record, I am strongly anti-big-government, I firmly believe we know how to live our lives better than the government does, but not part of this article or the forum, so we'll leave it at that cheers.gif

Of course we know how to live our lives better than a Government knows or thinks we do.

But we are also too small to challenge businesses. That is why departments like the European Commission exist, to allow normal citizens to challenge companies business practices without getting embroiled in legal costs.
Quote:
However, I believe my main point still stands. If only 1% of a user base pays to play an app, then the app is not pay-to-play, it is still free to play because 99% of the users are not paying for it. So the title is not misleading, they are simply capitalizing on people who need instant gratification or can spend their money to get ahead of their peers with microtransactions. The game itself is still free to play, but some people choose to pay to get ahead of the people they're playing against.

As it states in the article, they are talking about apps that require payment to proceed or "level up"... see here: "The EC’s justice minister Viviane Reding and consumer policy commissioner Neven Mimica will lead meetings in which they will look at whether it is misleading to classify games as “free” if in-app purchases are needed to make progress. "

Also they are investigating, not actually doing anything yet. It's no bad thing to look at a market as ensure they are operating in a way that benefits the consumer too.
Quote:
To me, it feels like people getting mad at "time-saver packs" for games like Assassin's Creed (most recent game i've played) where you can pay to unlock features early instead of spending the time waiting to get them. No one is outraged over that, but it's the same concept. These F2P games are not offering things you can't get by playing the game for free, it simply offers a faster avenue to get them by paying money. My premise is this: If 99% of your user base is able to use your product without paying, you do not have a pay-to-play model, you have a free-to-play model, with the option for people to pay to get ahead.

Free to play is quite a loose term, because... it implies that everything in the game is free. You then start confusing real free games (such as those cool indy titles) with games that contain a real monetary aspect.

I think if they found there was an issue, they would resolve it by ensuring app stores and developers use a more appropriate wording such as "Micro-transaction games"... something that at least doesn't imply the whole thing is free.
post #12 of 30
Quote:
Originally Posted by 98uk View Post

Of course we know how to live our lives better than a Government knows or thinks we do.

But we are also too small to challenge businesses. That is why departments like the European Commission exist, to allow normal citizens to challenge companies business practices without getting embroiled in legal costs.
As it states in the article, they are talking about apps that require payment to proceed or "level up"... see here: "The EC’s justice minister Viviane Reding and consumer policy commissioner Neven Mimica will lead meetings in which they will look at whether it is misleading to classify games as “free” if in-app purchases are needed to make progress. "

Also they are investigating, not actually doing anything yet. It's no bad thing to look at a market as ensure they are operating in a way that benefits the consumer too.
Free to play is quite a loose term, because... it implies that everything in the game is free. You then start confusing real free games (such as those cool indy titles) with games that contain a real monetary aspect.

I think if they found there was an issue, they would resolve it by ensuring app stores and developers use a more appropriate wording such as "Micro-transaction games"... something that at least doesn't imply the whole thing is free.

Points taken, and fair enough cheers.gif
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post #13 of 30
This and only this is what determines if a game is free to play:

Can you play it if you didn't pay anything? Y/N

Free to play does not mean "everything is free, always." Is there anyone who seriously thinks otherwise?
post #14 of 30
Thread Starter 
Quote:
Originally Posted by Mand12 View Post

This and only this is what determines if a game is free to play:

Can you play it if you didn't pay anything? Y/N

Free to play does not mean "everything is free, always." Is there anyone who seriously thinks otherwise?

Well, yes... me.

If someone says "Here, have a free pen"... well, I expect the pen is free.

If someone says "Here, have a free game"... well, I expect the game contains no real world monetry aspect.

My GF would be annoyed if I offered to buy her dinner and then charged her micro-transactions for paper towels and drinks straws. tongue.gifsmile.gif
post #15 of 30
Quote:
Originally Posted by Mand12 View Post

This and only this is what determines if a game is free to play:

Can you play it if you didn't pay anything? Y/N

Free to play does not mean "everything is free, always." Is there anyone who seriously thinks otherwise?

lets not split hairs. this is a good thing. Huge mega conglomerates like EA are clearly ripping the consumer off through casino style tactics.

Games are a product, you wouldn’t want to have to buy a car and only be able to use the front seats and have three out of 4 wheels with air in the tyres.


Gaming has grown up and its time the rules around them did too.
post #16 of 30
Speaking of Free To Play games.

Has anyone tried Loadout on steam? It's amazing.
     
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post #17 of 30

Jimquisition did a video on the topic just a couple weeks ago. I love his videos and Zero Punctuation.

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post #18 of 30
Quote:
Originally Posted by Mand12 View Post

This and only this is what determines if a game is free to play:

Can you play it if you didn't pay anything? Y/N

Free to play does not mean "everything is free, always." Is there anyone who seriously thinks otherwise?
Sorry but seems you had a different definition for free before.

Seriously though the issue is needing to pay anything to complete or progress is the issue here and I agree there needs to be a compromise.
post #19 of 30
i forgot that people are forced to play these games and that parents are forced to hand their kids their credit cards...parents are seemingly too scared to exert any sense of discipline or responsibility on their kids-or even just say no these days. it's absolutely pathetic. equally pathetic is the eu's rise as the ultimate nanny state
Edited by perfectblade - 3/3/14 at 10:24am
post #20 of 30
Thread Starter 
Quote:
Originally Posted by perfectblade View Post

i forgot that people are forced to play these games and that parents are forced to hand their kids their credit cards...parents are seemingly too scared to exert any sense of discipline or responsibility on their kids-or even just say no these days. it's absolutely pathetic

You didn't read the article.

It's not about that. It's about calling it "free" when there is monetary aspects.

Read the article before you type.
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