Originally Posted by Mad Pistol
Please show proof where 3/4-way crossfire is the way to go. Based on my experience, multi-card setups are cool, but are also a pain to deal with... especially on the AMD side of things. Benchmarking is one thing, but living with that setup for gaming isn't ideal.
High-end single card > mediocre multi-card.
To be honest, most games work fine. The ones that don't you just turn off crossfire and you are no worse off than the guy with one card anyway, takes all of 2 seconds. On the other hand the games where it does work which is most of them, it makes hitting high fps for high refresh rates with all eye candy on, pretty sweet. So far I think the only games I personally have played that have issues has been rust it had flickering textures, and day-z. I had issues with shadow warrior too i believe but that was something on my end, it works now. Everything else seems to work fine.
Originally Posted by gh0stfac3killa
hey guys was checking out this thread trying to see if i can get some new info on mantle. im running two r9 280x's in crossfire and i also own two gtx 780ti's in sli. from my gatherings of playing games like bf4 and call of duty ghosts, bf4 got a bumped no doubt compared to dx, but thats with the new beta driver. the first beta realy was horrible unless you owned 290x's or 260x's. they left out all the mid range gpus. now with the new current beta driver things seem better. now to the duel card deal. alot of the games we run and a perfect example is ghosts do not support sli or crossfire, and i mean do not use it. ghosts has a huge problem running with multiple gpus and thats suppose to be a next gen game (caugh caugh) wink wink. despite all that mantle duel gpus issues a single gtx780ti with a slight overclock literaly destroyed mantle and gave me more consistent fps's, wich turns to better and smoother game play.
now back to mantle from what i have read since before the launch is that the low level api was designed for entry level hardware to work more on par as high level hardware. what i mean is people can buy say r9 260x or 270, or go with the even lower r7 series and coupled together with a decent apu cpu mantle would produce higher end levels of game play, simply put the gamer will have to spend less on hardware to still get smooth game play. but all i see on forums is everyone benching enthusiast level hard ware like 290's and above. so untill we see someone with entry level rigs running mantle we realy can not judge what the increase in performance realy is. if your already running the highest of the highend cpu / gpu your already getting good fps.. there is a reason why they call it low level. atleast thats what i get when i read about mantle from the amd sight and gather from all the reports. entry level cpu, coupled with entry level gpu you get more increase in perfomance. less dollars out of pocket to get higher end gaming experience.
it's called a low level api, because it is close to the metal without multiple extraction layers. Also, mantle gives good performance in any CPU bound scenario, not necessarily just those due to a low end cpu. So in any situation where your cards are bottle necked by your cpu it should help, this happens on high end multi-gpu setups with high end cpu's as well as low end setups.