As I posted several pages back, maybe in the other TF thread, there is no on-disc DLC with TF. I asked Respawn and posted the response letter, so we are good there.
Now, there is nothing wrong with planning DLC in advance, or even developing it parallel to the game itself; so long as the game development doesn't suffer due to lack of man power. This is just good business practice, and is actually better for us as the consumer. The longer DLC and/or Expansions are planned and developed, the more likely they will be of quality.
My problem is day 1 DLC outside of vanity items. Optional maps, and non-vanity game assets as Day 1 DLC are completely wrong. I don't care if a company lets me buy items on day one, in addition to the game, so long as they are purely cosmetic. After all, who wouldn't want to paint their Titan flaming pink with skulls and go kick some dude in the face? I know I would!
Now this is where I am unsure, and something I have thought about for several days.......
I am normally against on-disc DLC, but I am starting to change my mind, and don't think it is that big of an issue. What do we care if the future release content shows up early and is just activated at a later date? Is that any different than it being shipped later? Is it wrong for a developer to have a product ready for future consumption, and get it out to the players ahead of schedule, and just activate it later?
I guess the question is.....
If you can't access it now, because of how they scheduled the pace of their game, does it matter if it is on the disk or if they push it out later? In the end you end up with the content at the same time, it just being on-disc means you don't have to download it later.
People are OK with pre-loading games, so why aren't we OK with pre-loading DLC, regardless of how far in the future it is?
Over the last few days, while thinking about this situation a lot, I have come to the conclusion that it doesn't matter. The only "wrong" is if there is Day 1 DLC that is game content, non-vanity items!
On-disc DLC scheduled for a later release is fine.
Day 1 vanity DLC is perfectly fine.
Day 1 game content DLC is completely wrong - special places in Hell exist for you.
EDIT: I am a fan of vanity item micro-transactions! I love being able to customize my game, visually. I like skins, animations, taunts, special effects for abilities. Customization is grand! It also provides additional money streams for developers, that allow us who really enjoy their product to further reward them for their efforts.
Items like this being completely optional are non-offensive, and don't segment your player-base into groups, like Map packs can.
Edited by PostalTwinkie - 3/9/14 at 10:10am